Escape the Segfault by spartangeek
Instructions:
use left/right to move and space to jump. key UP activates the megajump.
Beware: if you fall from a big height you may die, press ESC to quit.
Gameplay: Platformer;
Version: Windows only.
This is the game created with some folks for our very first Ludum Dare Jam! Have fun.
use left/right to move and space to jump. key UP activates the megajump.
Beware: if you fall from a big height you may die, press ESC to quit.
Gameplay: Platformer;
Version: Windows only.
This is the game created with some folks for our very first Ludum Dare Jam! Have fun.
| Play it on Windows | https://www.dropbox.com/s/tld020499pm99p3/escape_the_segfault.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=35795 |
Ratings
| Coolness | 44% | 1633 |
| Overall(Jam) | 2.00 | 757 |
| Fun(Jam) | 2.12 | 713 |
| Graphics(Jam) | 2.36 | 688 |
| Humor(Jam) | 2.32 | 471 |
| Innovation(Jam) | 1.84 | 752 |
| Mood(Jam) | 2.29 | 683 |
| Theme(Jam) | 2.68 | 578 |
General movement felt good, although the way the knight snaps to a platform when he jumps through it is awkward. Instead he should pass through it while moving upwards, but not actually stand on it until he descends. You should be able to do this just by checking his y-velocity to determine how he is colliding with the platform. If it's positive and his previous position was above the platform, then land on its surface--otherwise pass through it.
Other than that, the game is pretty simple and probably too lengthy for its mechanics.
Good job for a first attempt! An innovative concept. Cubes falling so infrequently and there being gaps I couldn't traverse without a megajump meant that I spent a whole lot of time sitting around waiting, rather than playing. You might also want to tweak the controls, since having regular movement and megajump on one hand, with the regular jump on the other hand, doesn't make much sense. It would be easier to play if you swapped the two kinds of jump.
Thanks for the game!