NetConnect by teoacosta
I did the art, coding, and music for this game as a one-man team. This is the first time I have ever done any coding! I slept like maybe 9 hours over the whole weekend. THIS WAS SO MUCH FUN!
I ran out of time, so there is no ending. The last level is unfinished, and loops forever.
Known Bugs:
* The last level is unfinished.
* Bounding box issues with collision detection (can't always jump through platforms)
UPDATE:
I saw in the rules that within 48 hours of submission there was time to fix small bugs. There was a collision detection bug that was making it impossible to get through the first level. I fixed it, and re-uploaded it. I thought it would be unfair to overwrite the original game. So instead I added a second link above.
I ran out of time, so there is no ending. The last level is unfinished, and loops forever.
Known Bugs:
* The last level is unfinished.
* Bounding box issues with collision detection (can't always jump through platforms)
UPDATE:
I saw in the rules that within 48 hours of submission there was time to fix small bugs. There was a collision detection bug that was making it impossible to get through the first level. I fixed it, and re-uploaded it. I thought it would be unfair to overwrite the original game. So instead I added a second link above.
| Web (Click to Download SWF) | https://www.dropbox.com/s/flvj6osdn84zcw5/LD48_031.swf?dl=0 |
| Web (Fixed the collision bug) | http://pangolinaudio.com/?page_id=226 |
| Source(FLA) | https://www.dropbox.com/s/libbtmp5vcxp6la/NetConnect.fla?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=9326 |
Ratings
| Coolness | 59% | 3 |
| Overall | 3.47 | 297 |
| Audio | 4.03 | 22 |
| Fun | 3.09 | 514 |
| Graphics | 4.00 | 99 |
| Humor | 2.83 | 273 |
| Innovation | 2.84 | 790 |
| Mood | 3.90 | 47 |
| Theme | 3.36 | 475 |
The music is my favourite of any LD game so far. It really contributes to a great mood.
All the art is fantastic too.
I had some troubles with the bounding boxes too, bumping into them when trying to jump over the enemies, sometimes they would go missing seemingly.
Anyway, amazing work for 48 hours!