Disconnected Society by jormungandr

[raw]
made by jormungandr for LD30 (COMPO)
A game about the connection between the worlds of the rich and the poor, the privileged and the oppressed.

Requires XNA 4.0 to run (included)

Ratings

Coolness 63% 3
Overall 2.97 788
Audio 2.70 568
Fun 2.48 1008
Graphics 2.31 1020
Humor 2.60 391
Innovation 2.94 723
Mood 3.07 486
Theme 3.13 650

Feedback

Skills641
25. Aug 2014 · 04:09 UTC
Doesn't work
sharpcoder
25. Aug 2014 · 04:19 UTC
The mini game concept was interesting, but they could have used a bit more polish to make them entertaining. The story definitely fit your theme of disconnected society, nice job.
Lacaranian
25. Aug 2014 · 04:27 UTC
Pretty flipping good! You did a lot with limited art, and that's almost always a sign of some thoughtful design.
technocf
25. Aug 2014 · 11:56 UTC
Pretty good game, I'm not sure how much of what I chose affected the storyline and I was not sure about how to control the "mini games".
PaperBlurt
25. Aug 2014 · 19:06 UTC
The political commentary is so hot!

Nice way to speak up.
RodRoy1
26. Aug 2014 · 05:20 UTC
I liked the minigames, very warioware like. Unfortunately overall I just got really confused and had no idea what what I was doing.
Chris Maire
26. Aug 2014 · 05:29 UTC
Crashes on start with no error message for me. Win7 x64.
Rothens
26. Aug 2014 · 15:28 UTC
I don't really know what I am did exactly, I found two possible endings. But I like the hand drawn, and the low res graphics too :)
OinkIguana
28. Aug 2014 · 20:45 UTC
The story was interesting, though the games didn't make a lot of sense. Music and graphical styles were very contrasting, but worked pretty well I think.
egor-idiot
29. Aug 2014 · 04:46 UTC
Crazy game, I burned myself %)
But enjoyed mood.
jomomomo
29. Aug 2014 · 21:33 UTC
I can't play on windows... any chance for a web version?
JonathanG
12. Sep 2014 · 12:32 UTC
A bit strange! If I chose the "nice" option I seemed to get an easy minigame, and the "mean" option gave me a hard minigame, which is weird because the nice/selfless options would make more sense if they weren't the easy options? The minigames were sometimes pretty confusing. The endings were amusing.
🎤 jormungandr
12. Sep 2014 · 14:02 UTC
Well the minigames were supposed to be from someone else's perspective, so if you picked the bad option it would make their life harder, but I guess that wasn't very clear >_<