REUNION by skiddings
Created by Sam Giddings and Erwan Stievenard
With thanks to John Roberts
For Ludum Dare 30
Sam 'Skiddings' Giddings & Erwan Stievenard
Story:
The Event has split the world into two dimensions.
Half the world's population in each.
The Event has separated lovers, family and friends
This is a story of two people who seek a way to be together again
Goal:
Work with yourself (or a friend!) to navigate the maze and puzzles
Collect bonus gems! 3 for each player
Three control styles are available:
Keyboard, Controller, 2 Controllers (buggy)
Press 'Space bar' to cycle between styles
Controllers should be automaticly detected (buggy on web)
Go Back To Main Menu / Exit Game
ESCAPE
Move left person:
Keyboard: WASD
Single Controller: Left Analog Stick
2 Controllers: Left Analog Stick on first controller
Move Right person:
Keyboard: Arrow keys
Single Controller: Right Analog Stick
2 Controllers: Left Analog Stick on first controller
View Connections:
START (on controller)
X on keyboard
Hint:
Some objects are still connected to both worlds.
Use the 'View Connections' button to see the links.
NOTES:
Completely lacking in sound :(
Have some ready to go, just not put in yet.
Will do a post jam build.
Made with Unity.
All programming and additional art by Sam Giddings (Skiddings)
'Lead' Artist Erwan Stievenard
Additional Sound effects (unused) by John Roberts
Some Unity standard assets and samples used.
Tools used:
Unity
Aseprite
Pickle
Gimp
Erwan created a load of art assets that I wasn't able to include in the end. I hope I can use them in a post jam build.
Mac and Linux versions untested!
Fixed a bug with triggering loading the ending during the submission hour. I don't know if that counts as breaking the rules...
Fixed the game breaking physics bug (due to my older version of unity).
No source with this, sorry guys.
With thanks to John Roberts
For Ludum Dare 30
Sam 'Skiddings' Giddings & Erwan Stievenard
Story:
The Event has split the world into two dimensions.
Half the world's population in each.
The Event has separated lovers, family and friends
This is a story of two people who seek a way to be together again
Goal:
Work with yourself (or a friend!) to navigate the maze and puzzles
Collect bonus gems! 3 for each player
Three control styles are available:
Keyboard, Controller, 2 Controllers (buggy)
Press 'Space bar' to cycle between styles
Controllers should be automaticly detected (buggy on web)
Go Back To Main Menu / Exit Game
ESCAPE
Move left person:
Keyboard: WASD
Single Controller: Left Analog Stick
2 Controllers: Left Analog Stick on first controller
Move Right person:
Keyboard: Arrow keys
Single Controller: Right Analog Stick
2 Controllers: Left Analog Stick on first controller
View Connections:
START (on controller)
X on keyboard
Hint:
Some objects are still connected to both worlds.
Use the 'View Connections' button to see the links.
NOTES:
Completely lacking in sound :(
Have some ready to go, just not put in yet.
Will do a post jam build.
Made with Unity.
All programming and additional art by Sam Giddings (Skiddings)
'Lead' Artist Erwan Stievenard
Additional Sound effects (unused) by John Roberts
Some Unity standard assets and samples used.
Tools used:
Unity
Aseprite
Pickle
Gimp
Erwan created a load of art assets that I wasn't able to include in the end. I hope I can use them in a post jam build.
Mac and Linux versions untested!
Fixed a bug with triggering loading the ending during the submission hour. I don't know if that counts as breaking the rules...
Fixed the game breaking physics bug (due to my older version of unity).
No source with this, sorry guys.
Ratings
| Coolness | 92% | 2 |
| Overall(Jam) | 3.37 | 280 |
| Audio(Jam) | 1.79 | 633 |
| Fun(Jam) | 3.10 | 344 |
| Graphics(Jam) | 3.31 | 413 |
| Humor(Jam) | 2.11 | 498 |
| Innovation(Jam) | 3.19 | 289 |
| Mood(Jam) | 3.07 | 390 |
| Theme(Jam) | 3.87 | 61 |
I've fixed the issue with the physics.
Turns out the sliderjoint2d was buggy in older versions of unity and I was accidently exploiting that bug.
I've now fixed it to use the 'proper' way.
Please let me know if you have any other issues running the game!
- Sam
it's missing some nice moody music
Also, it was difficult to control the left character because I have an azerty keyboard.
Good game.
Although you didn't put sound and perhaps other stuff, it's a great work.
If you make a post-compo version, I would like to play it :D