Gordon's Robot by Hairein
There is 1 artifact per world outside of the main world. The worlds can be reached by entering the 4 portals and each retrieved artifact must be deposited at the main teleport.
Sadly, we didn't manage to finish all we wanted to, mainly the missing sound effects and music as well as other content such as enemies. What remains is an exploration game.
This was the first time our family member team (Chris, Myles and me, Micah) did a game together and the 72 hours were quite fun for us! We decided that next time it should be a 2D game to try that too.
Sadly, we didn't manage to finish all we wanted to, mainly the missing sound effects and music as well as other content such as enemies. What remains is an exploration game.
This was the first time our family member team (Chris, Myles and me, Micah) did a game together and the 72 hours were quite fun for us! We decided that next time it should be a 2D game to try that too.
| Web | http://www.micahkoleoso.de/Uploads/LD30_ConnectedWorlds_MKSGame.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=31797 |
Ratings
| Coolness | 49% | 1204 |
| Overall(Jam) | 2.64 | 703 |
| Fun(Jam) | 2.23 | 716 |
| Graphics(Jam) | 3.08 | 497 |
| Humor(Jam) | 1.93 | 551 |
| Innovation(Jam) | 2.15 | 717 |
| Mood(Jam) | 2.85 | 517 |
| Theme(Jam) | 3.04 | 441 |
I felt the movement to be a bit clunky, but otherwise the idea is pretty solid and I liked the graphics for something that was made in three days :)
It's a shame you didn't get enough time to add music, I think it might have added a lot to it. But no matter what way I look at it, an FPS (sans the S) in 3 days is impressive indeed. Good luck, on this and on your next 2D game :)