De Profundis by nicolashognon

[raw]
made by nicolashognon for LD29 (JAM)
De Profundis - by Fennec Project

Dive aboard a yellow submarine and explore the creepy underworld that lies beneath the surface. But beware not to ruffle the antique creatures living down there... Use the arrow keys to avoid troubled waters and the space bar to repel the monsters but look out! It doesn't work on ancient monsters hidden in the ocean's guts.

- Benjamin Levi (Code)
- Nicolas Hognon (Code) (nicolas.hognon.com)
- Made (GFX) (m4de.com)
- Iloe (GFX) (iloe.pro)

Made with Unity.

Teaser video : https://www.youtube.com/watch?v=4BEdYlu0mpY.

Ratings

Coolness 66% 3
Overall(Jam) 3.18 387
Audio(Jam) 3.72 102
Fun(Jam) 2.46 610
Graphics(Jam) 4.47 32
Humor(Jam) 2.22 508
Innovation(Jam) 2.44 627
Mood(Jam) 3.70 114
Theme(Jam) 3.71 102

Feedback

Naouak
28. Apr 2014 路 20:11 UTC
I am still impressed by the graphics and the sound of your game. :)
馃帳 nicolashognon
28. Apr 2014 路 20:53 UTC
thanks
cochu
28. Apr 2014 路 22:45 UTC
Very nice mood & wonderful graphics, well done !
tarraschk
28. Apr 2014 路 23:27 UTC
You truly created an atmosphere, with both sounds and graphics.
A very impressive Ludum Dare entry.
metalchouchen
29. Apr 2014 路 00:20 UTC
Yes wonderful graphics!
Detocroix
29. Apr 2014 路 12:38 UTC
Visually pleasing with nice mood. Direct link to web-player would be nicer than small link hunting on website :)
TheGameFather
29. Apr 2014 路 12:41 UTC
The art is awesome! nice game play also, but sometimes I dont know how i died..
MrShortee
29. Apr 2014 路 13:07 UTC
Beautiful.
javifugitivo
29. Apr 2014 路 13:57 UTC
I love the intro of the game and its graphics. The control is difficult to dominate and the game is really hard, but it doesn't have to be bad, does it? Awesome job!
Potartz
29. Apr 2014 路 17:10 UTC
The game looks and sounds very nice. It plays alright, but I found the sub a little difficult to control.
lightsoda
29. Apr 2014 路 17:27 UTC
Graphics are top notch, and so are the sound effects, fits really well.

Quite a few times I wasn't sure why I blew up.

Also, that intro looked really professional!

Well done!
馃帳 nicolashognon
29. Apr 2014 路 17:30 UTC
yes .... too inertia ... I know: (
馃帳 nicolashognon
29. Apr 2014 路 17:31 UTC
yes we are missing time to add more feedback, especially when you are to closed "big monster" and you while (certainly) die.
Zerkruemler
29. Apr 2014 路 18:39 UTC
Very nice Sound and Graphics. The gameplay is however hard to understand. Some better feedback why energy is lost would be nice.
馃帳 nicolashognon
29. Apr 2014 路 19:16 UTC
thanks for the feedback. yes we know the game miss some visual feedbacks.
TheGreenTie
29. Apr 2014 路 19:57 UTC
I don't feel like the controls responded too well for me, but God, I loved the art on this game, and I see you used some interesting programmer art too! Good job guys!
vexille
29. Apr 2014 路 23:52 UTC
Gorgeous graphics and excellent sound design! It's hard to understand the yellow bar, though. It depletes when you use the sonar, when you get hit but also depletes over time, so that was kinda weird.

Also I think I noticed a small but that the sonar doesn't push the monsters away, rather it just makes them change direction. So if you accidently hit one that was moving away from you, it will move towards you.
馃帳 nicolashognon
30. Apr 2014 路 06:16 UTC
yes you are right for the sonar :(
Mase
30. Apr 2014 路 17:12 UTC
Lovely background art. Gameplay feels kind of odd... I didn't understand why the bar dropped so quickly sometimes, or what the bubbles were for. Also... maybe there's not enough interaction between the background and the submarine... it feels kind of disconnected. I wish the cool ancient monsters were more visible somehow; maybe they could be highlighted more clearly when the player is destroyed.

I won after a few tries. It's a little fast paced for something with such nice visuals.
MrShoestore
01. May 2014 路 01:27 UTC
great looking game. the submarine kinda reminded me of the mighty boosh for some reason. might just be it's animation. i like it!
Jeffalisk
02. May 2014 路 06:04 UTC
Really nice graphics. Took a while to figure out I was meant to be collecting the yellow dots, though - mechanics weren't as clear as they could have been.

Very impressive entry overall.
byExclusive
02. May 2014 路 07:06 UTC
Nice game!!!!
loxo
02. May 2014 路 18:52 UTC
Your awesome graphics and audio creates a great atmosphere. The game is really fun to play and feels very polished. Sadly it's so short. I had to play it again after reaching the bottom of the sea. Would like to see more levels, maybe randomly generated. Definitely the best game I played so far.
馃帳 nicolashognon
02. May 2014 路 20:20 UTC
thank you loxo ... we'll try to work on a more complet/polished version soon.
SimianLogic
11. May 2014 路 04:00 UTC
Very impressive sound and graphics, but I found the gameplay pretty confusing. Death seemed pretty random--I guess the guys in the background kill you? Would be good to have some sort of hit feedback.
csanyk
14. May 2014 路 20:52 UTC
The die in 3 seconds no matter what you do game. Lol.

Good ping sound! Very authentic!
jerombd
27. May 2014 路 15:25 UTC
Really amazing graphics: the background art, the creatures (and Cthulhu-like monsters)... but the game is too short & the gameplay is not so great (lack of feedback especially).