The Warehouse Connection by Jesper Oskarsson
It all started when I was moving some boxes around the ol' warehouse. I
discovered some kind of glowing statue in one of those crates marked "fragile".
Suddenly the statue started altering its color, like some kind of code.
There was someone on the other side...
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The Warehouse Connection is a cooperative multiplayer game for 2 or more players. Each player plays in their own unique room where the only thing that connect them to the rest of the players are the mysterious statues. They have to work together to get further through the game.
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HOW TO PLAY:
* For optimal experience, get a friend or two on Skype to play with. (Only the first 4 levels can be completed solo)
* Approach statues and use the left mouse button to interact with them.
* When the gate is glowing, walk through it to get to the next level.
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Cheap ass trailer: https://www.youtube.com/watch?v=bny7WAfgkm4
If you can't find someone to play together with, add me on skype: jesperredien
discovered some kind of glowing statue in one of those crates marked "fragile".
Suddenly the statue started altering its color, like some kind of code.
There was someone on the other side...
-------------------------------------------------------------------
The Warehouse Connection is a cooperative multiplayer game for 2 or more players. Each player plays in their own unique room where the only thing that connect them to the rest of the players are the mysterious statues. They have to work together to get further through the game.
-------------------------------------------------------------------
HOW TO PLAY:
* For optimal experience, get a friend or two on Skype to play with. (Only the first 4 levels can be completed solo)
* Approach statues and use the left mouse button to interact with them.
* When the gate is glowing, walk through it to get to the next level.
-------------------------------------------------------------------
Cheap ass trailer: https://www.youtube.com/watch?v=bny7WAfgkm4
If you can't find someone to play together with, add me on skype: jesperredien
Ratings
| Coolness | 39% | 1598 |
| Overall | 3.30 | 454 |
| Audio | 2.18 | 818 |
| Fun | 3.00 | 585 |
| Graphics | 3.41 | 365 |
| Innovation | 3.41 | 369 |
| Mood | 3.25 | 340 |
| Theme | 3.55 | 334 |
Vavassor: Sounds good! :D
Robinerd: Another good idea there with the humming! :)
I imagine that makes it better during coop.
I also really like the application of the theme. Where you and your friends inhabit the Connected Worlds and have to cooperate via voice alone.
Great Job!
Also, in level 3 (I think) where there are 3 cubes near each other, I first activated the one at the bottom and then one at the top, but when I activated the one at the top then both of them got activated - I guess this is a bug? It doesn't really affect gameplay, just wanted to let you know :)!
Great concept though!
...but it's still walking to buttons and then going to the door! >.<
Really, the most challenging part is finding someone else to play the game with. ^^"
(also, I take that the level when the gate is glowing from the beginning marks the completion of sorts?)
I loved the graphics. Except the ceiling. And then it was more like I hated, but loved it. It creeped me out to look up and see the movement up there more than ANYTHING else in the game (Not that I played far). I blame the fact that I love the SCP project stuff so much.
The warehouse is pretty atmospheric, and I would have loved to hear some more ambient background sounds/music completing the experience.
As the levels are quite vast, as they are based on exploring, I felt that I sometimes did a little too much unnecessary walking. Maybe utilising the height of the rooms more (when designing the levels) would allow for faster traversal while still retaining the exploration aspect? Super cool idea, would love to see it fleshed out and made more accessible somehow. A multiplayer game within 48 hours is super impressive btw, cool beans!