{"author_link":"\/author\/shatterhand\/","author_name":"shatterhand","author_uid":"14551","comments":[{"author_name":"PapaCheech","author_uid":"24705","time":"Aug 25, 2014 @ 3:26am","epoch":1408936860,"text":"Loved it."},{"author_name":"OnlySlightly","author_uid":"1959","time":"Aug 25, 2014 @ 3:29am","epoch":1408937040,"text":"Loved the concept. It was a lot of fun bouncing between all the worlds. The inclusion of DDR made me smile. Solid game!"},{"author_name":"DoobieDoctor5000","author_uid":"23288","time":"Aug 25, 2014 @ 3:38am","epoch":1408937580,"text":"I really enjoyed this game.  I'm totally going to play it again.\r<br\/>\r<br\/>The platformer aspect was really difficult and could go for some fine-tuning.\r<br\/>\r<br\/>The breakout aspect sent me straight to a gameover screen after I broke a few blocks.  I think it was when I collected a platformer icon."},{"author_name":"shatterhand","author_uid":"14551","time":"Aug 25, 2014 @ 4:05am","epoch":1408939200,"text":"Doobie, aren't you sure you just lost all energy in one of the worlds?\r<br\/>\r<br\/>The platform section indeed need some fine-tuing, but the time ended :)"},{"author_name":"SuperPokeunicorn","author_uid":"9858","time":"Aug 25, 2014 @ 4:47am","epoch":1408941720,"text":"Loved how you incorporated so may modes, but the controls for the platformer were kinda janky."},{"author_name":"shatterhand","author_uid":"14551","time":"Aug 25, 2014 @ 4:53am","epoch":1408942080,"text":"There's too much inertia on it.\r<br\/>I should have slowed down the speed of the character a little bit there. Oh well."},{"author_name":"rlangewi","author_uid":"34830","time":"Aug 25, 2014 @ 4:56am","epoch":1408942260,"text":"Splitting a Ludum Dare entry into 5 different minigames sounds like a recipe for very low quality, but you actually managed to make each game fun and somewhat polished! Each minigame had me engaged rather than just going through the motions which definitely says something. Good job!"},{"author_name":"ClutchNachos","author_uid":"33491","time":"Aug 25, 2014 @ 5:28am","epoch":1408944180,"text":"Great game, and great use of the theme!"},{"author_name":"Ludipe","author_uid":"20471","time":"Aug 25, 2014 @ 2:00pm","epoch":1408974900,"text":"Cool concecpt, must have been hard to take care of all the mechanics."},{"author_name":"elkiwydev","author_uid":"40741","time":"Aug 25, 2014 @ 3:09pm","epoch":1408979040,"text":"I simply got stuck in the second level in a loop...Also I hate blockbreacker game but that is only personal taste"},{"author_name":"Denisre3","author_uid":"32066","time":"Aug 25, 2014 @ 9:04pm","epoch":1409000340,"text":"The game is really fun, I cannot belive you made all this in 48 hours."},{"author_name":"crazyrems","author_uid":"26101","time":"Aug 25, 2014 @ 9:09pm","epoch":1409000640,"text":"The gameplay is a bit too fast. The concept is quite nice, pretty design."},{"author_name":"Docjekyll","author_uid":"41650","time":"Aug 26, 2014 @ 8:29am","epoch":1409041440,"text":"Great interpretation of the theme! \r<br\/>\r<br\/>There are a lot of gameplay mechanics you implemented here in a short amount of time. So while each one could use refinement, it's a very solid entry. Great job!"},{"author_name":"bobrocks","author_uid":"41796","time":"Aug 26, 2014 @ 4:42pm","epoch":1409071020,"text":"This is a good game that could be great! Some tweaking could bring it all together nicely."},{"author_name":"OFF","author_uid":"39617","time":"Aug 26, 2014 @ 8:11pm","epoch":1409083560,"text":"Found Footage...\r<br\/>Found Gaming...\r<br\/>Like Wreck it Ralph...\r<br\/>\r<br\/>You can't use orginal asset but it could be a real fun metagame with the original asset of inspiring game.\r<br\/>\r<br\/>It could maybe be more interesting to no pass through a hub, but maybe use a zapping effect like a switch.\r<br\/>\r<br\/>The story is really nice, the game is basic, but it give something really deep! ;)\r<br\/>\r<br\/>And also made 5 game instead of one, even if they are classical, that's impressive."},{"author_name":"43iscoding","author_uid":"35110","time":"Aug 27, 2014 @ 9:41am","epoch":1409132160,"text":"Nice multi-game. Concept well implemented. And yeah, some kind of tutorial is really missed here :3"},{"author_name":"Killswitch","author_uid":"4244","time":"Aug 27, 2014 @ 10:00am","epoch":1409133300,"text":"Best game I've played so far: a platformer, a shoot 'em up, a racer, a rhythm game, and ball-and-paddle."},{"author_name":"synchingfeeling","author_uid":"41319","time":"Aug 27, 2014 @ 9:13pm","epoch":1409173680,"text":"That was really fun, felt like I was spinning plates."},{"author_name":"aeveis","author_uid":"8854","time":"Aug 28, 2014 @ 3:50am","epoch":1409197500,"text":"my score was 8540. Impressive that you got all the games in!"},{"author_name":"shatterhand","author_uid":"14551","time":"Aug 28, 2014 @ 9:19pm","epoch":1409260440,"text":"My best score is around 21000 , but I am the guy who created the game, hehe :)"},{"author_name":"PeerPlay","author_uid":"40389","time":"Aug 28, 2014 @ 10:24pm","epoch":1409264340,"text":"Really fun game. Overall 5\/5, I love the idea of scoring life in a minigame for other minigames. The only thing I didn't like was the inconsistency of graphics, and the audio\/music. Though to make 5 mini games in 48hours, hats off ;)"},{"author_name":"thecolorhacker","author_uid":"40333","time":"Aug 28, 2014 @ 10:58pm","epoch":1409266380,"text":"Nice entry and good idea. Platformer was very difficult."},{"author_name":"ElectricSeagull","author_uid":"38469","time":"Aug 29, 2014 @ 1:55pm","epoch":1409320200,"text":"Nice idea. Very impressive to finish 5 games in one and all of them playable."},{"author_name":"waynaul","author_uid":"38794","time":"Aug 30, 2014 @ 6:57am","epoch":1409381520,"text":"I like the sound and animation when warping to another world.  It reminds me of the old Atari games.  Great implementation of the different game genres."},{"author_name":"KingBolonzo","author_uid":"39832","time":"Sep 1, 2014 @ 8:28am","epoch":1409559780,"text":"OWWW MY EYES!!!  haha nice job it was real fun till I hit that eve that made my eyes fall out haha addictive"},{"author_name":"wheelsx (StickyKittyGames)","author_uid":"37435","time":"Sep 2, 2014 @ 6:05pm","epoch":1409680800,"text":"Great concept."},{"author_name":"whalebot","author_uid":"36369","time":"Sep 2, 2014 @ 6:19pm","epoch":1409681640,"text":"While some people struggle to make one simple game for this jam, you managed to pull off making 5 (6 counting the Game HUB). Nice work! I just wish there was a little more predictability with which power-ups you were getting so you could have more control over keeping yourself alive."},{"author_name":"shatterhand","author_uid":"14551","time":"Sep 4, 2014 @ 2:17pm","epoch":1409839920,"text":"Whalebot, they are actually very easy to predict. Each world only spams power-ups for 2 other 2 worlds (Check beloew the energy bar of one world to see what powerups it spams). \r<br\/>\r<br\/>And they are always spammed at the same order and at the same rate."},{"author_name":"JonathanG","author_uid":"11515","time":"Sep 5, 2014 @ 5:06pm","epoch":1409936460,"text":"Very impressive effort, any one of these games would have been a great entry, but getting the whole collection done in that time limit is amazing. Interesting theme use, good thought put into the graphics and gameplay and nice music and appropriate sounds. Top job!"},{"author_name":"Cosmologicon","author_uid":"1151","time":"Sep 9, 2014 @ 8:22pm","epoch":1410293820,"text":"Great concept, pretty well executed for the most part. Just needs overall balancing and progression of difficulty."},{"author_name":"zatyka","author_uid":"14357","time":"Sep 12, 2014 @ 12:27am","epoch":1410481320,"text":"Each mini-game could use some polish, but together, it's impressive for 48 hours."}],"images":["ld30\/14551-08a3127df85984bef70be9fb0cb76c3c.jpg","ld30\/14551-dd8774efd27ee9b2cdc63c831309d4d4.jpg","ld30\/14551-2e8842902e393ba05ff4c6378ba03335.jpg","ld30\/14551-382f202a2a7b84abe909cfda70e95eda.jpg","ld30\/14551-fdeb6daebf5a984e36fcd09eb3a3fad9.jpg"],"links":[{"url":"http:\/\/gamejolt.com\/games\/arcade\/videogame-hero\/33083\/","text":"Windows \/ HTML5 \/ Windows Pos-Compo"},{"url":"http:\/\/s000.tinyupload.com\/index.php?file_id=08940272887937894707","text":"Source"}],"metadata":{"g_key":"17939","g_author":"14551","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"17968","g_title":"Videogame Hero","g_status":"UCHK1","g_place":"226","g_commentcount":"31","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/14551-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/14551-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/14551-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/14551-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/14551-shot4.png-eq-900-500.jpg"],"text":"READ THE INSTRUCTIONS or you may not understand the game.\r\n\r\n(About the Pos-Compo version: I just fixed a minor bug that made the player not lose energy in the JUMP\/PLATFORM world when falling down, and changed*ONE* single number in the code to make that world more playable, so the controls are now a bit less \"slippery\". Play whatever version you want, it doesn't make a big difference, but I still thought I should clear this out\r\n\r\nthe HTML5 version is based on the Pos-Compo version, and may be slower than the Windows version, and may or may not have bugs in the platform world. If possible, play the Windows version)\r\n)\r\n\r\n---\r\n\r\nThe VIDEOGAME WORLDS are dying! Only you can save the VIDEOGAME WORLDS! Travel between the VIDEOGAME WORLDS and grab the power-ups that will raise the energy of other worlds!\r\n\r\nSTART OF INSTRUCTIONS:\r\nCONTROLS:\r\nARROWS: Movement\r\nCONTROL \/ Z \/ SPACE : Action\r\nENTER: Travel back to Hub\r\n\r\n\r\nThe game is divided in 5 worlds representing 5 different videogame genres, all connected by one single VIDEOGAME HUB. Move to world icon you want to travel and press ACTION. \r\n\r\nAll worlds are dying, and if one is dead, the game is over. Look at the top HUD to see the energy of each world.\r\n\r\nOn each world you can get energy for other 2 worlds (Just below the energy bar of each world there are 2 icons, indicating what worlds' energy can be recharged on that world). You need to grab the icons to recharge energy.\r\n\r\nPROTIP: In the breakout world, you can hold UP, DOWN or ACTION to change the speed of the bat.\r\n\r\nI think each world is very straightforward if you have played any videogame in your life :)\r\n\r\nWhen in any of the worlds, press ENTER to get back to the VIDEOGAME hub. \r\n\r\n\r\nEND OF INSTRUCTIONS\r\n\r\nCREDITS:\r\n\r\nProgramming, Graphics, Sounds, Design and everything else: Rafael Lima\r\nMade with: Game Maker Studio\r\nGraphics made with Game Maker Studio, Paint and Gimp.\r\nSound Effects made with BFXR and Audacity\r\nMusic made with EJAY 7\r\n\r\nI wish I could had added the instructions into the game, but I finished the game 1 minute before the deadline. There was no more time, sorry 'bout that.","title":"Videogame Hero"}