Constellations by Inateno
Edit: Because I wanted to clean my game and make a release I created a new version named "post-compo".
Please use the link "Web" to rate my game and give a try to my "post-compo" if you enjoy it :)
As I said in my first blogpost, I used the DreamEngine to make this game, it's on Git Hub.
I got a problem with my repo so I deleted it and make it again with original files
This game work on mobiles/tablets and computer, just play with mouse or one finger. Let me know about lags and bugs, if you play on Android you can issue some lag on "old" devices.
The game original entry: http://inateno.com/games/constellations/originalentry
The post compo versions:
Web: http://inateno.com/games/constellations
Itch.io: http://inateno.itch.io/constellations
W8: http://apps.microsoft.com/windows/en-us/app/constellations/8540f92e-fde3-4d96-985a-5b61a569cbc3
WP8: http://www.windowsphone.com/fr-fr/store/app/constellations/079e29d3-38ff-4883-bfe5-98b109cd17fa
Feel free to check source code available on github.
Please use the link "Web" to rate my game and give a try to my "post-compo" if you enjoy it :)
As I said in my first blogpost, I used the DreamEngine to make this game, it's on Git Hub.
I got a problem with my repo so I deleted it and make it again with original files
This game work on mobiles/tablets and computer, just play with mouse or one finger. Let me know about lags and bugs, if you play on Android you can issue some lag on "old" devices.
The game original entry: http://inateno.com/games/constellations/originalentry
The post compo versions:
Web: http://inateno.com/games/constellations
Itch.io: http://inateno.itch.io/constellations
W8: http://apps.microsoft.com/windows/en-us/app/constellations/8540f92e-fde3-4d96-985a-5b61a569cbc3
WP8: http://www.windowsphone.com/fr-fr/store/app/constellations/079e29d3-38ff-4883-bfe5-98b109cd17fa
Feel free to check source code available on github.
Ratings
| Coolness | 66% | 3 |
| Overall | 3.46 | 308 |
| Audio | 2.59 | 626 |
| Fun | 3.47 | 228 |
| Graphics | 2.63 | 850 |
| Humor | 2.25 | 606 |
| Innovation | 3.28 | 464 |
| Mood | 3.12 | 446 |
| Theme | 3.06 | 696 |
And today is the animation day, come back tonight ^^
About the easiness of the game, I'm on, I mad few tests, I think now it's not to hard and not to easy depend of what kind of player you are, around 5-6 it's harder.
Thanks for the feedback ! (and I think I'll upload an other version later with the first render more "simple" but I need an other music ^^)
Managed to get to 50 points on my first play. Thanks for the game!
The game is already playable on mobile and tablets (trough mobile browser) I'm on a new version to release it on stores :)
I also changed ratio and arts more simple, and reworking fxs. Of course this will be a version post ludum dare but I'll put the link here for those who like the game :)
It becomes challenging with time, yet the concept remains simple.
I think the timer is essential, but maybe it need to be finetuned. With a nice rythm of progression this could become addictive.
@Colapsydo thanks, I almsot finished the new skinning, now I'm on more feedbacks and differents challenge/objectives or combo, looking for something that add various gameplay / objective without changing the base gameplay
If you have any suggestion please let me know ;)
Also played the post-compo version for a bit, and I like the improvements you made, but would recommend going back to the stars you originally had (but with the newer colors) -- they are just more thematic and interesting than flat circles.
Nice work! =)
Great job !
My computer is so slow, that he skips some frames. This seems to make the time run faster. Especially when once my computer was started doing something in the background, the time run in fraction of a second out.
I guess this is the result of the combination of counting time by frame and skipping frames.
Oh, and your game connects stars not worlds ;)
About time skipping, it is possible because the counter is set inside the Gui that is a newly featured in my engine and I probably mess to uncount time with delta (like I did for scene time sync) I'll fix it in coming days :)
It's overall a nice idea, fits in the theme.
I would have enjoyed if the layout of stars would change at each new sequence/pattern. That would add a bit of a challenge and have the time reset or go up a bit as well as reward.
It's also missing a background music, even though you are then allowing players to chose the one they see fit the best :)
Overall a nice puzzle game though and congratulations to have made it in the time of the compo.