GuBer Taxi by mrspeaker

[raw]
made by mrspeaker for LD30 (COMPO)
It's hard work Keepin' worlds connected (what with the times, and all) but you're a hard man and/or woman. Cruise around space (Arrow/WSAD), choosing available fares (keyboard 1-4, or mouse). Follow the Radar Guide, go pick up your fare and connect them with a distant world... people sure live in some weiiirrd places, I tells ya.

Ratings

Coolness 65% 3
Overall 3.50 269
Audio 4.08 13
Fun 3.66 122
Graphics 2.89 695
Humor 3.08 179
Innovation 3.03 663
Mood 3.32 284
Theme 3.68 239

Feedback

gre
25. Aug 2014 · 08:44 UTC
Epic music
panurge
25. Aug 2014 · 13:27 UTC
Arrgh! I've always been terrible at lander games. Personal shortcomings aside, this was a lot of fun. I love the clean look and the music is awesome. A very stylish and polished entry, just as I knew it would be (I still have fond memories of Time Flies).
jpmit
25. Aug 2014 · 14:18 UTC
Great game, well polished, and with a lot of content considering the time limit. A nice take on the theme as well. Very impressive.

Only criticism is that I had a bit of trouble finding the worlds to land on, it would have been good if the radar pointed me in the direction of the pickup.
xrm0
25. Aug 2014 · 14:18 UTC
I like it very much
43iscoding
25. Aug 2014 · 14:19 UTC
Great game. I really like the gameplay. And, yeah, epic music :D
S0rax
25. Aug 2014 · 14:21 UTC
in the theme.
Makio
25. Aug 2014 · 14:58 UTC
nice game but i m so bad haha :) the physics give really a good feeling !
MrCakehat
25. Aug 2014 · 15:18 UTC
It is pretty fun, I think i will play a bit more ;D
Steve
25. Aug 2014 · 16:00 UTC
The music is spot on, 5/5. And the fact that it goes silent on a planet and then comes back is a nice dynamic that somehow serves to reinforce its catchiness.

Thruster noise is excellent (so many games have no sound at all, but even the simplest ones can make a huge difference).

Landing at the right velocity is difficult, but I was never any good at that type of game anyway.. Maybe you could make it more lenient, but then score the player based on how gracefully they land (distance from center, velocity?)

It's a really nice twist on the concept.

A simple idea very well executed, overall very impressive.
Not much to complain about actually.

Maybe you could add more random "events" or opportunities, like maybe when you're at a planet, fares could appear by other pads, and you can go pick up multiple passengers with different destinations. Then the player would be thinking "let me just get this one last passenger.." and risk crashing for a better reward. Something like that.
nikki93
25. Aug 2014 · 18:21 UTC
Good game! I found it really funny for some reason and was almost cracking up out loud. It was very fun to play, but got old quick because it's basically the same mechanic over and over. Some graphics work would be nice too. The music was wonderful though.

Overall, good job! :)
goffmog
25. Aug 2014 · 21:16 UTC
Well crafted take on a classic, style and charm in spades and a cracking tune to boot. noeatinginmycab/5 !
ashdnazg
25. Aug 2014 · 22:03 UTC
It's a well-polished nice little game, with fitting art good sound and great music.

The down side of a simple idea is that it becomes repetitive after a while.
To add a bit more content you could limit fuel in some way (as traditional lunar landers did) or make it cost money. That will make the choice of which fares to take a more interesting one, you might even need to remember where planets are.

Great job!
sneeuwpopsneeuw
25. Aug 2014 · 22:07 UTC
it is just a funny game that you can play for hours
DrCicero
25. Aug 2014 · 22:22 UTC
Woo! Another game about taxis! But gameplay wise very different.

Please note that you got left/right emission wrong. In reality, if you emit something bottom-left, then a force turns your bottom to the right and you turn counterclock wise and vice versa...
AdamHarte
26. Aug 2014 · 00:12 UTC
Very fun, and I like the music. Not really sure if I am progressing through the game though, or what my actual goal is. But maybe that doesn't matter, because it is fun :)
Robber
26. Aug 2014 · 03:37 UTC
instant classic!
GAFBlizzard
26. Aug 2014 · 03:40 UTC
I love the idea of space taxi! Unfortunately the momentum controls and slow turning made navigating in space a bit less fun than it could have been.

I'm also bad at lander games, and it was way too easy to kill yourself even on the target platform because you were moving slightly too fast or something. I think if there were less focus on the fiddly lander mechanics and more focus on the taxi dispatch missions and so forth, it could be a lot of fun!
Julian_Wodrazka
26. Aug 2014 · 07:09 UTC
Nice Game

Ps: My Game should be fixed!
Kerdelos
26. Aug 2014 · 13:23 UTC
The idea is interesting but the more interesting part is landing and taking off planets.
pighead10
26. Aug 2014 · 17:22 UTC
Tricky. Excellent game. Solid mechanics, well polished, great music. Nice take on the theme.
capsizedmoose
26. Aug 2014 · 19:07 UTC
nice! i drowned almost 30min in this game haha
jukimv1986
01. Sep 2014 · 00:29 UTC
hahaha epic game! the controls were a bit dogfishy XD neat graphics, catchy audio and great gameplay, the space crazy taxi! great job!!
pjimmy
01. Sep 2014 · 11:27 UTC
great concept, well done
Homletmoo
03. Sep 2014 · 13:26 UTC
Very fun and great audio too. I love the lunar lander mechanic - I just wish there could have been more tricky pads!
Manou
04. Sep 2014 · 15:00 UTC
Interesting concept.
local minimum
06. Sep 2014 · 18:31 UTC
Quite nice lunar landing game. I liked the music, when it played but it felt a little empty at times when it was not playing. It could definitely become something with a little more effects that help give you the feeling of swooshing through space and planets having more individual character. It is a good start though!
rjhelms
08. Sep 2014 · 16:56 UTC
Are all the planets named after beers? Awesome.

Good audio design, and fun idea. My only criticism is the controls while landing and taking off felt a little sluggish.
barryrowe
13. Sep 2014 · 00:39 UTC
The music is great. I also like that there are two games in one here. Controls are well implemented. Good concept, well executed.
Hypnohustla
14. Sep 2014 · 17:14 UTC
Gotta love the Lunar Lander influences. Great music too :)