Hair Spirit Adventure by messthem team
LATEST UPDATE: Did some enemy tuning, now they attack like they should. Adjusted colliders, so you won't die if you don't actually touch them. Btw - if you jump on them from above - they die :)
* Fixed character stuck bug! Shouldn't occur anymore :) Some load errors still shows up sometimes, now will work to fix that :)
* managed to make game almost 3x "lighter"... should fix most of load errors... :) I have few ideas how to optimize it even more, so there will be some more updates regarding that soon :)
* added "back to menu" button in game over screen
* tuned character controls
trying to fix boss dialogue... while it doesn't work - avoid him and when your buddy freeze him, click on it to do damage.... repeat 4 times :)
* Fixed character stuck bug! Shouldn't occur anymore :) Some load errors still shows up sometimes, now will work to fix that :)
* managed to make game almost 3x "lighter"... should fix most of load errors... :) I have few ideas how to optimize it even more, so there will be some more updates regarding that soon :)
* added "back to menu" button in game over screen
* tuned character controls
trying to fix boss dialogue... while it doesn't work - avoid him and when your buddy freeze him, click on it to do damage.... repeat 4 times :)
| Web | http://amber-storm.com/ludumdare29/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=33968 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.86 | 566 |
| Audio(Jam) | 2.01 | 620 |
| Fun(Jam) | 2.61 | 564 |
| Graphics(Jam) | 3.84 | 196 |
| Humor(Jam) | 2.42 | 428 |
| Innovation(Jam) | 2.30 | 668 |
| Mood(Jam) | 2.70 | 572 |
| Theme(Jam) | 2.07 | 718 |
Didn't load for me either :'( You should include source
Guess I'm gonna wait for an update before rating.
Screenshot looks really good, I can say lot of time spent on graphics ;). Too long loading time also
Also the lack of audio is a shame.
At times it feels like the camera might be a bit too zoomed-in (last jump before the boss was pretty much a leap of faith), but overall it was fairly intuitive.
Liked the super attack system. Useful, but not overpowered.
Visuals are excellent. With a decent soundtrack, it would make for a great atmosphere. Great idea pushing the "fuzzy" style of the character design to the flora; makes the world feel organic.
Good work!
If you shrink the collision on the enemies a bit you'd have a way more fun game. Also I didn't hear any audio which was upsetting because I had high hopes for the audio :(
If everyone is a producer... is anyone a producer?
The control is very difficult to master.
Nice graphics, but i don't see the connection to the theme. Music and sounds are definetly missing...
I reached the boss and died hehe :p