Fire and Ice by foobraco

[raw]
made by foobraco for LD30 (JAM)
This game was made by my girlfriend Lourdes and I for the Ludum Dare 30.

It's a 2 player game, where you want to reach your respective goal in the maze before your oponent does. You can place bombs to stop your oponent for a while. The maze changes everytime you play!

Controls

Player 1: WASD for movement and left shift for bomb placing

Player 2: Arrows for movement and right shift for bomb placing

Ratings

Coolness 32% 1767
Overall(Jam) 2.94 565
Audio(Jam) 2.88 449
Fun(Jam) 3.06 368
Graphics(Jam) 2.94 554
Innovation(Jam) 2.88 472
Theme(Jam) 3.59 178

Feedback

YopSolo
25. Aug 2014 路 22:14 UTC
404: Not Found :/
Transmit
25. Aug 2014 路 22:19 UTC
Sorry, 404 not found!
馃帳 foobraco
25. Aug 2014 路 23:25 UTC
Sorry guys, it wasn't public yet! You can try now!
MacGeekPro
25. Aug 2014 路 23:54 UTC
If you used Unity 4.6 then the web player may not work. If it doesn't, upload a downloadable build.
mechabit
25. Aug 2014 路 23:55 UTC
Fun game but could have done with smoother animations. Maybe some powerups that mess up your opponent's maze or something?
Cad
26. Aug 2014 路 00:12 UTC
The game was fun, however the music kind of got annoying.
riktothepast
26. Aug 2014 路 00:36 UTC
Interesting concept, the boombing mechanic is confusing and the music is so annoying.
mlabarca
26. Aug 2014 路 01:11 UTC
Hmm unfortunatelu it stopped working once player 1 won?
Vidsneeze
26. Aug 2014 路 02:46 UTC
Fun game, more fun if you have some one to play with!
alhvi
26. Aug 2014 路 02:56 UTC
It was fun. Cute graphics. I liked the music too. Could be improved with smoother movement. But good job :D
馃帳 foobraco
26. Aug 2014 路 03:44 UTC
@mlabarca @alhvi sorry! the dimensions of the unity player on itch were smaller than it should be, now when you play it gives you instructions on how to restart and go to menu.
rogueNoodle
28. Aug 2014 路 10:28 UTC
Great little two-player game - sort of a different take on Bomberman :) Smoother movement would definitely help and maybe something to make it a little easier to keep track of the other player? A timed powerup of some kind? Portals where you can cross to the other side might be interesting as well - seems like there's a lot you could do with this idea :)
Aevek
29. Aug 2014 路 04:45 UTC
Gave rise to a few surprisingly tense races once I coaxed someone into playing with me.
scriptblocks
30. Aug 2014 路 22:54 UTC
thanks for making this game
mrexcessive
31. Aug 2014 路 19:01 UTC
Hi there. Works fine. Like the fire and ice reference. Manic music! Smooth movement would have been nice. Good job!
馃帳 foobraco
31. Aug 2014 路 21:29 UTC
@rogueNoodle yeah I was kind of inspired by Bomberman, I hope I have some time to explore some ideas further, like powerups and maybe a shared map where you can see where your opponent is.

@Aevek yeah, it can get really tense sometimes :)

@scriptblocks thank YOU for playing!

@mrexcessive you're totally right, the movement and animations are something I would've love to have the time to implement properly through the weekend.