{"author_link":"\/author\/ehyeh-asher-ehyeh\/","author_name":"Ehyeh Asher Ehyeh","author_uid":"41690","comments":[{"author_name":"xRubbermaid","author_uid":"38720","time":"Aug 29, 2014 @ 2:53pm","epoch":1409323680,"text":"Played it by myself, so it was a personal achievement to keep the game going for more than 12 seconds. In part I was hoping that the two games would use the same ball, but it turned out pretty fun anyway."},{"author_name":"swich","author_uid":"42366","time":"Sep 2, 2014 @ 1:04pm","epoch":1409662740,"text":"Clever idea, too bad I can't try it with anyone right now. I especially like that it's played on an odd number of screens."},{"author_name":"suppi","author_uid":"29243","time":"Sep 6, 2014 @ 6:45pm","epoch":1410028800,"text":"was really interesting playing by myself. feels like it would be fun to play with someone else. nice!"}],"images":["ld30\/41690-5fd6b30156c80e3536c6c6e2431c8676.jpg","ld30\/41690-9b0a06e83775ba52dd1720676ef0268a.jpg","ld30\/41690-b46a3176a61b77fd6e97b1e405fa0998.jpg"],"links":[{"url":"http:\/\/guldal.no\/ld30\/build.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/438304\/Ludum%20Dare%2030\/build.html","text":"Web (backup)"}],"metadata":{"g_key":"17982","g_author":"41690","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"18011","g_title":"PongOut","g_status":"UCHK1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/41690-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/41690-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/41690-shot2.png-eq-900-500.jpg"],"text":"PongOut\r\nA two player arcade game\r\n\r\n\r\nBehind every Pong game, hides a BreakOut game...\r\n\r\nYou thought that Pong and BreakOut were two separate games... but you thought wrong.\r\n\r\nThe hard truth is that every time you play Breakout, a Pong paddle withers and dies, in beat with the bricks.\r\n\r\nIt has come to this... Two paddles enter, one paddle leaves. To live to pong another day, you have to... break your opponent. \r\n\r\nAnd then you must live with yourself.\r\n\r\nTo win, you must Pong Hard!\r\n\r\nPlease, think of the paddles.\r\n\r\n\r\nPong Hard:\r\n* Arild Jacobsen - code, \"art\"\r\n* Inge B. Wang - code, sound\r\n* Anne Sigrid Aarstad - code, art\r\n* Vegar Guldal - music, sound, art","title":"PongOut"}