Beneath the Surface by Blueberry Soft

[raw]
made by Blueberry Soft for LD29 (JAM)

Ratings

Coolness 83% 2
Overall(Jam) 2.22 741
Audio(Jam) 2.69 506
Fun(Jam) 1.73 761
Graphics(Jam) 2.52 661
Humor(Jam) 1.82 616
Innovation(Jam) 2.14 712
Mood(Jam) 2.88 471
Theme(Jam) 2.18 708

Feedback

ehtd
28. Apr 2014 · 04:04 UTC
Interesting navigation
Hempuli
28. Apr 2014 · 04:07 UTC
I liked the atmosphere, but there didn't seem to that much to do.
lief
28. Apr 2014 · 04:14 UTC
I liked the feeling of being a wolf or animal here, the running and jumping felt powerful.

I glimpsed a lower level through a glitched hole, but couldn't find out to get down to it.

I may not have played this long enough to find out what I am supposed to be doing, and the game doesn't explain much.
malmazuke
28. Apr 2014 · 05:47 UTC
Nice mood, though not much going on in the form of gameplay
gikdew
28. Apr 2014 · 07:07 UTC
Nice game!
TomBoogaart
28. Apr 2014 · 07:25 UTC
sounds were good as, i stopped pretty quick due to the lack of content
Shire
28. Apr 2014 · 09:53 UTC
Gameplay is a little weak but the landscape is cool.
gabbsson
28. Apr 2014 · 10:05 UTC
As others have pointed out the sound was cool and eerie. Couldnt quite figure out what to do, but it felt like the start of something cool.
Jack
28. Apr 2014 · 10:22 UTC
I love the sound design and general mood but I just wish there was more substance - I found the underground blue bit (by walking off the edge, not sure if that's intended) and thought it might have been a bit of a thinking-outside-the-box exploration game, but nothing else happened from then. Enticing but ultimately disappointing.
kbm
28. Apr 2014 · 10:22 UTC
Loved it - great feeling and glitchyness to it! <3
Split82
28. Apr 2014 · 10:22 UTC
I'm not sure if there is any goal. Nice terrain though :)
Sam Oates Games
28. Apr 2014 · 10:23 UTC
Like others, I wasn't sure what to do (if there was anything I should be doing?). Some instructions with what you should be doing or a description of the game would be helpful.
Spotline
28. Apr 2014 · 15:07 UTC
Not sure if there's a goal but being this roaming monster feels good :D
d_0o_d
28. Apr 2014 · 16:36 UTC
Interesting, but I didn't know what to do. Also I just tried the linux version and it works.
Techblogogy
28. Apr 2014 · 16:52 UTC
Pretty Cool
zanenga
29. Apr 2014 · 07:12 UTC
I liked the audio and atmosphere of the game. However, I had no idea what to do. Perhaps a mission briefing or some kind of radar could help?
wdebowicz
29. Apr 2014 · 11:26 UTC
I like the view perspective.
Aomeas
01. May 2014 · 09:22 UTC
The sounds are cool and so are the graphics, but what am I supposed to do ?
moonmagic
01. May 2014 · 19:54 UTC
I stomped around and climbed mountains and waved my mouth at the surface. I looked for food but there was none. I settled back into my dreamless sleep and exhaled exhaled exhaaaaled.
Nezzhil
03. May 2014 · 16:45 UTC
I wish was an history or an objective to keep me playing in that atmosphere more time.
borrismoose
03. May 2014 · 16:47 UTC
Does a good job of conveying mood but needs objectives or something else going on.
pichifino
18. May 2014 · 11:03 UTC
Nice!
tastyoishi
18. May 2014 · 12:18 UTC
Pretty atmospheric :) the eyes were kinda weird, but the jaw was cool to see
frogcheese
18. May 2014 · 14:15 UTC
With headphones on the sound did help create an atmosphere, but it wasn't clear what the purpose of the game was or its connection to the theme. I did manage to fall through the ground at one point and ended up in a ditch beneath a part of the level, so I guess there's that.