Prairieo by Tater_hater

[raw]
made by Tater_hater for LD29 (COMPO)
Dive into the underground world of Prairieo as he chases a goblin that stole the princess! However be careful, women aren't always what they seem...
Follow me @Tater_Hater2
and special thanks to @Shocknights for html5 version
(note: web version may be slow on some browsers)
Also thanks to my friends for their music.
And dedicated to my wonderful Girlfriend (who is the opposite of the princess) for giving me this awesome idea
Controls:
Arrow Keys-movement
F-full screen
Space-replay game


PS: I DON'T HATE WOMEN. I'm not sexist, the game's concept is just a foil of most princess rescue games. Also the game's idea was my girlfriend's. So stop the hatin'
Thanks

Ratings

Coolness 45% 1547
Overall 2.08 1247
Audio 2.48 704
Fun 2.12 1174
Graphics 1.92 1208
Humor 2.77 348
Innovation 1.88 1229
Mood 2.19 1133
Theme 2.24 1144

Feedback

BallpointPress
28. Apr 2014 · 02:40 UTC
Fun!
Mincemeat
28. Apr 2014 · 02:40 UTC
So much framing, and it almost crashed my web player, but for some reason that was hilarious haha.
archaeometrician
28. Apr 2014 · 02:40 UTC
Nice plateformer, unfortunately it's a little bit laggy for my pc.
Suese
28. Apr 2014 · 03:37 UTC
It doesn't run very nicely and the action and graphics need a lot of work.
awanegenebayo
28. Apr 2014 · 03:38 UTC
So laggy...
IAmSpencer
28. Apr 2014 · 05:06 UTC
well done, I still had fun with this and was determined to get to the princess lol, good job! :)
matthias_zarzecki
28. Apr 2014 · 07:44 UTC
Props for putting it on steam!
pansapiens
28. Apr 2014 · 10:00 UTC
The lag in the HTML5 version is a bit of a killer, but despite this I had fun trying to catch that goblin. This really hits close to home as I've had to replace several princesses in the last month due to goblin (and occasional hobgoblin) snatch-n-grabs.
ThingoStudios
01. May 2014 · 00:00 UTC
I was really surprised by the game's ending. I thought the twist was that the PRINCESS was going to be doing the kidnapping, but instead it turned out that the princess was a total bitch. This is really deep stuff. It takes a lot of courage to make a game that tells the world, "Women are stupid and like going to the mall." It's a nuanced understanding of gender dynamics in the twenty-first century deserving of a brilliant art game like the one on display here. Bravo.
pancakecity
01. May 2014 · 15:52 UTC
"ugh you're so weird! I want food, gimme food"

So is the twist supposed to be that she has a digestive system and thinks it's weird that there's a sentient prairie dog running around on two legs? Props to your gf though, maybe she should have made this game.
🎤 Tater_hater
03. May 2014 · 02:24 UTC
@pancakecity Take a joke, its a FOIL of most princess rescue stories, don't need to go all feminist on me.
PaperBlurt
04. May 2014 · 18:05 UTC
Is it possible to catch the bad guy?
Man I've been trying.

Also a bit laggy...
vilya
08. May 2014 · 17:34 UTC
I think using the space bar to restart the game is a bit confusing - I restarted the game a few times accidentally before I figured it out. I didn't manage to catch the goblin so I never saw the ending that other posts have been mentioning.

It feels a bit incomplete due to not having a title screen or any of those niceties, but I think the idea & the gameplay is sound.
SimianLogic
13. May 2014 · 13:25 UTC
Jump was super tall compared to everything else going on. Collision felt rough. Pretty simple, but good job for finishing.