ORBII by Lars Faust
ORBII is a puzzle over 8 turns, that leaves you to add, combine and eliminate elements from connected worlds, in order to create a final one containing all four of these elements.
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The game is all mouse controlled, you just click the buttons.
The lines indicate how the worlds are connected.
Two of the same element applied to a world will eliminate that element from the world.
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Can you get the perfect 4/4 score?
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The game is all mouse controlled, you just click the buttons.
The lines indicate how the worlds are connected.
Two of the same element applied to a world will eliminate that element from the world.
-----------
Can you get the perfect 4/4 score?
Ratings
| Coolness | 100% | 1 |
| Overall | 3.48 | 288 |
| Audio | 3.09 | 336 |
| Fun | 2.88 | 699 |
| Graphics | 4.39 | 22 |
| Humor | 1.70 | 906 |
| Innovation | 3.72 | 164 |
| Mood | 3.41 | 229 |
| Theme | 3.57 | 316 |
Game description could be shown a bit longer. Or loose it and explain the game alongside the first playthrough.
love it!
more detailed rules explanation might be nice, though.
Also I'm really interested in how you generated each subsequent world, really cool.
Really nice game
Gameplay is perfect and the graphics are mindblowing.
However, the mechanics were good and it takes some thought to get it right. Short but good.
Also it reminded me of genetics ^^.
For future readers, choosing an element adds it to that planet and the lines show how the planets will be created for the next level - if a planet on the next level has 1 incoming line, it will just be "copied", but if it has two incoming lines (source planets) then the combination rules apply (two of the same element cancel each other out, one of an element will get transferred through).
Graphics were amazing!
I realized that small inconsistency after i submitted, but it actually helps the gameplay to not have the player confronted with two exactly same looking planets in turn two already.