{"author_link":"\/author\/yopsolo\/","author_name":"YopSolo","author_uid":"16503","comments":[{"author_name":"pjimmy","author_uid":"40339","time":"Aug 25, 2014 @ 1:26am","epoch":1408929660,"text":"nice :)"},{"author_name":"Yanthir","author_uid":"40170","time":"Aug 25, 2014 @ 2:05am","epoch":1408932000,"text":"Nice physics, elsewise kinda poor. Still liked it tho."},{"author_name":"Akihidas","author_uid":"36540","time":"Aug 25, 2014 @ 2:27am","epoch":1408933320,"text":"Portal music?"},{"author_name":"chongdashu","author_uid":"21248","time":"Aug 25, 2014 @ 2:45am","epoch":1408934400,"text":"When the timer ran out, the ending still said I won."},{"author_name":"Xenolupus","author_uid":"38981","time":"Aug 25, 2014 @ 2:58am","epoch":1408935180,"text":"Had a lot of fun and got very frustrated when I almost got to the end and then fell..."},{"author_name":"StencylTuo","author_uid":"36095","time":"Aug 25, 2014 @ 3:20am","epoch":1408936500,"text":"Okay game. I really wish I could see a &quot;ghost&quot; of the next circle while still swinging so that I'd know which way to go. Pretty basic in most ways, but it does work."},{"author_name":"atomic_swerve","author_uid":"13374","time":"Aug 25, 2014 @ 3:31am","epoch":1408937160,"text":"I love tether mechanics. Nice job! Music was a little too compressed, though"},{"author_name":"micahcowan","author_uid":"38013","time":"Aug 25, 2014 @ 4:30am","epoch":1408940700,"text":"I love tether mechanics, too. Worked well here.\r<br\/>\r<br\/>I think it'd be nice to be able to see the tether points, though I suppose with a game this simple it's the only way to keep a challenge.\r<br\/>\r<br\/>The collision detect on the heart is poor, had to move around a lot until it registered I was there."},{"author_name":"soyliquid","author_uid":"39573","time":"Aug 25, 2014 @ 5:18am","epoch":1408943580,"text":"I like this hook and swing, and jump game mechanics. So fun!\r<br\/>Sometimes I wondered where is next hook anchor position."},{"author_name":"mrexcessive","author_uid":"20788","time":"Aug 25, 2014 @ 5:20am","epoch":1408943700,"text":"Hi.  Like your rope mechanic, though I found it difficult to time some of the upward swings, good 'achievement' feel getting over first gap - I know... my game playing skills are not good!"},{"author_name":"tomsik68","author_uid":"13547","time":"Aug 25, 2014 @ 5:54am","epoch":1408945740,"text":"Sometimes I wasn't able to find the next hook anchor, but I guess that was part of the challenge ;) \r<br\/>\r<br\/>There should definitely be more(at least 3 or 5) levels, so we get better idea about the game. However, it's understandable if you defined levels by hand(written by code)."},{"author_name":"vinhuman","author_uid":"40943","time":"Aug 25, 2014 @ 6:31am","epoch":1408947960,"text":"I think you have the groundwork for a really cool game. It took me like three tries to get that dang heart jump for a second I thought you made the final jump impossible. That could have been a cool metaphor for how hard it is to find true love though! Or maybe I'm just weird.."},{"author_name":"chriskdev","author_uid":"40550","time":"Aug 25, 2014 @ 6:34am","epoch":1408948140,"text":"Was fun, but the theme did not stand out very much. :)"},{"author_name":"Alexandre Szybiak","author_uid":"18469","time":"Aug 25, 2014 @ 6:55am","epoch":1408949400,"text":"Nice little game, I failed so many time to reach the heart !"},{"author_name":"tanjent","author_uid":"36394","time":"Aug 25, 2014 @ 7:19am","epoch":1408950840,"text":"I really like the physics, but it needs some kind of hint\/preview of the next connection point to know where to go. And I think the intro screen would have looked a lot better without the meme. I don't think your simple(r) graphics needs to be excused ... it's just another art style and it was good enough."},{"author_name":"Tanner","author_uid":"26780","time":"Aug 25, 2014 @ 7:25am","epoch":1408951200,"text":"good job"},{"author_name":"Franklins Ghost","author_uid":"35424","time":"Aug 25, 2014 @ 7:36am","epoch":1408951860,"text":"The rope mechanics were well done but did take me a bit to realise you needed to follow a specific path."},{"author_name":"43iscoding","author_uid":"35110","time":"Aug 25, 2014 @ 7:50am","epoch":1408952700,"text":"Everything seems to be fine. The only suggestion I'd made, is making those circles gradually appear instead of popping out suddenly.\r<br\/>\r<br\/>P.S. Okay-okay. You get a 5-humour for Doge :3"},{"author_name":"Blizzard Muffin","author_uid":"41059","time":"Aug 25, 2014 @ 8:36am","epoch":1408955460,"text":"Very fun and challenging, great job! Liked the music too :)"},{"author_name":"pythong","author_uid":"717","time":"Aug 25, 2014 @ 8:49am","epoch":1408956240,"text":"I agree with the visible hooks. It's kinda annoying when you let go, but there's no ho0ok closeby\r<br\/>Good conept though!"},{"author_name":"NuSan","author_uid":"18943","time":"Aug 25, 2014 @ 10:05am","epoch":1408960800,"text":"Realy good, i like the music and the gameplay. I think speedrunning with this king of motion would be great, you can follow a string of circle very fast."},{"author_name":"Xaychru04","author_uid":"16472","time":"Aug 25, 2014 @ 10:29am","epoch":1408962240,"text":"Nice physics! I would like to see a longer version of this with more challenges that uses the rope mechanics..."},{"author_name":"arcym","author_uid":"41870","time":"Aug 25, 2014 @ 11:27am","epoch":1408965720,"text":"Its taking really long to load for me..."},{"author_name":"simileinchen","author_uid":"39866","time":"Aug 25, 2014 @ 11:32am","epoch":1408966020,"text":"Music fits perfectly to the amazing play mechanics. Really challenging but so much fun to play! Good work! *Heart*"},{"author_name":"Zer0XoL","author_uid":"8447","time":"Aug 25, 2014 @ 11:32am","epoch":1408966020,"text":"Audio from Portal"},{"author_name":"Vallar","author_uid":"41060","time":"Aug 25, 2014 @ 1:13pm","epoch":1408972080,"text":"I really liked the game's feel and the music. It gave a good atmosphere to what you are trying to achieve. \r<br\/>\r<br\/>The rope mechanics is just beautiful. I only encountered one bug with the rope just before the heart where it was entangled in a weird way. \r<br\/>\r<br\/>It was hard to determine the direction I should be going to when rolling from one hook point to the other. Would have been nice to have some kind of hint so as not to restart long sections. \r<br\/>\r<br\/>Overall, it was a really interesting game and a really good idea. Although I kind of missed the connection to theme. \r<br\/>\r<br\/>Good work though :D"},{"author_name":"Jeasonfire","author_uid":"29941","time":"Aug 25, 2014 @ 1:59pm","epoch":1408974840,"text":"Good physics, good concept, fun game. Well done."},{"author_name":"pxlcoder","author_uid":"41120","time":"Aug 25, 2014 @ 2:45pm","epoch":1408977600,"text":"Loved the swinging mechanic and the music!"},{"author_name":"sputnik","author_uid":"38770","time":"Aug 25, 2014 @ 4:35pm","epoch":1408984200,"text":"Realy nice. Love the simplicity!"},{"author_name":"Colapsydo","author_uid":"3984","time":"Aug 25, 2014 @ 7:13pm","epoch":1408993680,"text":"I had a fun time.\r<br\/>The rope is super fluid and I really like the way connection points appear from nowhere. For the first game, it creates some 'exploration'.\r<br\/>Neat idea to introduce points for the replayability."},{"author_name":"elemel","author_uid":"19459","time":"Aug 25, 2014 @ 7:14pm","epoch":1408993740,"text":"Nice little game! But it feels weird that you stop in mid-air when you release the left\/right key. Also, would be easier to plan your way if you could see the attachment points."},{"author_name":"Dabuuker","author_uid":"20827","time":"Aug 25, 2014 @ 7:23pm","epoch":1408994280,"text":"It's a fun game. It was little bit difficult to find the hooking positions. Physics was smooth. Awesome dogpic."},{"author_name":"pinkduh","author_uid":"40382","time":"Aug 25, 2014 @ 8:10pm","epoch":1408997100,"text":"Nice little game with easy controls. Wasn't too hard to beat. :)"},{"author_name":"Joncom","author_uid":"19285","time":"Aug 25, 2014 @ 9:27pm","epoch":1409001720,"text":"Reminds me of the rope from Worms Armageddon :D"},{"author_name":"maad9","author_uid":"38613","time":"Aug 25, 2014 @ 9:32pm","epoch":1409002020,"text":"Really nice mechanics. Good job! ;)"},{"author_name":"John Drury","author_uid":"22999","time":"Aug 26, 2014 @ 12:07am","epoch":1409011320,"text":"Super fun! Loved the swinging, it felt soo great! good job!"},{"author_name":"syawqy","author_uid":"15312","time":"Aug 26, 2014 @ 11:32am","epoch":1409052420,"text":"i like how  you used the physic in this game"},{"author_name":"Loren","author_uid":"17687","time":"Aug 26, 2014 @ 3:38pm","epoch":1409067180,"text":"This was pretty cool :) Nice take on the theme"},{"author_name":"jomomomo","author_uid":"4914","time":"Aug 27, 2014 @ 1:49am","epoch":1409103840,"text":"So so so so so good.  Really enjoyed finishing it!"},{"author_name":"BadgerPriest","author_uid":"3353","time":"Aug 27, 2014 @ 10:48am","epoch":1409136180,"text":"Neat gameplay mechanic! I think it would work a little better if you could see where the places you can grab hold are ahead of time."},{"author_name":"nikki93","author_uid":"39848","time":"Aug 28, 2014 @ 1:38am","epoch":1409189580,"text":"Nicely done! Could do with more levels\/obstacles!"},{"author_name":"Retr0spectrum","author_uid":"32920","time":"Aug 28, 2014 @ 8:30pm","epoch":1409257500,"text":"Interesting, but a bit too simple. Some kind of indication of where to go next would be good."},{"author_name":"McFunkypants","author_uid":"2297","time":"Aug 29, 2014 @ 12:03am","epoch":1409270280,"text":"Great work on the cool hook feel mechanic and physics. I also like the simple music. nice job!"},{"author_name":"zatyka","author_uid":"14357","time":"Aug 29, 2014 @ 2:37am","epoch":1409279520,"text":"It was quite disheartening to miss that last jump twice before beating it.  A bit short and unpolished, but still a fun little game."},{"author_name":"Nanolotl","author_uid":"4470","time":"Sep 5, 2014 @ 9:45am","epoch":1409910000,"text":"Pretty nice physics. I wasn't sure how the location of the grapple point was determined though, and eventually it just stopped working at all."}],"images":["ld30\/16503-5d1fdd0dbcd6d04fd9d860a46cd56265.jpg","ld30\/16503-c2ee640fac7c7c30c73d5a1cfef60e75.jpg"],"links":[{"url":"http:\/\/www.yopsolo.fr\/wp\/2014\/08\/24\/ludum-dare-30-connected-worlds\/","text":"Web - Flash"},{"url":"http:\/\/www.yopsolo.fr\/ressources\/LudumDare30.zip","text":"Source"}],"metadata":{"g_key":"17757","g_author":"16503","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"17786","g_title":"Connected Worlds","g_status":"UCHK1","g_place":"454","g_commentcount":"45","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/16503-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/16503-shot1.png-eq-900-500.jpg"],"text":"The theme made me think of Feelings and cable mechanic.\r\nSo I end up with this game, where you have to find your way to true love, using a rope.\r\n\r\nFor the \"big jump\" you may fail but you have to go sincerely ;)\r\n\r\n* * *\r\nControls\r\nYou move with up (jump), down left and right keys\r\nspace is for the rope. ( Sorry only one level !)\r\npress M, to toggle music\r\n\r\n* * *\r\nNo Flash ?\r\nIf you cannot get it from http:\/\/get.adobe.com\/fr\/flashplayer\/ you can still watch the video of the game http:\/\/youtu.be\/f8GeD-kHvf8","title":"Connected Worlds"}