Pogo the Universe by Nick Weihs

[raw]
made by Nick Weihs for LD30 (COMPO)
What happens if you take a pogo stick and jump on a trampoline? SPACE!

Ratings

Coolness 51% 3
Overall 3.67 153
Audio 3.24 260
Fun 3.68 115
Graphics 3.67 218
Humor 3.36 97
Innovation 3.83 120
Mood 3.43 209
Theme 3.24 568

Feedback

MrSylar59
25. Aug 2014 · 16:42 UTC
Nice game with a good idea, Great job
Ludipe
25. Aug 2014 · 20:12 UTC
I just finished the game, quite fun and very original. It was hard to control the character at first but after a few minutes you get the hang of it. I want more levels :D
psychomonster
25. Aug 2014 · 20:37 UTC
Cool artworks... cool soundscape, nice physics... never passed the secound level... I'm a noob... really cool gravity physics...
FrankieSmileShow
26. Aug 2014 · 04:36 UTC
Super solid game, takes a little while to get the hang of those controls, but really satisfying once you nail that landing. Extend it a bit and you could sell this on mobile, definitely.
lakael
26. Aug 2014 · 04:43 UTC
i had an absolute blast playing this game. Well done.
kewry
26. Aug 2014 · 06:18 UTC
Super hard to get into but really awesome once you get used to the controls, took me ages thou
Devtactics
26. Aug 2014 · 10:36 UTC
Happy trails! Nice job. :)

I like the fact that you've come up with a different look for space instead of just making it boring black.
AtomicVikings
27. Aug 2014 · 02:00 UTC
super awesome game! could do with a bit more music, or make the music a bit louder. keep adding to this game. I want to see more! :D
Lokiman
27. Aug 2014 · 02:02 UTC
The idea is simple but it works and it's fun! :D
InfectionTeam
27. Aug 2014 · 04:54 UTC
Awesome idea XD really funny, but daaaamn it's hard hahaha, I kept smashing into the sun until I gave up, btw, found this weird bug lol
I landed in a planet in a way that I got stuck bouncing repeated times, made a little video of it xD https://www.youtube.com/watch?v=k8i2aGeGDDo
IAmSpencer
27. Aug 2014 · 19:10 UTC
Once you get a handle of the controls, it's a pretty fun little game, great job :)
Budaniel
29. Aug 2014 · 03:21 UTC
I like the simple, clean aesthetic and the controls were pretty tight. I made it to the next universe, and am looking forward to seeing if you make a sequel.
yodamaster
29. Aug 2014 · 16:33 UTC
The physics drive me crazy!
Alexandre Szybiak
30. Aug 2014 · 21:30 UTC
Haha such a silly idea :D
commodoreKid
01. Sep 2014 · 14:42 UTC
Cool physics and story but really hard to understand how it really works.
Nuclear Napalm
02. Sep 2014 · 05:34 UTC
Art-style and sounds are great! At the beginning controls are not clear enough and sometimes unpredictable, but after a couple levels you get used to it. Happy trails! :)
nesis
02. Sep 2014 · 20:21 UTC
Lovely game, very creative idea. The physics of it really intrigued me. Nice touch with the trail indicating your trajectory given your current input. I was tempted to see if I could build up enough momentum to slingshot out of one of the earlier levels without the trampoline, but I suspect it's not possible :(
ConflictiveLabs
06. Sep 2014 · 06:22 UTC
This needs more levels! This is like mega intergalactic pogo trampoline jump. Really fun idea! To bad there aren't enough levels but it's a great work for the compo.
Jupiter_Hadley
06. Sep 2014 · 21:29 UTC
Cute story! I included it in part 17 of my Ludum Dare 30 Compilation video series, if you’d like to check it out :) http://youtu.be/02vIiZyi3-c
OrangeeZ
07. Sep 2014 · 06:30 UTC
Oh, I burned myself over 20 times at second level, lol. But other levels were pretty simple.
It was fun, thanks for this entry!
DeathPidgeon
07. Sep 2014 · 06:31 UTC
This is like Kerbal Space Program meets pogo sticks. I like the retro '50s graphic design and game play. Took a little pratice to get used to the controls, I thought W and S were to accelerate and slow down respectively but it turned out all the keys were directional.
bob_fish
07. Sep 2014 · 06:32 UTC
Great job! Loved the physics. Quite hard but good. Loved art and music, really set the mood.
Cake&Code
09. Sep 2014 · 05:27 UTC
It was fun to slow the speed down so much that you'd stutter on top of the planets, the spammed pogo sound was just funny to boot :D
AdamHarte
09. Sep 2014 · 05:38 UTC
I was confused on the first world, but ended up playing till the end. Nice little game.
orbitantlers
09. Sep 2014 · 06:42 UTC
Amusing :)
Figuring out the controls at first made navigation difficult, but when I had them figured out it became a bit too easy.
Perhaps what threw me off at first was the way the navigation arrow "jittered"; made it seem like my input wasn't working when it actually was.
plash
13. Sep 2014 · 00:23 UTC
I like the music, but not the theme. Mechanics are too frustrating.

On the very first world, it was unclear (or rather, seemingly ineffective) that I could push the player away from the planet, and I got stuck in an ear-murdering tiny-jump position where the only way out was to restart.