JUKE by TagliatL

[raw]
made by TagliatL for LD36 (JAM)
Hi, welcome to JUKE, a little puzzle game about rotations and other nonsenses.

Use the arrows to move around.(if the character stops moving, move a little bit left or right to get on the middle on the path)

I hope you'll like it!

Feedback

kmitz
30. Aug 2016 · 10:55 UTC
Finally a game you can actually finish ! x)
I loved the camera moves mixed with the plateforms going up.
Good job with the level design.
Great simple game :)
(it just lacks music !)
VegaBuddhist
30. Aug 2016 · 12:40 UTC
yep, it has really cool level design)
nervous.composers
30. Aug 2016 · 13:43 UTC
Holy crap I loved this game, the puzzles, perspective, rotations and cool flower prints. I actually completed all the levels. One thing I would try and fix is the finicky movement sometimes, when trying to trigger platforms.
zedecks
30. Aug 2016 · 15:22 UTC
Really good game! good controls, interesting puzzle, the text was well placed with the camera angles.
Great concept for a puzzle.
Would suggest to add some music or sounds
WERT Studio
30. Aug 2016 · 15:45 UTC
vest underrated game ever ! Love the idea. love the art. love the puzzle design! thanks man i really enjoyed my time
Fisher007
30. Aug 2016 · 17:58 UTC
Wow :O Great concept! I really liked the puzzles, you managed to make a cool level design.
Coomzy
30. Aug 2016 · 18:41 UTC
Interesting idea, although I never really understood the controls (or how to control rather), I wanted to finish it. I don't know what it was, but something about the game made me feel a bit nauseous, I think it may have been the blue flower texture and they was it was shown on screen.
🎤 TagliatL
30. Aug 2016 · 20:37 UTC
Thanks you for the commments!
@Coomzy could it be motion sickness? Maybe it's triggered by the damping of the camera (which drastically augment the movements of the patterns). Thanks for the feedback, if I work on a version to reduce it could you test it and tell me if it's better?
Mantlair
30. Aug 2016 · 21:19 UTC
Nice game! Puzzles are simple and easy but I enjoyed the camera movement and orientations.
robochris
30. Aug 2016 · 22:12 UTC
Nice little short fun game. It was easy but i will say i did enjoy it.
Abrexas
01. Sep 2016 · 04:39 UTC
Super fun little game here. But I don't see much of a theme interpretation..
randomhuman
01. Sep 2016 · 10:31 UTC
Sweet little puzzle game! The only thing missing is music, that would really bump it up a notch. The level design was good, and introduced new mechanics well, but I might have liked to see more puzzles with paths on two or three different planes - that was sort of hinted at at the beginning but I don't think it really came into play later.

Good stuff overall!
henriquebach
01. Sep 2016 · 14:12 UTC
Man, brilliant game! you made incredible well placed puzzles with just the movement of a character, for me, the best game i played so far. but i'm afraid it doesn't have any interpretation with the theme.
🎤 TagliatL
01. Sep 2016 · 15:12 UTC
@randomhuman thanks, good job for seeing that I was planning to add mo complexe puzzles! Sadly I got some technical problems with the main concept of the game, that's why there is not much diversity in the level design.

@henriquebach thank you, I'm glad you liked it!
Actually at first I thought in the design that the things you move are ancient artifacts but saldy the visual aspect doesn't show that at all haha
Steven Miller
01. Sep 2016 · 16:25 UTC
Amazing game! The mechanics are innovative and the puzzles were very well-designed. The only thing I would've liked to see are more complicated puzzles, it's a shame technical issues got in the way. Definitely one of my favorites from this LD.
Coomzy
01. Sep 2016 · 17:44 UTC
@TagliatL I played the no motion sickness one, and it still made me feel a bit off, I think it's the blue flower texture but I can't be sure.
🎤 TagliatL
01. Sep 2016 · 18:46 UTC
@Coomzy thanks for your feedback, I'll see what I can do
CreatorOfWorlds
01. Sep 2016 · 22:35 UTC
Nice one! Enjoyable puzzle game - would like to see some platforms be a bit clearer. One part had a gap that didn't look like you could cross it, but you could.