Well... I've made something... by prof

[raw]
made by prof for LD30 (COMPO)
UPDATE
Ok, got some sleep) time for bug fixing)
-"sky" now scrolls properly
-trade/attack now should tigger without problems
-fixed missing sounds

UPDATE #2
Added x64 version, now attack trade should work if you have x64 system. I hope.

UPDATE #3
Yes, finding anything is a *****. Ok, I've made everything closer (I'm not sure if rebalancing is allowed by rules though)

I was plannig make some pong game... In the end I've got some trading/exlore/space/wtf simulator. WHY?

By looking at comments, i guess i need how to play section...

Q - Buy stuff
E - Attack stuff)
(Both work only at close distane)

Battle is turn-based with instant result(screenshot)

WASD, arrows - moving, of course

Features:
what i did make
-AI trading system (transports flying from planet to planet delivering stuff)
-Simple economic system(richer planets will sell/buy more stuff for better price, also random taxes)
-Simple battle(you can raid transport ships)
-3 game endings(game overs obviously)
-Upgrade system for ship
-Food/fuel

what i didnt make(due time limit)
-Actual economic
-Actual battle
-Actual game ending/purpose
-Radar (good luck finding anything)
-GUI
-Animations
-Ship variations
-Piracy
-Stuff i forgot

Damned deadlines
Be careful with source, its ugliest code i have written for the past 5 years

Unity, cgMusic, sfxr

Ratings

Coolness 53% 3
Overall 2.38 1153
Audio 3.00 375
Fun 2.19 1114
Graphics 2.04 1144
Humor 2.10 728
Innovation 2.35 1067
Mood 2.57 899
Theme 2.37 1043

Feedback

Techblogogy
25. Aug 2014 · 12:42 UTC
This was weird, but fun!
ZirconCode
25. Aug 2014 · 12:42 UTC
Q and E didn't work for me. Roamed in space until ran out of fuel/food. Did see a red ship zoom by though. Also enjoyed the audio =)
elkiwydev
25. Aug 2014 · 12:49 UTC
I didn't find anything around..Just a spaceship flying around an empty space...
hungyg
25. Aug 2014 · 12:54 UTC
Music was nice and calming.
Donutttt
25. Aug 2014 · 13:20 UTC
This was cool, had a great mood. Great job!
muriel
25. Aug 2014 · 14:48 UTC
good job, continue this way :)
talecrafter
25. Aug 2014 · 14:51 UTC
Those instruments always remind me of Monkey Island. ;)
The people on those planets are starving. Nowhere food to buy.
anserran
25. Aug 2014 · 14:53 UTC
Not sure if I played it correctly, Q and E neither worked for me, didn't find anything but space... Music made me enjoy the flight, though.
sez
25. Aug 2014 · 16:06 UTC
Wow, it's hard to find anything! The shooting lacks feedback (bullets, recoil, flares, impact) Now with that out of the way, I did like the setting and the mood and you did a good job of setting up shops. I just couldn't find my way back to the other planet, so I starved to death...
kyru
25. Aug 2014 · 19:06 UTC
Trading is a good way to use the theme. Could use some work as you mentioned already. Music was kind of medieval bard-y but fit with trading.
Linus123xbb
25. Aug 2014 · 19:06 UTC
Funny game, but I'm not sure what it's about exactly, it was a rather decent game though.
Skywilly
27. Aug 2014 · 05:44 UTC
It's not the must beautiful game of this LD but is really fun & smart ! Good job ;)
KingBolonzo
31. Aug 2014 · 20:20 UTC
Music was perfect made the whole mood of the game awesome keep up the great work
Acuity
08. Sep 2014 · 02:35 UTC
The music was pretty decent. I liked the overall concept, but couldn't figure out how to get more money so I can upgrade my ship.
🎤 prof
08. Sep 2014 · 10:36 UTC
Acuity:
By trading, thats the whole point of the game