{"author_link":"\/author\/banderi\/","author_name":"Banderi","author_uid":"40610","comments":[{"author_name":"43iscoding","author_uid":"35110","time":"Aug 27, 2014 @ 1:54pm","epoch":1409147340,"text":"Graphics is very well done! Pretty sad you didn't managed to bring all the levels to life.\r<br\/>\r<br\/>P.S. The girl's portrait is extremely beautiful &lt;3"},{"author_name":"donfabio","author_uid":"25515","time":"Aug 27, 2014 @ 2:57pm","epoch":1409151120,"text":"Beautiful art assets. Really like the blend of pixel art and low poly 3D. Could turn into a nice RPG. Sadly I encountered collision bugs and fell trough the level. Not sure if I've seen everything. I think the text box of the crystel thing was empty."},{"author_name":"Follett","author_uid":"11500","time":"Aug 27, 2014 @ 3:26pm","epoch":1409152860,"text":"Its a shame the game isn't more polished because the art style is awesome."},{"author_name":"Windmill Games","author_uid":"39002","time":"Aug 27, 2014 @ 3:34pm","epoch":1409153340,"text":"No graphics load as I start the game, basically I run around in nothingness with the main character."},{"author_name":"BMacIntosh","author_uid":"15030","time":"Aug 27, 2014 @ 3:34pm","epoch":1409153340,"text":"I really like the level art and the character animations. Combat was a bit of a pain, though - because the movement was very slidey, it was possible to be in a position where I couldn't hit an enemy, but if I moved forward I would run into it.  I'd love to see what it looks like finished."},{"author_name":"rustybroomhandle","author_uid":"10871","time":"Aug 27, 2014 @ 3:37pm","epoch":1409153520,"text":"I hope you guys get to work on this more and finish it up. It's a great start - love the art style specifically."},{"author_name":"Team Klappermann","author_uid":"40392","time":"Aug 27, 2014 @ 3:39pm","epoch":1409153640,"text":"I really like the style! Too bad you were not able to finish in time =(\r<br\/>\r<br\/>Are you planning to complete your game? I hope you do =)\r<br\/>Btw.: Have you been inspired by Dark Souls?"},{"author_name":"Banderi","author_uid":"40610","time":"Aug 27, 2014 @ 3:45pm","epoch":1409154000,"text":"@Windmill Games you have to set '.' (dot) as a decimal separator in Windows international and language settings, or either download the 0.1p version which has the settings menu (second link above)"},{"author_name":"Banderi","author_uid":"40610","time":"Aug 27, 2014 @ 3:46pm","epoch":1409154060,"text":"@Team Klappermann\r<br\/>Absolutely! we're working on it right now. And yes, we love Dark Souls ;)"},{"author_name":"Headmade","author_uid":"42076","time":"Aug 27, 2014 @ 3:58pm","epoch":1409154780,"text":"Nice visuals, I just wish there was more to do."},{"author_name":"AmmoreChicks","author_uid":"30938","time":"Aug 27, 2014 @ 7:08pm","epoch":1409166180,"text":"Nice work! Keep it up!"},{"author_name":"liquidminduk","author_uid":"37631","time":"Aug 28, 2014 @ 11:54am","epoch":1409226540,"text":"gorgeous imagery, the art style reminded me of an old game kings field for some reason.\r<br\/>I'd like to see more!"},{"author_name":"insane66","author_uid":"30312","time":"Aug 28, 2014 @ 10:01pm","epoch":1409262960,"text":"*clap clap*"},{"author_name":"radmars","author_uid":"18627","time":"Sep 10, 2014 @ 12:32am","epoch":1410308820,"text":"Graphically this is awesome, I'd love to see this fleshed out more. Nice work."},{"author_name":"apiotrw","author_uid":"30650","time":"Sep 13, 2014 @ 2:48pm","epoch":1410619380,"text":"Great art style"}],"images":["ld30\/40610-974d4ea636d6b7078e1b2d5a7149a7bd.jpg","ld30\/40610-e1ebe4813ebe14e02bc7e270950a8a8c.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/?9nvbeq4qllsv2lj","text":"Windows"},{"url":"http:\/\/www.mediafire.com\/folder\/ruqiyt2zkpla7\/Dark_Pixels","text":"After-Jam upgraded versions"}],"metadata":{"g_key":"17850","g_author":"40610","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"17879","g_title":"Dark Pixels","g_status":"UCHK1","g_place":"320","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/40610-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/40610-shot1.png-eq-900-500.jpg"],"text":"=== WARNING ===\r\nThis game needs '.' to be set as a decimal separator in the Operating System settings.\r\nIf you don't want to change the system settings for this, you can try out the non-jam, upgraded version of the game (links above) in which you can change this ingame.\r\n==============\r\n\r\nFirst Ludum Dare entry for our small team! Unfortunately for us, the game isn't quite finished. Too bad, it's off to a good start already, and we had lots of fun making it!\r\n\r\nDone in:\r\nGameMaker Studio\r\n\r\nGameplay:\r\n2.5D action-RPG platformer\r\n\r\nCompleted:\r\n20% of what initially expected - 1 and a half levels done out of 6\r\n\r\nCredits:\r\nVirgil \"ReapersTruth\" Bellini - 3D assets\r\nFederico \"Banderi\" Barlotti - programming\r\nVeronica Roberto Yi Hua - 2D assets\r\nJacopo Lo Conte - 2D assets\r\nPiero \"Kay\" Ferrari - 2D assets\r\nSimone Sieli - 3D assets\r\nAndrea Tedoldi - Sounds (absent in this version)\r\n\r\nEDIT: We had to fix an \"unbeatable\" kind of error. Thus, we updated the file on DropBox after the deadline. Sorry for the inconvenience!","title":"Dark Pixels"}