Dwarves Manager, NES Game by Khopa
Hey guys !
This is my first NES game, and i made it for LD, that's something \o/
Langage&Libs : C language + 6502 Asm + Shiru's neslib
Tools Used : CA65 compiler, Tile Layer Pro, NES Screen Tool, NES Space Checker, Sublime Text 3
So what is Dwarves Manager 2 ?
As it's name suggest, there is indeed a Dwarves Manager 1. It's in fact my own game, freely available on the Play Store for Android. It's a game about managing a Dwarven mine, so when i saw the jam theme, and knowing that a couple week ago there was also a mini-ld themed as "Demake", i couldn't resist the envy to create a NES version of this game.
Of course, this NES version is really different from the original, and really less complex, but take place in the same universe.
HOW TO PLAY :
- Load the .nes ROM in your favorite NES emulator !
COMMANDS :
- Use the arrows key to move the selected dwarf
- Press A to dig gold (you can't do it when moving)
- Maintain B to run
- Press Select to switch through the available dwarves.
Instructions :
- Avoid the fireballs
- Get as much gold as you can
KNOWN ISSUES :
- Collision issues with dwarves and fireballs
- Glitching fireballs
- Currently no sound working
- Dirty code
You may load the .nes Rom on Nesbox if you are too lazy to download an emulator (http://nesbox.com/own)
This is my first NES game, and i made it for LD, that's something \o/
Langage&Libs : C language + 6502 Asm + Shiru's neslib
Tools Used : CA65 compiler, Tile Layer Pro, NES Screen Tool, NES Space Checker, Sublime Text 3
So what is Dwarves Manager 2 ?
As it's name suggest, there is indeed a Dwarves Manager 1. It's in fact my own game, freely available on the Play Store for Android. It's a game about managing a Dwarven mine, so when i saw the jam theme, and knowing that a couple week ago there was also a mini-ld themed as "Demake", i couldn't resist the envy to create a NES version of this game.
Of course, this NES version is really different from the original, and really less complex, but take place in the same universe.
HOW TO PLAY :
- Load the .nes ROM in your favorite NES emulator !
COMMANDS :
- Use the arrows key to move the selected dwarf
- Press A to dig gold (you can't do it when moving)
- Maintain B to run
- Press Select to switch through the available dwarves.
Instructions :
- Avoid the fireballs
- Get as much gold as you can
KNOWN ISSUES :
- Collision issues with dwarves and fireballs
- Glitching fireballs
- Currently no sound working
- Dirty code
You may load the .nes Rom on Nesbox if you are too lazy to download an emulator (http://nesbox.com/own)
| NES Rom (Mega) | https://mega.co.nz/#!8sUw2RIQ!sa-_D6YrJ1uDve_uNqMEJG_RKePyb6K5ddQn6hWG2g4 |
| Source (GitHub) | https://github.com/Khopa/DwarvesManagerNES |
| Nesbox | http://nesbox.com/own |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=20553 |
Ratings
| Coolness | 75% | 2 |
| Overall | 3.17 | 574 |
| Audio | 2.35 | 757 |
| Fun | 2.64 | 886 |
| Graphics | 3.11 | 600 |
| Humor | 2.48 | 515 |
| Innovation | 3.87 | 106 |
| Mood | 2.97 | 570 |
| Theme | 3.00 | 774 |
For anybody too lazy to look for an emulator.
Really fun game, man!
The game is not really explained In Game (I didn't read your description first) We don't really understand what is happening and the all game makes no sense... Firebals in a cave beneath the surface that goes through the wall?.
Not the worst game I played, but could be a lot better.
Yeah, the game is a mess and glitchy, but it was kind of a personnal challenge :)
The gameplay is original, but unwieldy and not fun. All three dwarfs are getting bombarded by a DoDonPachiesque amount of fireballs, but to move one you have first to cycle to him. When digging, the only feedback is the gold counter increasing. I distinctly remember NES having more colors than bronze, maroon and black: run on a NES emulator, but looks like a Gameboy game.
I started learning NES assembly last week, but found a C library and tutorial this week-end, that was much easier with C though i managed to have moving sprites with assembly. If you want to get into NES programming, you should check this website, there are cool resources, tools, and examples projects : http://shiru.untergrund.net/articles/programming_nes_games_in_c.htm
I remember someone did a Commodore 64 game two LD ago, and i don't think i'm the first to go for a NES Rom.
@GlowingSnails
Yep, it really lacks sounds for feedback, and i could have made some color palette switch as the game goes on. My mistake is that i used nearly the same palette for each dwarves sprites, and fireballs are using a color palette that is the same as the backgrounds tiles, in the end i have 3 unused palette and 5 palette that are pretty much the same. So yeah, it's almost a 4-color game.
I wonder how difficult is to make a NES game
I found some bugs but overall good job!
The gameplay is pretty basic and confusing, the fireballs kinda glitched a little (so sometimes I didn't know how and where to dodge) and the motivation to keep playing is real low, you should've invested some time in giving that gold some value.
But, well, I can't criticize too much, I ought to praise your initiative in coding at low-level and for NES in a 48-hour solo jam, that is pretty risky and is commendable that you made something this solid, amazing.
Also, I checked some screenshots of the original game on the play store, it looks pretty neat, it's a shame I don't have a smartphone to test it out.
Congratulations for participating.
Good work!
Regardless, it was fun to play with the NES again. (Or an emulator, rather.)
And as someone noticed I expected something to pop-up to dig. At first I was convinced that those 2 other dwarfs ARE some sort of gold chest, lol.
And for comments, I wonder if someone ever said "Too bad it's a web game I don't have web browser :(" it's weird to see statements like that, when we have at leat 25 nes emus (wiki list + nesbox) these days. Heck there also nes emulators for smartphones!