Cable Theory by hadesfury

[raw]
made by hadesfury for LD30 (JAM)
Harvey and Joss are two opposite guys, playing different music in two opposite worlds... Until one day, they somehow wake up in the wrong place! Although their guitars' cables are still plugged in their amplifiers, back in their world...

It's up to you to get them back in their place by reaching the legendary hill. But their cables are too short and to extend them you'll have to defeat the horrible metronomes!

Some of them are made of WOOD, they must be weakened using Harvey's devastating riffs while Joss beats the crap out of them. Some are made of METAL, and won't stand the soothing melodies of Joss...

Of course all that must be achieved in rhythm (when the purple bar touches the action buttons) to be really effective !

For one or two players !

COMMAND :

Left world :
------------
wasd : movement
Left ctrl : action
Combat : 1,2,3 in rhythm

Right world :
-------------
arrows : movement
Right ctrl : action
Combat : 6,7,8 in rhythm

Made with Unity 4.6beta

Credits:
Quentin Chevalier : Code
Tristan Dauly : Writing & sound FX
Bruno Jarles : Music
Anais Lacoste : Translation
Francois Mauge : Illustrations and translation
Vincent Schneider : Graphics

Ratings

Coolness 69% 3
Overall(Jam) 3.59 141
Audio(Jam) 3.72 103
Fun(Jam) 2.88 468
Graphics(Jam) 4.72 4
Humor(Jam) 3.49 77
Innovation(Jam) 3.63 102
Mood(Jam) 3.68 113
Theme(Jam) 3.75 103

Feedback

liquidminduk
26. Aug 2014 · 02:20 UTC
Loving the Godus style art design here! Great work
Muush
26. Aug 2014 · 02:21 UTC
I didn't get what to do :( When I got to the fighting I didn't know if I was doing it right. However the graphics are amazing. Good job.
jdavidson091
27. Aug 2014 · 02:49 UTC
Graphics/style/humor/presentation was awesome! I got very stuck though, didn't quite get what to do other than talk to the sheep
DDFranky
27. Aug 2014 · 15:25 UTC
Nice game, I really like the aesthetics of the game. The "fighting" system is ok, a little bit too repetitive! A little short though.
JetL33t
27. Aug 2014 · 15:27 UTC
Amazing art! It just looks gorgeous. I had no clue what to do though :P
bg1987
27. Aug 2014 · 15:48 UTC
Amazing art, and great theme!
Im still not sure if this was supposed to be a 2player game (I knda mashed my keys and got through it)
wdebowicz
27. Aug 2014 · 15:54 UTC
This is so great! I will play it with wife after back home :D
It took me some time to understand how to attack but after it, a lot of fun! You will get much more reviews if you make web build.
BlueSama
27. Aug 2014 · 16:08 UTC
a tutorial is surely needed
but the graphic is fantastic for jam
nice job
fallingBear
27. Aug 2014 · 16:39 UTC
One of the best looking game out there. I have no idea what to do in the game though. One thing I noticed is that i can't skip dialogues. I try to figure it out. :)
AtsK
27. Aug 2014 · 17:36 UTC
Love the art and audio design, but as has been stated before it would go a long way with a bit more information on how to play. Also is this meant to be a multiplayer game?
adrenalinehigh_Jam
27. Aug 2014 · 18:19 UTC
Not a clue how to play this. Tried pressing all 6 buttons at once, then just the Riff A (sounded great!) and Riff B but this did no damage, then just attack which did nothing. First guy got to -36 health, second to 12/30 (why was the second one so much healthier?) Enemy only down to 35/50.

I'm bailing, no rating since I clearly don't understand this. Looks pretty though.
KiAn
27. Aug 2014 · 19:21 UTC
Best Graphics
hb3p8
27. Aug 2014 · 19:22 UTC
Damn cool!!! Glad to see so cool music game on LD.
Lokarunith
27. Aug 2014 · 22:57 UTC
Oh, very cool, the gameplay is very inovative and fun but i have to agree that it is really hard to figure out what to do at first.

For those who are a bit lost, to engage in battle one has to challenge at the same time the same robot in each side, the rest is easy to figure out
zkenshin
28. Aug 2014 · 01:56 UTC
A bit hard to understand at first, but really loved the aesthetic. Well done. :)
Spang
28. Aug 2014 · 06:24 UTC
Really Good Game man, COngrats :D! 5/5
Ogniok
28. Aug 2014 · 10:02 UTC
Everything is awesome, everything is cool when you are part of the team! But there is no good explanation what to do.
udo
28. Aug 2014 · 11:50 UTC
Shame this is for Windows only, but I still wanted to leave a comment saying that these screenshots look very very nice :) Maybe you could post a walkthrough?
leafarz
30. Aug 2014 · 02:19 UTC
i liked the visuals! everything looked great. also i had fun looking at the enemies idling lol. although i had a hard time getting the combat system here. i liked the addition also of the metronome here!
great job!
Shivur
01. Sep 2014 · 03:20 UTC
Good graphics and sound!
Nooner Bear
01. Sep 2014 · 04:14 UTC
I played this a few days ago but couldn't find it again. The gameplay was interesting, but even until today I'm not sure exactly how it worked. If I recall I wasnt even able to die. I did however fall off the world. The aesthetics are fantastic though!
pusheax
01. Sep 2014 · 16:03 UTC
Loved graphics. Sound is good. I fought one time and could not for the second time for some reason.
rhaasken
01. Sep 2014 · 19:46 UTC
Nice graphics! I won, but I'm not sure if I was doing the combat right. I like the take on the theme. I think you could do some interesting things with a two-player connected worlds game like this.
RawboSaurX
01. Sep 2014 · 21:42 UTC
There's a lot of good elements in here, the artwork and animations alike are fantastic, but the gameplay was very confusing. I couldn't understand the fighting mechanics at all. I managed to beat the first enemy on a whim, the second one didn't die.
Zerkruemler
05. Sep 2014 · 19:11 UTC
Nice Graphics and cool idea, but I was not sure how it works. I got the best results by smashing rhytmically on the number keys. I have no clue how this really should work. Then I walked around and fell through the ground.
Surely a nice idea, but the implementation lacks clarity and game mechanics.
radmars
09. Sep 2014 · 02:20 UTC
This concept seems really amazing but it's really hard to figure out how the combat actually works. I'd love to see a post-compo version that's more fleshed out!
mcapraro
13. Sep 2014 · 14:54 UTC
looks superb! wow, what amazing work for such a short amount of time. i did notice that on smaller keyboards and laptops, the controls dont seem to work
Creative Sectors
14. Sep 2014 · 16:17 UTC
ETC (from Creative Sectors):
I really like the concept and the graphics. It's an interest take on music games and role-playing, so I think it could be more interesting than Guitar Hero. Maybe it needs more enemies like tuning forks or other musical instruments. It's an amazing piece after all.