HeShe by Manou

[raw]
made by Manou for LD30 (COMPO)
*Edit PM : scaling of the game in browser solved, was too tiny on lower resolutions.
*Edit2 PM : fixed collision mask of the heroes, so the jumping is more responsive now !
*Edit3 PM : fixed the texts not displaying the good fonts.

Timelapse added ! : http://youtu.be/kRxvWs22MmU

HeShe... Can you make them be together again ?

Left and right arrow keys to move and up arrow to jump.

Second LD & first Construct game ! Hope you enjoy as much as I enjoyed creating it.

Ratings

Coolness 95% 2
Overall 3.60 195
Audio 3.40 182
Fun 3.68 115
Graphics 3.94 123
Humor 3.57 61
Innovation 3.16 552
Mood 3.81 65
Theme 3.50 367

Feedback

Joe Williamson
25. Aug 2014 · 06:57 UTC
I loved this. I couldn't help but laugh at the music. Nice mood and graphics.
juakob
25. Aug 2014 · 08:37 UTC
I love the graphics! so dark an colorful at the same time
anssipe
25. Aug 2014 · 08:50 UTC
Nice workaround to use just rollin cubes to make use of an physics engine in platformer game. Really good mood and style too. Could use your graphics and art style in my game too O_O
0x0961h
25. Aug 2014 · 08:57 UTC
Pretty fun concept, I like. Also graphics are awesome. :)
bazld
25. Aug 2014 · 09:09 UTC
Yes, excellent game! Nothing I would change actually. The quirky audio really works too. 5/5
CeriseGhost
25. Aug 2014 · 09:38 UTC
Overall awesome game! Well done!!
Artamus
25. Aug 2014 · 13:22 UTC
Nice game, congrats!
pxlcoder
25. Aug 2014 · 13:48 UTC
Graphics and audio work well to create the mood. Great entry!
cudabear
25. Aug 2014 · 14:10 UTC
Very fun little puzzle game! I wasn't able to progress passed the "use your brain" level, though. What a shame, considering I hardly had a chance to use the mechanics that you set up! Loved the audio and graphic design worked very well! I felt the characters got stuck on invisible obstacles occasionally, making it a little hard to control.
hate-marina
25. Aug 2014 · 14:33 UTC
Damn killig left wall :D
nonetheless
25. Aug 2014 · 14:49 UTC
Nice entry, I love glitchy style, and the fact it's consistent throughout the graphics, animations and sounds. Great job :)
Xgor
25. Aug 2014 · 14:51 UTC
Intresting game, however the physics baseed controls make the game unresponsive sometimes :/
panurge
25. Aug 2014 · 14:54 UTC
Great graphics, sound, mood and mechanic. A really fun little platformer with a nice quirky vibe.

Nice to see another Construct 2 game too. :)
iSamurai
25. Aug 2014 · 14:58 UTC
I can't help to give the game all fieve-star! From idea to theme to graphics to audio, it's so perfectly blend together!
MerlijnVH
25. Aug 2014 · 17:41 UTC
The style is so cool and I love the music. The gameplay is fun, too!
highlyinteractive
25. Aug 2014 · 18:18 UTC
Very cool, but the character controls were frustrating for me. Love the art style & music
🎤 Manou
25. Aug 2014 · 19:39 UTC
Thanks for the comment, I fixed the collision mask of the characters, animation looks worst but the controls are maybe more responsive now.
jshaffer94247
26. Aug 2014 · 05:27 UTC
Inspired by Edgar Allen Poe? Enjoyed music, graphics, and clear goal. Already frustrated at level 3, but I'd still come back to try again.
PixelMonkey
26. Aug 2014 · 10:16 UTC
Pretty good game! The audio was a little buggy, particularly when the landing effect would constantly repeat, but the graphics are nice and the gameplay is quite creative!
dustyroom
26. Aug 2014 · 15:34 UTC
3rd level is hard. The idea is fresh.
Luin
26. Aug 2014 · 15:37 UTC
The colors are really great ! The sounds of the "water drops" as you are in a tunnel are great and make a good atmosphere :)
spitfire87
27. Aug 2014 · 14:51 UTC
Loved the art style and the mood. Sometimes "SHE" does't jump, and it is a bit annoying considering the puzzle style of the game. Overall is a good compo entry, covers all aspects and has some interesting level design. Good job.
🎤 Manou
27. Aug 2014 · 15:27 UTC
Yeah, there are some problems with controls, which I'm very mad about, I don't know how to solve this in Construct2. Maybe with custom movements or totally remove the rotating cube mecanic.
fallingBear
27. Aug 2014 · 16:29 UTC
Neat little puzzler. In the level "Use your brain" even though they met the level was restarted for me. Great Job :)
Hypnohustla
28. Aug 2014 · 05:46 UTC
This was very nice, love the aesthetics. The character animations were slick too. Some of the levels were designed a bit too tightly for the movement-set of the player, but overall a nice little platformer. Extra points for the music :)
vandriver
28. Aug 2014 · 23:03 UTC
great style. the spinning squares and their 'walking' noise really make it. the game wouldn't progress past winning 'use your brain'. is that the last level? i'd totally play more
Stepwise
29. Aug 2014 · 02:29 UTC
Great little entry. Shame about the physics not getting fixed - I think a good solution would be to add a "ghost-jump" timer after detecting a ground collision within a few frames, allowing you to transition into jump state that shuts off a few frames once you're airborne. I'd say keep the rotating cubes!!

Otherwise I loved the death and victory sound/animations. They felt pretty great!
🎤 Manou
29. Aug 2014 · 10:08 UTC
Yes, use your brain is the last level :/ Didn't have time to make more levels; Stepwise thanks for the advice to fix controls, I'll try that asap ! I plan to work on this game more, with levels and a bit of polish.
🎤 Manou
29. Aug 2014 · 10:29 UTC
I just saw fonts are not the good one :/ Do you have arial displayed as well ? fixing this today.
Sunflower
29. Aug 2014 · 13:45 UTC
Good entry, managed to reach the "Use your brain" level and even reunited the characters, but I didn't progress to the next one. Does it mean it's the end? ^^"
Still, that was pretty nice experience, though I'd really prefer if the characters wouldn't be able to meet after one of them dying, causing two tracks (losing and winning) playing at the same time. >.<
KigurumiDevs
29. Aug 2014 · 17:45 UTC
interesting concept and a really nice setting
Rage Paint
29. Aug 2014 · 21:40 UTC
I found a bug ~ I guess if I get them to touch before the end, then.... the level doesn't end =( was really fun though!! I want to play it again sometime and see more.
divillysausages
30. Aug 2014 · 22:46 UTC
There's something really satisfying about the way the cubes move, well done! :)
pjimmy
01. Sep 2014 · 09:30 UTC
nice, well done
Split82
01. Sep 2014 · 09:31 UTC
The same bug with no ending here. Anyway it is a great game. Stylish visual and fun gameplay.
H1S2
01. Sep 2014 · 11:11 UTC
Really god entry. Congratulations! I tested the OSX Version - it worked perfectly fine, but is it normal that after a certain level nothing happens after you connect them^^?
great graphics, liked the audio. Good job overall ;)
Erkberg
01. Sep 2014 · 11:13 UTC
Very nice game. I like the graphics and audio. Jumping did not always work, but you seem to be working on that already. Good job!
🎤 Manou
01. Sep 2014 · 11:17 UTC
Thank you guys for comments, I really appreciate !
Yes, there is no ending, last level is "use your brain". Didn't have enough time to make a proper ending, my next LD will have one !
spotco
01. Sep 2014 · 21:32 UTC
Very interesting graphics, but jump felt a little unresponsive (can't jump if slightly off the ground?)

Similar in concept/gameplay to this other one I just played:
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=26777
Snoother
02. Sep 2014 · 12:30 UTC
Games like this one, that have clear direction instantly appeal. They feel remarkably complete and polished for something created in 48 hours. The graphics and music are fabulously stylised, and the mechanic is distinctive and unique, tying in perfectly to the premise. Nice work.

But as others have said, the 'use your brain' level is a bit too fiddly, and hard to execute the puzzle solution.
runvs
10. Sep 2014 · 19:10 UTC
I liked this game. Nice graphics!
torvik88
14. Sep 2014 · 07:27 UTC
Indeed o enjoyed the game as much as you enjoyed creating it. I had a blast. Wonderful game! :D
dancingmad
14. Sep 2014 · 21:46 UTC
Bon jeu bien qu'un peu chaotique au niveau de la jouabilité (ça ne répond pas toujours au doigt et à l'œil).
En tout cas, belle direction artistique pour enrober le tout :)
sephyka
15. Sep 2014 · 15:35 UTC
Very cool and efficient gameplay mechanic. Good audio and graphics.
🎤 Manou
16. Sep 2014 · 08:52 UTC
Thanks for all the comments and playing, was fun. See you in 80 days !