Spayce! by torcado194
Hello!
This is Spayce!
the game is better experienced with experimentation and without prior knowledge in my opinion, but if you need to know what everything is about, read below the break.
----------------------------------------------------
Spayce!
You are a floating eyeball dude. move around with the arrow keys. When you meet a person, the 'new planet' counter decreases. When it hits 0, you can use your mouse to place a new planet. You can travel between planets if they connect together. The more planets on the field, the greater chance more people (and other beings) will inhabit the universe.
People will also heal you if you meet on a tile with 1 or more people, and give you XP if you meet on a tile with 2 or more people. XP gives you damage and max health when it reaches its limit.
Occasionally as well, devil monsters will be brought upon the universe. these monsters kill everything in their path, and if they are left alone for too long, they will destroy worlds. The further in the game you have played, the more difficult they will become. Killing them, however, will cause them to gain power slower, or actually make them easier if you kill enough of them.
Your goal is to get all 4 chests.
Opening the first chest will give you a fireball power. Use Z to damage everything (even people) in a 'plus' shape around you, at the cost of some health.
Opening the second chest will give you an iceball power. Use X to freeze all enemies and people for 8 turns, at the cost of some health (more than the fireball use).
Opening the third chest will give you a blood powerup. this doubles your damage.
Opening the fourth chests means you win!
Thanks to everyone for playing!!
This is Spayce!
the game is better experienced with experimentation and without prior knowledge in my opinion, but if you need to know what everything is about, read below the break.
----------------------------------------------------
Spayce!
You are a floating eyeball dude. move around with the arrow keys. When you meet a person, the 'new planet' counter decreases. When it hits 0, you can use your mouse to place a new planet. You can travel between planets if they connect together. The more planets on the field, the greater chance more people (and other beings) will inhabit the universe.
People will also heal you if you meet on a tile with 1 or more people, and give you XP if you meet on a tile with 2 or more people. XP gives you damage and max health when it reaches its limit.
Occasionally as well, devil monsters will be brought upon the universe. these monsters kill everything in their path, and if they are left alone for too long, they will destroy worlds. The further in the game you have played, the more difficult they will become. Killing them, however, will cause them to gain power slower, or actually make them easier if you kill enough of them.
Your goal is to get all 4 chests.
Opening the first chest will give you a fireball power. Use Z to damage everything (even people) in a 'plus' shape around you, at the cost of some health.
Opening the second chest will give you an iceball power. Use X to freeze all enemies and people for 8 turns, at the cost of some health (more than the fireball use).
Opening the third chest will give you a blood powerup. this doubles your damage.
Opening the fourth chests means you win!
Thanks to everyone for playing!!
| Web | http://pixelpandamonium.com/games/Spayce.html |
| Web Mirror | http://dl.dropboxusercontent.com/u/56147979/LD30/index.html |
| [POST COMPO] | http://pixelpandamonium.com/games/SpaycePOST.html |
| Source + Standalone Flash | https://dl.dropboxusercontent.com/u/56147979/LD30/source.zip |
| Timelapse | https://www.youtube.com/watch?v=RdEDnLxqBEA |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=5839 |
Ratings
| Coolness | 62% | 3 |
| Overall | 2.98 | 781 |
| Audio | 1.41 | 998 |
| Fun | 2.63 | 904 |
| Graphics | 3.50 | 301 |
| Humor | 2.27 | 587 |
| Innovation | 3.46 | 321 |
| Mood | 2.83 | 690 |
| Theme | 3.56 | 323 |
Yes, I feel like this game could've been a lot better, even within the time limit. the ultimate goal was to make an infinite self-procedurally generating dungeon crawler rogue-like blahblah where the game is based solely on your actions but you still are in the game playing. There would be many more items and magic and logistically more polished.
but that gametype is not for everyone!
also this was a Compo entry not a Jam entry (unless you're just using 'Jam' as an overall term) but thank you very much!
@tanjent yeah that was my first idea actually; it wouldve been a tetris-like game with these planets, and every time you placed one you would go into the world and battle things and save people, but when i tried thinking of a way to incorporate the 'connection' side of that, it turned into this and i think it works better. though trying to fit planets in it pretty fun. that couldve been a cool mechanic where the more sides that touch, the more people will inhabit the planets. (though thats kinda how it is right now, the more open space you have on the worlds, the less likely a monter will destroy anything. they only destroy planets when left alone, so if they spawn in a big open area where either you can get to him easily, or there are many people, nothing will get destroyed)
and yes, the "button mashing" part is tedious, but i feel you wouldnt have noticed it as much if there were monsters about. so for like the first 2 passes, i should have made the limit lower. or made it increase for every new planet.
Thanks!!
I just uploaded a [POST COMPO] version. this version removes the increase of dificulty for the monsters as time progresses, and the people meet limit is 30 instead of 50, and you only need to do 20 at the beggining, and also some other minor fixes.
DO NOT RATE THIS ONE, THAT IS CHEATING
It is just meant to address the problems i didnt have time to fix in the compo version.
THANK YOU!!
and yeah that doesn't sound right. but thank you!
@all thanks!
Got stuck in a single spot once, had to reset.
Game is good.
My problem was that 3 out of the 4 games I played, the first island piece I got wasn't big enough to connect to a world with a chest. Then a devil spawned and killed me, without being able to do anything about it.
The 4th time, I got the fireball powerup, but the second devil I encountered somehow managed to kill me before I killed it, and I'm really not sure why (I shot at it every turn I could).
Would be interesting to see where you'll take the game from here though :)