Galaxy Conquest 3000 by talecrafter
Galaxy Conquest 3000
Conquer all connected worlds.
Navigate with Keyboard, Mouse or Gamepad.
Place your three actions as attacks or defenses. The computer does the same, not visible to you.
End the turn and the result of the actions will be determined.
Defense actions are always successfull against attack actions. Attack actions on undefended worlds are also always successfull.
Worlds not connected to the majority of your own worlds fall to the enemy.
The player with three or less worlds looses.
Conquer all connected worlds.
Navigate with Keyboard, Mouse or Gamepad.
Place your three actions as attacks or defenses. The computer does the same, not visible to you.
End the turn and the result of the actions will be determined.
Defense actions are always successfull against attack actions. Attack actions on undefended worlds are also always successfull.
Worlds not connected to the majority of your own worlds fall to the enemy.
The player with three or less worlds looses.
Ratings
| Coolness | 50% | 3 |
| Overall | 3.69 | 146 |
| Audio | 3.19 | 282 |
| Fun | 3.33 | 318 |
| Graphics | 3.64 | 237 |
| Innovation | 3.30 | 446 |
| Mood | 3.22 | 364 |
| Theme | 3.71 | 222 |
I don't know if the different colors green or red mean something .
nice art :D
Well one thing though :D What happen if I attack the same world from where the enemy is attacking me currently what happen is just i get his world and he gets mine I don't know really if it's better to leave or not but just wanted to tell you about it .
Good Work :)
At some point i got stuck at a tight part of the system and had no way of outsmarting the CPU to get any further though. At least thats what i think. I tried for at least 10 minutes. He only had to attack two key points of my system, which i had to defend every turn, meaning i had only one action left to actually capture a planet, which would of course immediately be recaptured.
Still, very good entry.
And yes, the end against the cpu is difficult and repetitive...
It's nicely-thought-out gameplay though. ++!
Good luck!
But other than that, a really well polished entry! Kudos for including an AI in a 48h game!
Afterwards it still took me a while to understand that the enemy is playing by the same rules as I am and what works well strategy-wise, but look at me now: Ruler of all known (and unknown) space!
The graphics are a bit on the simple side, but really pleasent to look at, and the sound effects work well. Pity there is no music!