Interplanetary Defense Alliance by TaylorAnderson
Interplanetary Defense Alliance is a game about swapping resources to destroy enemies. Survive to win.
I'm pretty proud of this game, it's a big step up from my last Ludum Dare where I made a totally generic platformer :P Hope you guys like it too!
I'm pretty proud of this game, it's a big step up from my last Ludum Dare where I made a totally generic platformer :P Hope you guys like it too!
Ratings
| Coolness | 58% | 3 |
| Overall | 3.38 | 379 |
| Audio | 2.77 | 515 |
| Fun | 3.25 | 376 |
| Graphics | 3.00 | 615 |
| Humor | 2.36 | 536 |
| Innovation | 3.58 | 236 |
| Mood | 2.97 | 568 |
| Theme | 3.74 | 198 |
Instead of providing specific type of ammo, I wonder if cargo ships could bring money, that could be used to fill ammo supplies on planets.
Additionally, instead of "killing a planet", each planet could have also production that would generate money -- enemy ships would steal that money away... and after that they would start destroying the planet.
I wonder if planets should auto-shoot enemies, if they have sufficient ammo.
Overall I liked this. Nice little game.
As for planets autoshooting, I had that in at the beginning but it was kind of boring. I'm not sure I would want to put it back in unless I was sure the game could survive without it