New World by LabOne

[raw]
made by LabOne for LD30 (COMPO)
Defend your trade routes. Build War Ships or Fast Boats. Earn money and grow cities.

Control.
Select with left mouse button.
Move with right mouse button.
ZoomIn/Out with mouse wheel.

v1.006 AI Blocking bug fixed
v1.005 movement bug fixed
v 1.0

Anyway, you can destroy ships with Delete.

Ratings

Coolness 81% 2
Overall 3.14 628
Audio 1.76 936
Fun 3.02 578
Graphics 3.21 468
Humor 2.13 694
Innovation 3.00 677
Mood 2.74 776
Theme 3.07 687

Feedback

@TeddyNashor
25. Aug 2014 · 04:49 UTC
Happened as I moved the ships around on the first wave, seems like a fun version of like a Tower defense though.
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object objShip:

Push :: Execution Error - Variable Get 100482.x(0, -1)
at gml_Script_scrShipMoving (line -1) - <unknown source line>
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scrShipMoving (line 0)
called from - gml_Script_scrShipStep (line -1) - <unknown source line>
called from - gml_Object_objShip_Step_0 (line -1) - <unknown source line>
DragonMaster21
25. Aug 2014 · 04:51 UTC
Nice job! Occasionally a couple ships would get stuck on each other and wouldn't be able to move. I also could buy ships as long as I had any gold, even if it was 1, and my gold count would go into the negatives.

If you continue this, maybe make it so that if all your ships are destroyed, the enemy ships try to destroy your towns.
Seraphic Media
25. Aug 2014 · 04:57 UTC
Awesome! I love strategy games! very fun!
tiff
25. Aug 2014 · 05:05 UTC
Awesome, great job!
Krimble
25. Aug 2014 · 05:10 UTC
A few bugs with ship movement but overall a good game. Nice Work :)
🎤 LabOne
25. Aug 2014 · 05:11 UTC
@DragonMaster21
Thank you. Yes, the Ship can grounding, it is normal for ships. You can delte them with Del key.
Yes, Cities may have a little debt.
hyouko
25. Aug 2014 · 05:15 UTC
A bit buggy (ran into stuck ships and eventually a crash on the 4th wave). Also, I noticed that I could run towns into negative gold... running a trade deficit, I suppose?
🎤 LabOne
25. Aug 2014 · 05:29 UTC
@hyouko Thank you for 4 wave information.
Skills641
25. Aug 2014 · 05:31 UTC
You eventually get an error
🎤 LabOne
25. Aug 2014 · 05:55 UTC
@Skills641
Error fixed, please check again
🎤 LabOne
25. Aug 2014 · 06:24 UTC
For one who read the comments. Thera cheats in this game ;)
Press W for new Wave, press M for mone, when city selected.
gwa
25. Aug 2014 · 07:45 UTC
Wow this is a really great game and made fun :) Good Job
DustyStylus
25. Aug 2014 · 09:36 UTC
Aside from some AI blockage issues, a really nice strategy! Well done. :)
Peping
25. Aug 2014 · 09:39 UTC
I love me some strategy games. This one would be awesome, but the ships get stuck all the time. I would really love to play this, but fixed.
Tomker
25. Aug 2014 · 17:36 UTC
Nice, looks really good :)
Headmade
25. Aug 2014 · 18:27 UTC
Chrome is warning me that the zip and exe downloads are malicious. I ran it from source and it seemed ok.

Ships can get stuck in each other and it really is a shame that there are no sound effects. I don't see how this game fits the theme.
laremere
25. Aug 2014 · 22:47 UTC
It's unclear why you should have ships trading? Or what good building houses does? Unfortunately this game suffers from lots of pathfinding issues.
🎤 LabOne
26. Aug 2014 · 14:01 UTC
Headmade, laremere, thank you for comments.
I am going to fix pathfinding problems in a couple of days.
43iscoding
27. Aug 2014 · 11:00 UTC
Reminded me of Civilization I in terms of graphics. Game design is well done here. Nice entry!
🎤 LabOne
27. Aug 2014 · 20:06 UTC
Friend, i am fixed pathfinding issues... but there are some shaccking ships now... but game play is much better, enjoy.
phi
27. Aug 2014 · 20:34 UTC
It's quite pleasing to click around and build stuff, but I don't feel like I'm making any progress. This is a good start, but it needs clearer goals.
MintArcade
27. Aug 2014 · 20:42 UTC
So cool and very well polished. Like it
MechanicMoon
27. Aug 2014 · 20:43 UTC
Very good game, intuitive and fun
ix
27. Aug 2014 · 20:47 UTC
Neat concept. Ship motion was pretty frustrating, though.
OinkIguana
28. Aug 2014 · 20:51 UTC
Seemed good, but I didn't really figure it out. I found some of the text hard to read. The graphics were nice.
mysterycjgamer
29. Aug 2014 · 03:00 UTC
had a couple of stuck ships here and there, couldn't quite understand how to play it either...
DvanderAart
02. Sep 2014 · 18:04 UTC
Both issues I found, DragonMaster21 already mentioned. The 'nervous' ships when they try to occupy space close to eachother and the money going in the negatives makes it less intuitive. Works good and looks fine besides that. Plays well.
JonathanG
05. Sep 2014 · 17:02 UTC
Interesting ideas, but the AI / ship pathing seems to break too much so it's hard to make things happen. I liked the zoom and the little sprite graphics.