Outdoor by Warboys

[raw]
made by Warboys for LD30 (COMPO)
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UPDATE: The gamebreaking bug is fixed! The game should no longer crash between Day 26-29
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Outdoor is a game where you prepare for the apocalypse, which is just outside your door.

You play as Abbie, a 17 year old girl, who is locked in her family's bunker for 30 days following a mysterious disaster that wipes out most of humanity. You are with your brother, Ethan.

Each day is a turn. You must choose whether to Study, Train, or Play... and which skills you'd like to improve.

When 30 days are over, you step outside and see if you can survive in this brave new world.

-BUGS--
There is no sound! GameMaker Studio had a fatal bug that didn't allow me to add any audio. Sorry for the silence.

Ratings

Coolness 30% 1796
Overall 3.06 709
Graphics 2.53 902

Feedback

modbox
25. Aug 2014 路 12:32 UTC
Very, very intresting, i like the concept.
DvanderAart
27. Aug 2014 路 18:21 UTC
Game died at day 26 not 28. Retried and made it to 27.. I am thinking it may have to do with a certain amount of actions of one type? Like the concept a lot though so still going to rate it good. Interesting use of the theme too. Would have loved to know what happened after the 30 days.
OrangeeZ
27. Aug 2014 路 18:46 UTC
Surprisingly, the game is really well balanced! It was fun and interesting to combine the stats and track the status of the characters. The atmosphere is also perfectly transmitted. I was very curious - what happens on the thirtieth day? But the game crashed twice when I reached 27/29 days. Sadly, because the idea is awesome.
馃帳 Warboys
28. Aug 2014 路 03:03 UTC
Hey guys, I've fixed the bug so it should work if you feel like playing through again!

Thank you for the comments and ratings :)
Stepwise
28. Aug 2014 路 03:44 UTC
That was really an intriguing play, Sam! I tried three attempts at the game:

1st time I couldn't figure out the Brother's happiness was kind of a meta-energy tool for everything else and learned nothing. Got shot by scavengers.

2nd time I trained for a lot of speed and random skills - used first aid. Dodged the first bullet then got shot by scavengers.

3rd time around, there were a lot of radio blasts about bugs. I went for a balanced approach, + went with a bit of flora and fauna (but wasn't sure how much to increase?) and got eggs laid in me by a bug swarm. D: D: D: I got found out by smell even though my speed was pretty high.

I might try a playthrough or two later. Trying to figure out correlations between stats and how high I need to get them - the grisly deaths are a surprisingly effective challenge to lure me back.
SgtGorm
28. Aug 2014 路 05:09 UTC
Excellent concept, although i absolutely suck at this game. It was an enjoyable playthrough to see what happens :)
ninjascript
28. Aug 2014 路 05:20 UTC
Great idea! I still lost in the end but it was fun!
OrangeeZ
28. Aug 2014 路 09:36 UTC
Thanks for fixing!
> The world is no place for children.
A little bit dramatic. :(
rustybroomhandle
28. Aug 2014 路 10:22 UTC
Bleak game - good concept though!
RaycoSantana
31. Aug 2014 路 12:48 UTC
I liked this one a lot, especially the idea.
Kojan
31. Aug 2014 路 15:21 UTC
The concept is interesting, however I don't understand every options, what does it change to improve your skills ? It seems like only happiness, stress, and stamina matter. And most of the time, when I tried to decrease the stress, it just kept getting higher.
Overall I liked the game, but it lacks a bit of features ;)
davient
02. Sep 2014 路 17:22 UTC
Loving this Sam, Against the "robots" I can survive a long time. But getting the balance right seems tricky. I cant quite figure out the effect of resolve yet either.
馃帳 Warboys
03. Sep 2014 路 02:36 UTC
Thanks Dave :) Yeah I didn't have much time to balance and half the stats technically have no effects (Parenting, for example). One piece of advice is to always train sufficiently in Combat, First Aid, and Speed. Hunting, Flora & Fauna are also pretty useful depending on the type of apocalypse that's generated (Insectoids, Apes or Robots).