{"author_link":"\/author\/flyinpig5\/","author_name":"Flyinpig5","author_uid":"15263","comments":[{"author_name":"Ixeno","author_uid":"29217","time":"Aug 25, 2014 @ 4:30am","epoch":1408940700,"text":"Nice puzzle platforming game!\r<br\/>The platforming was a bit buggy"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Aug 25, 2014 @ 4:34am","epoch":1408940940,"text":"Challenging game, but well done. I included it in part 2 of my Ludum Dare 30 Compilation video series, if you&rsquo;d like to check it out :) http:\/\/youtu.be\/aac43JwG3FQ"},{"author_name":"Flyinpig5","author_uid":"15263","time":"Aug 25, 2014 @ 10:30am","epoch":1408962300,"text":"Ixeno, if you had trouble with the platforming it's because most of the time you have to jump and then move sideways. I don't know why this is :p\r<br\/>\r<br\/>Saw your video, Jupiter. Didn't give it much of a chance!\r<br\/>\r<br\/>There is a pause between the music loops which is a bug. IntelliJ obviously lagged it or something so when I was testing it I set it higher than it should have been. Will be fixed when I go on my computer!\r<br\/>\r<br\/>Thanks for playing!"},{"author_name":"Jvdo","author_uid":"38788","time":"Aug 25, 2014 @ 12:56pm","epoch":1408971060,"text":"This game is Hard! I managed to get through level one, and got stuck on level two. \r<br\/>\r<br\/>Totally loved the visual effects and the gameplay mechanics. The platforming itself felt harder than it had to be. A better\/more generous difficulty curve would have been good in my opinion."},{"author_name":"erdnuss","author_uid":"40580","time":"Aug 25, 2014 @ 12:58pm","epoch":1408971180,"text":"When I try to run it under Linux, I get an error (pasted below). Any ideas?\r<br\/>\r<br\/>Exception in thread &quot;main&quot; java.lang.UnsupportedClassVersionError: Main : Unsupported major.minor version 51.0\r<br\/>\tat java.lang.ClassLoader.defineClass1(Native Method)\r<br\/>\tat java.lang.ClassLoader.defineClass(ClassLoader.java:643)\r<br\/>\tat java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)\r<br\/>\tat java.net.URLClassLoader.defineClass(URLClassLoader.java:277)\r<br\/>\tat java.net.URLClassLoader.access$000(URLClassLoader.java:73)\r<br\/>\tat java.net.URLClassLoader$1.run(URLClassLoader.java:212)\r<br\/>\tat java.security.AccessController.doPrivileged(Native Method)\r<br\/>\tat java.net.URLClassLoader.findClass(URLClassLoader.java:205)\r<br\/>\tat java.lang.ClassLoader.loadClass(ClassLoader.java:323)\r<br\/>\tat sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)\r<br\/>\tat java.lang.ClassLoader.loadClass(ClassLoader.java:268)\r<br\/>Could not find the main class: Main. Program will exit."},{"author_name":"goffmog","author_uid":"2011","time":"Aug 25, 2014 @ 1:03pm","epoch":1408971480,"text":"Cool idea, unique puzzle mechanics always score highly with me because they're the thing I most want to be able to do in game design, but can't.\r<br\/>\r<br\/>I found the platforming controls a bit tough, like others did, more counter-intuitive than actually bad once you get used to them.\r<br\/>\r<br\/>I didn't think your use of the theme was bad at all, I like it. I'm generally preferring entries like this that do the inter-dimensional type of thing over games like the one I made that just have a load of planets in them with some tenuous connection between them :)"},{"author_name":"PTSnoop","author_uid":"11718","time":"Aug 25, 2014 @ 1:04pm","epoch":1408971540,"text":"I love the lighting effect! I felt like I never had enough lights, though. Very challenging - even before the menacing spikes were added... Not entirely sure what it's got to do with the theme, but still a good game!"},{"author_name":"monsterkillu","author_uid":"28534","time":"Aug 25, 2014 @ 1:06pm","epoch":1408971660,"text":"Nice game .. Loved those light effects .. I found the mechanics demanding too much from the player's trail &amp; error to learn things.. A small tutorial along the game would've been nice.. And could've made far less demanding platforming level for the first one ... Good one :)"},{"author_name":"Flyinpig5","author_uid":"15263","time":"Aug 25, 2014 @ 1:58pm","epoch":1408974780,"text":"erdnuss, I'm not sure what your error could be. I had a friend test it in Linux yesterday. Check to make sure your Java and your OpenGL is up to date.\r<br\/>\r<br\/>To the rest of you, thanks for the kind words. I have a habit of making things too hard because I design them for myself, and realise that it's easier for me because I know what the levels look like :p\r<br\/>\r<br\/>If there's enough demand for it, I could make a walkthrough of me completing all the levels in case you get stuck? Perhaps I could do a post-mortem with more levels, a tutorial or an easy mode? Just let me know c:"},{"author_name":"abeing","author_uid":"30693","time":"Aug 25, 2014 @ 9:14pm","epoch":1409000940,"text":"sorry, cant open jar file... &quot;couldnt load main class&quot; :\/"},{"author_name":"John Drury","author_uid":"22999","time":"Aug 25, 2014 @ 9:16pm","epoch":1409001060,"text":"Hard to see with only three lights, mostly feeling my way through. I loved the idea of using lights to help you find your way! :D"},{"author_name":"Doubstract","author_uid":"29853","time":"Aug 25, 2014 @ 9:22pm","epoch":1409001420,"text":"One of the best mechanics. I can see some potential in this game. Amazing work!"},{"author_name":"ob6160","author_uid":"31367","time":"Aug 26, 2014 @ 12:29am","epoch":1409012640,"text":"Good game! Hard to see!"},{"author_name":"xWarZonex","author_uid":"39237","time":"Aug 27, 2014 @ 3:43pm","epoch":1409153880,"text":"Really cool concept."},{"author_name":"Aglavra","author_uid":"38572","time":"Sep 4, 2014 @ 7:48pm","epoch":1409859780,"text":"I really liked the concept and graphics, but the controls, especially jumping, make game too difficult."},{"author_name":"Xanjos","author_uid":"21201","time":"Sep 8, 2014 @ 3:57pm","epoch":1410191520,"text":"Pretty difficult but the concept is really interesting (I love the use of lighting in this game) and it does actually sort of fit the theme. Background music music was a bit too loud however."}],"images":["ld30\/15263-74301c595c841e5bf5c36d6fd6333a62.jpg","ld30\/15263-9bf0291262ca7b816575a5310224b58b.jpg","ld30\/15263-805b115753b95d8d3d1bb6f46a8f351a.jpg"],"links":[{"url":"https:\/\/www.mediafire.com\/?vx2ist1var4rq6u","text":"Windows\/OSX\/Linux"},{"url":"http:\/\/www.mediafire.com\/download\/cz8v8zcpdn5jkqz\/Visibility_source_code.rar","text":"Source"}],"metadata":{"g_key":"17914","g_author":"15263","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"17943","g_title":"Visibility","g_status":"UCHK1","g_place":"269","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/15263-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/15263-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/15263-shot2.png-eq-900-500.jpg"],"text":"Visibility is a light-based puzzle game where you must place your lights in efficient ways in order to be able to illuminate a path to the exit. In order to place these lights, you must be in the light realm. Entering into the realm is as easy as hitting space.\r\n\r\nThis game isn't as linked to the theme as I had hoped, but I still had fun writing it.\r\n\r\n**Make sure your Java is up to date! This was compiled with 1.7, if you're on 1.6 this will not work!**\r\n\r\nSounds may not work on Mac or Linux unless you have the required codecs, as they are .wav files.\r\n\r\nThere isn't an applet at the moment as Java (and LWJGL) is rather awkward to port to browser without your own website to upload to. Sorry about that.","title":"Visibility"}