Shadows by apiotrw

[raw]
made by apiotrw for LD30 (COMPO)
What is the game about?

I thought about a game where our normal world is connected with a shadow world

The main gameplay is switching between the normal and a shadow world.

Ratings

Coolness 100% 1
Overall 3.46 308
Audio 3.09 336
Fun 3.10 504
Graphics 3.61 257
Humor 1.94 819
Innovation 3.88 105
Mood 3.42 217
Theme 3.90 100

Feedback

Geckoo1337
24. Aug 2014 路 21:57 UTC
This concept is just amazing. I want understand how you can connect these worlds. I will see source soon. Bravo!
馃帳 apiotrw
24. Aug 2014 路 22:35 UTC
Thanks a lot. :)
The shadows are not generated in realtime. These are just specially scaled meshes. No code magic.
BinaryPie
25. Aug 2014 路 03:30 UTC
Very cool concept. Wasn't immediately obvious red stuff is interactive. Somehow ended up outside the building at one point.
馃帳 apiotrw
25. Aug 2014 路 07:03 UTC
Thanks :). I have been thinking a lot about how to explain the red objects to the player but didn't come up with the best solution. And finally I didn't Have enough time to implement any boundaries.
LaFleur
25. Aug 2014 路 09:04 UTC
The atmosphere in this game is just lovely!
馃帳 apiotrw
25. Aug 2014 路 09:05 UTC
Thanks :)
MintArcade
25. Aug 2014 路 09:05 UTC
Nice graphics and mood. Like the moving shadows - very challenging.
@TeddyNashor
25. Aug 2014 路 09:08 UTC
This is def one of the best ones I have seen in terms of creativity and concept. Very fun to mess around with, HUGE HUGE HUGE fan. Obviously it would be really cool if the shodows were not just on a plane that responded to the parent object but were "the" actual shadows, and a light source could change the location of the shadow platform. But still AWESOME job. got me thinking in a new way and thats an A+ for any game. GJ!
CustomPhase
25. Aug 2014 路 09:34 UTC
The concept and the idea are nice, but realization suffers a little bit. Some of the times paths in the shadow world dont even match to the shadows in normal world.
ljdp
25. Aug 2014 路 09:50 UTC
would be nice to have an os x build, the framerate was far too low in the webplayer for me to play.
mrbungle
25. Aug 2014 路 09:55 UTC
Cool entry with a buckets of atmosphere. Looks and sounds great!
Tarian
25. Aug 2014 路 09:56 UTC
Really love this. Great music too. Ambient.
jthistle
25. Aug 2014 路 09:56 UTC
Really amazing
Artamus
25. Aug 2014 路 09:57 UTC
Nice game, congrats!
lambomang
25. Aug 2014 路 09:58 UTC
Cool game. Annoying how whenever you fall off in the shadow world you have to reload the page :/
PixelMind
25. Aug 2014 路 10:44 UTC
Very cool concept! Wish there was more content to play. Loved the clean aesthetics too.
Great job!
DrHahn
25. Aug 2014 路 11:21 UTC
Interesting concept, not super my thing, but it's really cool.
Split82
25. Aug 2014 路 13:57 UTC
Interesting concept. Good job. It would be great if you add mouse sensitivity settings somewhere. It was just super sensitive for mer.
r0x0r
25. Aug 2014 路 21:16 UTC
can you make a linux build, please?
KevinZuhn
26. Aug 2014 路 05:27 UTC
Interesting concept, fun to figure out. Though I'll say, the level was designed in such a way that I could skip all of the platforming challenges by just sticking to the physical world and only ducking into the shadow world briefly to get past walls.
Hyoga-3D
26. Aug 2014 路 14:18 UTC
Nice concept, I got stuck on the arena 3, I could not find what to do.
Sandcrawler
28. Aug 2014 路 05:26 UTC
I really enjoyed the concept and the aesthetics of this game. The Gameplay elements are a good base to start from, but as it stands they fall short a bit.

I made a video of this game as part of my Ludum Dare 30 Games series. The video is a blind play-through of the game. http://www.youtube.com/watch?v=yyuIRSaUPSI
馃帳 apiotrw
28. Aug 2014 路 11:30 UTC
Thanks a lot and also for the video :)
ajayajayaj
28. Aug 2014 路 15:35 UTC
Great Game!
Hempuli
29. Aug 2014 路 10:51 UTC
The idea is really cool and works really well! I especially liked the function the red boxes had. However, the actual puzzles weren't very challenging because I could just move forward while falling, teleport, and be past them. Beautiful visuals as well :)
strong99
29. Aug 2014 路 11:42 UTC
I love the connection. Lovely. I agree with @TeddyNashor but that wouldn't fit in 48 hours ;)
馃帳 apiotrw
29. Aug 2014 路 11:52 UTC
Thanks a lot :)
glbs
29. Aug 2014 路 21:22 UTC
The graphics of both worlds really match together and are much inspiring. Some of the puzzle/paltforms are really easy to bypass as one only have to walk in the normal world to avoid them. But I guess that with more time you would have created more challenging ones (post compo ???), the experience was immersive nonetheless.
hamster_mk_4
30. Aug 2014 路 00:11 UTC
I like the bleakness of the shadow space
Elemental Zeal Games Studios
31. Aug 2014 路 02:40 UTC
Neat aesthetic. Good job. :)
se1by
03. Sep 2014 路 14:37 UTC
Nice game, but I didn't know what to do in the second level
shashwat
03. Sep 2014 路 14:42 UTC
It takes AGES for me to fall (at least in the shadow world) and I can use that to just fall in the right direction and then go to the real world. The concept is brilliant, though.
馃帳 apiotrw
03. Sep 2014 路 14:55 UTC
@se1by the second level is just a sandbox level with no goal except trying out the mechanics.

@shashwat this is currently my biggest problem. My first solution was to make some volumes which don麓t allow the player to switch back to the real world before they finished the puzzle but I麓m not really statisfied with it
Fazz
06. Sep 2014 路 17:49 UTC
I still use inverted mouse for first person games so I struggled somewhat with this, but I really liked your interpretation of the theme. Solid concept and well executed.
Knowledge
06. Sep 2014 路 19:53 UTC
OK game but not too innovative.
SaintHeiser
07. Sep 2014 路 02:55 UTC
I like the concept. Looking quite laggy.
But game idea rocks =)
Good job!
mcapraro
07. Sep 2014 路 22:04 UTC
i like the atmosphere in this game. it was a little hard to figure out how to get passed some of the areas, maybe a simple intro level?
torvik88
10. Sep 2014 路 18:55 UTC
Great game. It reminded me of games like Antichamber, simplistic yet very atmospheric.
spartangeek
10. Sep 2014 路 21:07 UTC
nice atmosphere and graphics but the gameplay seems complicated to me; instructions for playing are not sufficient imo
Joe Williamson
13. Sep 2014 路 19:06 UTC
Nice concept and style. Good work! Sorry to hear you didn't enjoy my game. :(
PaperBlurt
14. Sep 2014 路 10:42 UTC
Wow.
Amazing graphics.
Truly....
And eerie mood.
Liked it.
Hypnohustla
14. Sep 2014 路 16:32 UTC
Really good puzzle platformer :)
SwiftIllusion
15. Sep 2014 路 02:26 UTC
Pretty neat and great aesthetic to complement the gameplay, though checkpoints or at least a way to reset it without having to try and refresh the page would have really helped the experience (I tried various buttons and as far as I could tell there wasn't an in-game reset button).
jukimv1986
15. Sep 2014 路 21:38 UTC
Interesting and cool take on the theme. I ended falling forever the first time, maybe there could be a collider somewhere to detect those situations and stop them restarting the game. Good job!