{"author_link":"\/author\/gregoryweir\/","author_name":"Gregory Avery-Weir","author_uid":"1867","comments":[{"author_name":"vogon101","author_uid":"32543","time":"Apr 28, 2014 @ 7:26pm","epoch":1398712860,"text":"Virus?"},{"author_name":"Gregory Avery-Weir","author_uid":"1867","time":"Apr 28, 2014 @ 7:36pm","epoch":1398713460,"text":"Probably not a virus? Because this is a new, little-downloaded program, many virus scanners will mark it as suspicious. Are you seeing any evidence of infection, or is your virus scanner just warning you?"},{"author_name":"CDK","author_uid":"34196","time":"Apr 28, 2014 @ 7:39pm","epoch":1398713640,"text":"couldn't really see how it fit the theme - but it's a nice way of doing a jumping puzzle game.. but the point of the game was hard to follow.. :)\r<br\/>\r<br\/>But had a couple of minutes of fun ^^"},{"author_name":"morganbengtsson","author_uid":"29212","time":"Apr 28, 2014 @ 7:41pm","epoch":1398713760,"text":"Interesting and moody. Though the controls are a bit frustrating."},{"author_name":"fullmontis","author_uid":"21736","time":"Apr 28, 2014 @ 7:53pm","epoch":1398714480,"text":"This was very fun to play. I'm really enjoying it. There are a few bugs in the jumping mechanics but hey that's to be expected."},{"author_name":"dsoft20","author_uid":"8795","time":"Apr 29, 2014 @ 3:57pm","epoch":1398786720,"text":"Nice, with more polish it could be a great game.\r<br\/>The world needs more game with cats"},{"author_name":"baykush_figtree","author_uid":"32955","time":"Apr 29, 2014 @ 4:51pm","epoch":1398789960,"text":"I like the 3d walljumping mechanics and the terrain.\r<br\/>Sometimes reaching higher spots is quite frustrating, but it's a good entry nonetheless.\r<br\/>\r<br\/>Btw, how did you do this &quot;low poly&quot; terrain?"},{"author_name":"Gregory Avery-Weir","author_uid":"1867","time":"Apr 29, 2014 @ 6:19pm","epoch":1398795240,"text":"@baykush_figtree: The terrain started as a high-poly mesh in Blender. We shaped it with the Sculpt tools and then applied a Decimate modifier to drop its poly count. There's probably a better way to do it, but it worked and was fast. :)"},{"author_name":"DarkMeatGames","author_uid":"34345","time":"Apr 29, 2014 @ 8:30pm","epoch":1398803100,"text":"Really liked the idea of a parkour cat!! It was fun when it worked the way I wanted. I think with smoothed out controls, this would be a ton of fun!"},{"author_name":"BuKaneerz","author_uid":"31324","time":"Apr 29, 2014 @ 9:16pm","epoch":1398805860,"text":"Good mood, i like play a cat !\r<br\/>the controls are a bit difficult ..\r<br\/>Great work by the way !"},{"author_name":"blockbot","author_uid":"34717","time":"Apr 29, 2014 @ 9:36pm","epoch":1398807060,"text":"I got off the sand island and into the netherworld. Long live cat!"},{"author_name":"CMaster","author_uid":"10609","time":"Apr 29, 2014 @ 9:42pm","epoch":1398807420,"text":"That was really cool.\r<br\/>\r<br\/>Be made a lot neater if the mouse was locked to the game."},{"author_name":"Jo\u00e3o Kucera","author_uid":"29004","time":"Apr 29, 2014 @ 10:51pm","epoch":1398811560,"text":"Very fun to play! Congrats!"},{"author_name":"Gregory Avery-Weir","author_uid":"1867","time":"Apr 30, 2014 @ 1:45am","epoch":1398822000,"text":"@CMaster, I totally agree... that was the thing I was working on near the deadline. I'm clumsy enough with Unity that I couldn't get it working right."},{"author_name":"joe40001","author_uid":"22192","time":"May 5, 2014 @ 11:26am","epoch":1399288860,"text":"This game is broken in all the best ways. It could be called spider cat, or &quot;supero-funtime jumpcat no glitch&quot;. \r<br\/>\r<br\/>It did absolutely all it needed to do to be a weirdly compelling and yes fun fun game. I really enjoyed it even though some of my compliments might sound bad, I really enjoyed it. It's like a video game version of an awesome B-movie, where a lot of things are a bit off but it still comes together to be a lot of fun."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"May 6, 2014 @ 4:19pm","epoch":1399392840,"text":"Love the latching feature! Also neat how the basic move is &quot;prowling&quot; :D"},{"author_name":"noom","author_uid":"27369","time":"May 14, 2014 @ 3:30am","epoch":1400037900,"text":"I was a kitty, I was cute as hell. Great concept, loved the wall leaping and the idea behind unlocking new parts of the level."},{"author_name":"DraKlaW","author_uid":"36384","time":"May 16, 2014 @ 3:16am","epoch":1400209860,"text":"I can't play the web version (and i've not test the other)\r<br\/>I get stuck on the animated start screen. I can clic, press any key but nothing happend. I'm still in front of the begin button :(\r<br\/>\r<br\/>From text descriptino : Very cool concept. I will test windows version when i have more time."},{"author_name":"Blueberry Soft","author_uid":"36896","time":"May 18, 2014 @ 12:04pm","epoch":1400414340,"text":"I like this so much."}],"images":["ld29\/1867-d5aff938f124117aab9b2486f96db894.jpg","ld29\/1867-50d21e0240ca8b31220a5d76bde05adf.jpg","ld29\/1867-abdb9cb5bb77ddbfa68534e48e0e7de1.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/c2ke9l7c7u2wypb\/RatsUnderMySkin_FPG_LD29.zip","text":"Windows"},{"url":"http:\/\/rats.futureproofgames.com\/index.html","text":"Web"},{"url":"https:\/\/www.dropbox.com\/s\/x2xhbjljjbbzfki\/RatsUnderMySkin_Mac.app.zip","text":"Mac (Untested)"}],"metadata":{"g_key":"18214","g_author":"1867","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"18243","g_title":"Rats Under My Skin","g_status":"UCHK1","g_place":"543","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/1867-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/1867-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/1867-shot2.jpg-eq-900-500.jpg"],"text":"Created by Future Proof Games (Melissa Avery-Weir and Gregory Avery-Weir).\r\n\r\nThis game uses free assets from the Unity Asset Store (Decal System), freesound.com, and cgtextures.com\r\n\r\nIt was made using Unity, Blender, Audacity, GIMP, and Sublime Text.\r\n\r\nThe cat controls with WASD, shift, and spacebar. You can latch onto walls for a few seconds by jumping on them. When latched onto the wall, you'll be able to jump powerfully toward the reticle.\r\n\r\nCleanse patches of vermin to clear the infection. When you've cleansed enough patches, the level of the infection will drop. You can then go beneath the surface to find more vermin and progress.\r\n\r\nThere are three main regions: the desert, the tunnel, and the cathedral.","title":"Rats Under My Skin"}