It Came From Below! by TowelKing

[raw]
made by TowelKing for LD29 (COMPO)
They came without warning. Navigate a deadly sea with only your sonar to reveal the monsters below. Try to catch as many fish as you can before death finds its mark.

Goal: Catch as many fish as you can (highest score I've seen is 14)

Controls:
Up arrow-move forward
Left/Right arrow-rotate ship
1-sonar impulse
2-catch fish

Tools:
Unity3d
Photoshop

Ratings

Coolness 70% 3
Overall 3.22 508
Audio 1.68 993
Fun 3.06 517
Graphics 2.86 745
Humor 2.20 729
Innovation 3.70 157
Mood 2.94 599
Theme 4.16 13

Feedback

Shire
28. Apr 2014 · 03:38 UTC
This game was really stressful, but, extremely compelling.
9/10 would play again.
IAmSpencer
28. Apr 2014 · 07:38 UTC
This fits the theme extremely well. There's nothing spookier than heading in one direction, using the sonar, and then flipping biscuits trying to turn the other way to avoid the monster that's directly in front of you. Great job! :)
CustomPhase
28. Apr 2014 · 07:49 UTC
That was fun to play. But i wish there was more happening. And another minor complaint - i would rebind 1 and 2 keys to somethign else.
Karmalis
28. Apr 2014 · 08:11 UTC
Interesting. Didn't really have a problem with the keys. I've tried to catch fish for a few times, then couldn't understand my sudden deaths at first. And those would come so soon, it would almost startle me as it I would be caught unexpected (my problem was not checking the sonar enough).
Loved it. Really captures the theme and I had a lot of fun with it.
gikdew
28. Apr 2014 · 08:25 UTC
I love the concept, it a really fun game!
clearlyspam23
28. Apr 2014 · 08:26 UTC
Pretty fun game, would have liked a better animation when you lose. Good mood!
madhoe
28. Apr 2014 · 08:30 UTC
Great game with a cool concept. Well done! There's no problems with the 1 and 2 keys, but they ARE weird and unconventional, so maybe you can change them.
PaperBlurt
28. Apr 2014 · 08:34 UTC
Good mood.
The water is scary...

Great job.
theholychicken
28. Apr 2014 · 09:06 UTC
The fear of the unseen made the entire charm of this game. Wonderful take on the theme. Great work!
Romko Pidstryhach
28. Apr 2014 · 09:39 UTC
Really fun game.
lorniebear
28. Apr 2014 · 16:14 UTC
It was a bit scary
littleball
28. Apr 2014 · 23:11 UTC
It's quite hard, but I like the idea. Well done!
Galan
28. Apr 2014 · 23:13 UTC
REALLY like the use of the theme!
dook
28. Apr 2014 · 23:18 UTC
Hehe, you're right, this is a lot like my entry!

So I think you had a great idea, obviously, five stars for the theme ;) Seriously, though, it works pretty well. And it was pretty scary to hit the sonar and see monsters all around.
Joshua_Burr
30. Apr 2014 · 21:38 UTC
Nice idea for a game.
BoneDaddy
01. May 2014 · 01:44 UTC
Extremely difficult. I'm always getting killed very quickly.
Catman
02. May 2014 · 16:49 UTC
Interesting, it was quite tense!
matthias_zarzecki
04. May 2014 · 08:12 UTC
Lovely idea!

Button-placement on 1 and 2 is really unintuitive though.
Ragzouken
07. May 2014 · 15:00 UTC
would be interesting to have some ability to avoid monsters after running into them blind (though obv much difficult than smartly avoiding them) - still seemed pretty doable after working it out :)