{"author_link":"\/author\/stimpact\/","author_name":"stimpact","author_uid":"38998","comments":[{"author_name":"thedeadlybutter","author_uid":"17944","time":"Aug 25, 2014 @ 3:54am","epoch":1408938540,"text":"Loved this! Building up a large army and pushing forward seems to be the best strategy"},{"author_name":"BloodJohn","author_uid":"26449","time":"Aug 25, 2014 @ 4:23am","epoch":1408940280,"text":"Good idea for board game. \r<br\/>But for a videogame it is not the best mechanic."},{"author_name":"ninjascript","author_uid":"35875","time":"Aug 25, 2014 @ 5:02am","epoch":1408942620,"text":"I love to see strategy games in the competition. I'd love to see this developed post compo with an AI opponent. Great work!"},{"author_name":"WesleyJohnson","author_uid":"27806","time":"Aug 25, 2014 @ 5:02am","epoch":1408942620,"text":"This was pretty fun once I got the hang of it. Even playing against myself was interesting when using different strategies."},{"author_name":"Mr.Cassels","author_uid":"29070","time":"Aug 25, 2014 @ 5:10am","epoch":1408943100,"text":"played against myself, lacking an opponent, but quite enjoyed it. though it seems like picking an optimal strategy is relatively straightforward one you are acquainted with the rules."},{"author_name":"stimpact","author_uid":"38998","time":"Aug 25, 2014 @ 5:15am","epoch":1408943400,"text":"Next steps are asynchronous multiplayer and a release on Google Play. Glad you all seem to like it, even when playing by yourselves :)"},{"author_name":"ChuiGum","author_uid":"22408","time":"Aug 25, 2014 @ 5:51am","epoch":1408945560,"text":"Love the music, great innovation!"},{"author_name":"tiff","author_uid":"39421","time":"Aug 25, 2014 @ 5:58am","epoch":1408945980,"text":"Cool idea! This is like naughts and crosses but video game style. I like it. Great job!"},{"author_name":"greysphere","author_uid":"22521","time":"Aug 25, 2014 @ 6:30am","epoch":1408947900,"text":"This is really neat.  I need to find someone to play with to expand my grasp of the strategy."},{"author_name":"Jaenis","author_uid":"36966","time":"Aug 25, 2014 @ 6:36am","epoch":1408948260,"text":"Nice to see a strategy game here! Reminded me of some game I tried on iPhone few years back. Multiplayer over web would do wonders for this"},{"author_name":"nonetheless","author_uid":"36254","time":"Aug 25, 2014 @ 8:40am","epoch":1408955700,"text":"Nice music, though little harsh on ears"},{"author_name":"CoderDozer","author_uid":"21023","time":"Aug 25, 2014 @ 9:56am","epoch":1408960260,"text":"Nice strategy game, well done."},{"author_name":"psychomonster","author_uid":"17723","time":"Aug 25, 2014 @ 10:54am","epoch":1408963740,"text":"Hey man thanks for your comment. Yeah it's nice to see other people developing with GM :) I like strategic puzzle games... Played it vs me... Nice concept. Like it!"},{"author_name":"panurge","author_uid":"21166","time":"Aug 25, 2014 @ 11:23am","epoch":1408965480,"text":"Lovely slick presentation and a nicely balanced play mechanic. I'd love to see a version with an AI opponent and a few animations. Great work!"},{"author_name":"graebor","author_uid":"11713","time":"Aug 25, 2014 @ 3:33pm","epoch":1408980480,"text":"Reminds me a bit of Risk. Rules are a little complicated to learn but it seems neat overall :)"},{"author_name":"igoramendola","author_uid":"31253","time":"Aug 25, 2014 @ 4:40pm","epoch":1408984500,"text":"Nice! It's been a while since I played a game of Risk-style. I have read the rules and yours is well done. I have to find someone to play with ^^"},{"author_name":"francoisvn","author_uid":"23363","time":"Aug 25, 2014 @ 6:15pm","epoch":1408990200,"text":"Nice game. I liked the simplicity of the system, and it worked pretty smoothly. I would have preferred to see more UI improvements to help convey some of the information more quickly."},{"author_name":"Rothens","author_uid":"25028","time":"Aug 26, 2014 @ 10:10am","epoch":1409047500,"text":"It took me a while to figure out the mechanics, (I'm a bit tired after this 3 days) but after that I really enjoyed the game. :) I'd make some API for AI programming, then try out the bots against each other :P"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Sep 5, 2014 @ 1:49am","epoch":1409881440,"text":"Wasnt quite sure what I was doing but I included it in part 14 of my Ludum Dare 30 Compilation video series, if you&rsquo;d like to check it out :) http:\/\/youtu.be\/fQEfK1MQqVU"}],"images":["ld30\/38998-4082a4ca6465afab15a2326f9cc17dc7.jpg","ld30\/38998-2d847d756f46da75bea4ff61b660a3f3.jpg","ld30\/38998-80f9f8ab5f610b2efa71ebd3c5c8c8b6.jpg","ld30\/38998-b125b4ca138e1da45571266fcf0bc5f8.jpg"],"links":[{"url":"http:\/\/stimpact.com\/exolink\/","text":"Web"},{"url":"http:\/\/stimpact.com\/exolink\/Exolink.zip","text":"Windows"},{"url":"http:\/\/stimpact.com\/games\/exolink\/","text":"Learn to Play"},{"url":"http:\/\/stimpact.com\/exolink\/Exolink.gmz","text":"Source Code"}],"metadata":{"g_key":"17974","g_author":"38998","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"18003","g_title":"Exolink","g_status":"UCHK1","g_place":"654","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/38998-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/38998-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/38998-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/38998-shot3.png-eq-900-500.jpg"],"text":"Exolink is a turn-based space strategy game for 2 players. The first person to establish a colony in the opposing player's home column is the winner. This is my third game and first LD.\r\n\r\nWhile the HTML version has a couple of text alignment issues, it is fully featured.\r\n\r\nFollow the game's creator - @stimpact\r\n\r\nHow to Play:\r\n- Your fleets are spawned\r\n- You move fleets between planets you control (click + drag, one move per turn)\r\n- Upgrade your planet level by clicking the green arrow (costs 3 ships)\r\n- You conquer Neutral or Enemy planets (one attack per turn, plus a second optional attack from the freshly conquered planet)\r\n\r\nIsolated enemy planets are returned to neutral - take out their planet chain! High level planets get bonuses for each connected planet. Cluster around high levels, or upgrade your planet to a higher level if it is surrounded by many other friendly planets.\r\n\r\nSee http:\/\/stimpact.com\/games\/exolink\/ for complete Game Rules.","title":"Exolink"}