Mindless Text Adventure by mindlesslump
This is my first Ludum Dare. My game is terrible, but it runs and is playable, so I'm pretty happy.
I tried for an hour to get Eclipse to export properly to a runnable JAR, but it's incredibly finnicky, so I gave up.
To run the game, import the folder into Eclipse and run it as a project.
I tried for an hour to get Eclipse to export properly to a runnable JAR, but it's incredibly finnicky, so I gave up.
To run the game, import the folder into Eclipse and run it as a project.
As for the game, it just got interesting when talking to the guard... and then, well. At least the end screen made me smile :)
It's refreshing to see a text adventure for a change, though.
Apart from the length, the most beneficial feature would be to have dedicated buttons for directions called N, E, S, W, and have them positioned accordingly.