Stellarlink Corp by LTyrosine

[raw]
made by LTyrosine for LD30 (JAM)
Now you are the one on control of Galactic Stellarlink Corporation, on the mission to achieve $1000 credits providing data links between cities on planets.

[CONTROLS]

Mouse only, full tutorial at game start.

[HINTS]

* If tutorial is not clear enough, you don't have to reach target city by first transmission. Sometimes this is not possible or would take too much time. In this cases you can transmit to closer cities building a path to the target one.

* Use some of your initial 100$ to buy some upgrades. Transmitters upgrades are great for game start, but to have a satellite form beginning is also a good advantage.

* You can play in fullscreen using the button at bottom left

* About satellites: They can be dragged with mouse cursor. If one gets too close of a planet it will then enter in orbit.

[CREDITS]

Graphics, code and music created in compo time by me (L-Tyrosine)
Sounds: from many sources, sites and collections.


Thank you!

Ratings

Coolness 100% 1
Overall(Jam) 3.22 387
Audio(Jam) 3.31 276
Fun(Jam) 2.88 468
Graphics(Jam) 3.41 374
Humor(Jam) 2.31 434
Innovation(Jam) 3.74 72
Mood(Jam) 3.06 395
Theme(Jam) 3.72 119

Feedback

馃帳 LTyrosine
26. Aug 2014 路 04:31 UTC
Now you are the one on control of Galactic Stellarlink Corporation, on the mission to achieve $1000 credits providing data links between cities on planets.

Mouse only, full tutorial at game start.

Thank you!
Shmarah
26. Aug 2014 路 05:14 UTC
Really difficult for me (but I'm not usually amazing at video games or anything!) but the concept is really cool!
vulpineblazeyt
26. Aug 2014 路 05:19 UTC
I liked the graphics, although gameplay was a little difficult. The concept was definitely original.
mrexcessive
26. Aug 2014 路 08:54 UTC
Hi there. Interesting idea. Found it difficult to plan routes between transmitters, just clicking when things happened to line up didn't feel like enough player agency. Lovely audio and visual design. Nice to see a tutorial included.
gillenew
26. Aug 2014 路 21:44 UTC
pretty cool, but a little hard to aim
Maxium
27. Aug 2014 路 03:27 UTC
Neat idea, was a bit too difficult though.
akymos
27. Aug 2014 路 13:56 UTC
Good job.
esayitch
27. Aug 2014 路 18:16 UTC
Original, but was too difficult for me to connect with my transmission and I got frustrated :( I liked the music and graphics were appropriate as well. Nice one!
samooJAM
27. Aug 2014 路 19:16 UTC
Good innovation, never player anything like this. Was a bit slow to get into the game but the tutorial fixed that issue mostly and after you got more options to shoot from it started to get interesting. Requires some multitasking skills i think (or you can improve your multitasking skills with this game). Great job with the theme and overall.
SoulGame
28. Aug 2014 路 00:28 UTC
I found the concept surprising and interesting so I step into the game for a while... I didn't make ONE single connection after the one in the tutorial xD This is SO hard. When I think I'm gonna finally make a connection, the little message explode just on the side of a receptor... I think you might make the game more interesting by speed things up a bit. I mean, if you increase rotation speed, if you remove both blockers around receptors and if you give players only 30s or 45s to deliver, I think it might be more balanced and less frustrating.
hbocao
28. Aug 2014 路 00:46 UTC
Really liked the game mechanics and it fits very well into the theme.
GLStephen
28. Aug 2014 路 01:21 UTC
This game is pretty fun. It is challenging but pretty basic. Well done. Seems like it should be bigger or the planets smaller. Seems cramped. Excellent use of the theme with a very literal interpretation that somehow doesn't feel heavy handed.
mramaizng
28. Aug 2014 路 01:40 UTC
Great game over all. Awesome idea and very theme appropriate. Though quite hard to begin with, I can definitely see playing this game a lot to try and master it enough to win.
BinaryPie
28. Aug 2014 路 01:55 UTC
Excellent, very addicting game.
JoeEliTommy
28. Aug 2014 路 18:13 UTC
Awesome game! The mechanics are really simple but also really fun! The graphics and audio are also quite polished.

Feedback:
* My performance was best when focusing on just one link at a time. Accordingly, when more links were added to the waiting list, I found it easier to pull them from the BOTTOM of the list rather than from the top, since the ones at the bottom would have more time left. This was problematic though, because the associated transmitter might not be "ready" to transmit that particular link yet (because a different link is currently "active" on that transmitter).
* I'm surprised that you chose to randomize the rotation speeds of the planets at the start of each game. I suppose it adds replay value, but it also makes it more difficult to transfer skill from one playthrough to the next. It also needlessly adds an element of chance to the game.
* Based on the description, I initially thought that the Joint Limits upgrade would decrease the size of the "walls" on either side of the transmitters. It confused me initially that the upgrade could allow your transmitters to shoot "through" these walls.
* I never figured out what a Mirror Satellite does. I tried buying a Transmitter Satellite once, but I didn't find it very helpful for some reason. I was able to reach $1000 without using any satellites.
* I have mixed feelings about the Transmitter Power upgrade. Personally, my aim is best when I'm fully accustomed to the speed of the projectile, but since the Transmitter Power upgrade changes the speed, it becomes harder to aim after buying it. Furthermore, it becomes harder to re-play your game because restarting the game will bring the transmission speed back down to the slowest setting again, which again screws up my aim.
* I have some suggestions for making the aiming interface a little nicer, but I probably can't describe them succinctly here.

Other feedback:
* Clicking a transmitter to select it sometimes doesn't work.
* Shooting toward a transmitter that is "too close" will result in a missed transmission.
* It's difficult to distinguish the yellow from orange, and also the two shades of purple.

That said, your game is my favorite so far from this Ludum Dare! Awesome work!
-- Tommy
KunoNoOni
29. Aug 2014 路 02:44 UTC
I do have to agree with not being able to distinguish the yellow from orange, and also the two shades of purple. But other than that, I really enjoyed playing!
J-d-H
29. Aug 2014 路 06:14 UTC
Nice gameplay, audio and graphics.
Was a bit confused at first. But then liked it.
jpcote
29. Aug 2014 路 22:48 UTC
Great game ! I could play for hours !
barryrowe
29. Aug 2014 路 22:49 UTC
I love this concept. I think the timing of the planets is a little bit off for the start of the game. I think a two planet starting point would be good to get used to the controls and timings. Definitely a good concept though.
dhargan
30. Aug 2014 路 15:15 UTC
great game. good job!
waynaul
30. Aug 2014 路 15:27 UTC
Great graphics and music. I've been trying to drag the satellites so that they orbit another planet, but I'm having no luck - I'm not sure what I'm doing wrong. But it was fun nonetheless.
waynaul
30. Aug 2014 路 15:32 UTC
Never mind my previous comment - I just realized that satellites are an upgrade.
gwa
31. Aug 2014 路 15:37 UTC
Nice one but the loadingtimes are really long
H1S2
31. Aug 2014 路 18:42 UTC
good idea. nice graphics. pretty hard to play. i hadnt got the feeling i was in control of what im doing because of the planets movements. never the less, fun to play!
sbarrio
31. Aug 2014 路 19:26 UTC
Pretty well done and very polished entry. It is also quite hard to play and at first I couldn't hit a single target but as I kept playing I kept getting good at it.

Really nice effort!
lotusgame
01. Sep 2014 路 12:10 UTC
Very nice game ! Much more challenging than i thought at the very begining. I really enjoy when i have several objectives at the same time. Very well executed !
damrem
01. Sep 2014 路 12:44 UTC
Beautiful, but difficult, and lots of time waiting the emitters to align properly...
ramoncb
01. Sep 2014 路 22:26 UTC
The game has a very good presentation about the things! =O

A little difficult to me ^^', but fun nonetheless! Good job!
Oxeren
02. Sep 2014 路 06:03 UTC
Nice idea and good music, loved your game.
pikkpoiss
05. Sep 2014 路 03:57 UTC
Nice game with an interesting take on the theme! Maybe make the areas to hit slightly larger since it seemed that the links had to hit very specifically in order to succeed, and it was pretty difficult.
Noah Ratcliff
07. Sep 2014 路 15:18 UTC
Interesting idea! Really difficult.
FXCesinha
08. Sep 2014 路 03:30 UTC
Fantastic!
AdricZero
08. Sep 2014 路 13:45 UTC
Loved it. Fantastic graphics, effects and sound/music. A little on the difficult side and I found myself getting impatient waiting for satellites to line up.
JavadocMD
08. Sep 2014 路 19:39 UTC
Really well-polished game from a presentation perspective. My biggest problem was being colorblind made it really difficult to distinguish between some of the city colors. Adding in some additional distinguishing characteristics would help. Nicely done!
sephyka
11. Sep 2014 路 11:18 UTC
Interesting idea. I also had difficulties to aim well!
torvik88
14. Sep 2014 路 06:30 UTC
Nice idea, pretty well execution but for me i got frustrated a lot of times and just quit. Nice game thought!