Fish Goes Fishing by pvwradtke
You're a very hungry fish, who has to eat a lot to stay alive. Eat other fish to survive, and avoid the dangerous Red Fish species, your only predator.
Hints:
- My energy goes away too fast? How can I slow down energy use?
- Is there something that can scare that pesky red fish out there?
My 3rd Ludum Dare compo entry, written in C++ with SFML on Linux :).
Controls:
Move Fish keyboard arrows, WASD and joystick.
Start: press space or any joystick button:
To quit or cut screens: pres ESC
Running the game:
- Windows: unzip the file and run FishGoesFishing.exe
- Linux: compile from source, requires SFML 2.x.
- Mac OS X: compile from source, requires SFML 2.x. Sorry guys, I have no Mac, but if someone is generous to build the file and send me the binary I'll glady add it to the page.
NOTE: the game screen says 2013, sorry about that, it's a "copy&paste exception. I sed the same base code for Minimum Friction, from Ludum Dare 27, and forgot to change it :(.
Hints:
- My energy goes away too fast? How can I slow down energy use?
- Is there something that can scare that pesky red fish out there?
My 3rd Ludum Dare compo entry, written in C++ with SFML on Linux :).
Controls:
Move Fish keyboard arrows, WASD and joystick.
Start: press space or any joystick button:
To quit or cut screens: pres ESC
Running the game:
- Windows: unzip the file and run FishGoesFishing.exe
- Linux: compile from source, requires SFML 2.x.
- Mac OS X: compile from source, requires SFML 2.x. Sorry guys, I have no Mac, but if someone is generous to build the file and send me the binary I'll glady add it to the page.
NOTE: the game screen says 2013, sorry about that, it's a "copy&paste exception. I sed the same base code for Minimum Friction, from Ludum Dare 27, and forgot to change it :(.
Ratings
| Coolness | 73% | 3 |
| Overall | 3.10 | 640 |
| Audio | 3.11 | 339 |
| Fun | 2.76 | 780 |
| Graphics | 2.97 | 676 |
| Humor | 2.31 | 646 |
| Innovation | 2.11 | 1168 |
| Mood | 2.79 | 736 |
| Theme | 3.26 | 559 |
zsh: no such file or directory: ./configure
g++ -std=c++11 -fpermissive -c main.cpp
In file included from main.cpp:11:
./Game.hpp:12:10: fatal error: 'SFML/Audio.hpp' file not found
#include <SFML/Audio.hpp>
^
1 error generated.
make: *** [main.o] Error 1
But if it's any consolation, I took your advice and made windows and linux binaries of my game as you suggested.
I'll probably end up playing the binary in windows tomorrow as a matter of convenience - there are SO MANY GAMES TO RATE and it's just easier to play the binaries on win.
Good job!
Also high-five for using a real programming language!