Wormy's Adventure by conno1234

[raw]
made by conno1234 for LD29 (COMPO)
Unfortunately did not make it to levels 4 - 8. Ran out of time.

Ratings

Coolness 66% 3
Overall 2.91 825
Audio 2.79 548
Fun 3.12 459
Graphics 2.91 718
Humor 3.45 108
Innovation 2.74 783
Mood 2.83 707
Theme 3.12 688

Feedback

Mr_Squale
28. Apr 2014 · 05:20 UTC
Wormy's Adventure appears to be more than just a flash game programmed in 48 hours, it is a metaphor for the hardships we face in our every day lives. Human innocence, represented by wormy, must make its way through the universe surrounding it. We see parallels between Wormy's world, and the world of human innocence. Firstly, is Wormy's lack of resilience. He is extremely fragile, at risk of death constantly. Although, this game also represents the ideals of happiness being a key element in one's life, with Wormy's main goal being to return home, where he is at his happiest. Overall, as a philosophical point, this is marvelous, but as a game? it's shit m8
ceosol
30. Apr 2014 · 03:33 UTC
I completely disagree with the previous comment. This game is very well executed. The underground tunnel are a pretty neat touch. For me, the seed spitting was not very responsive. I had to spam click to get it going. So I could not get past the bird. Otherwise, I like the pixel worm and the sound effects. Good job.
eugman
01. May 2014 · 00:36 UTC
I thought it was very cute. That bird is a pain.
GlowingSnail
01. May 2014 · 01:10 UTC
This game is charming. It's shame it has so few votes. Through the simple graphic, we can tell this game was handcrafted by a caring and loving creator. The worm little happy face, especially with party hat ON, broke my heart.

The gameplay, despite its old familiar outlook, is actually well thought and well executed. Apples, seeds, spitting, it all fits. The transition between above ground control and underground is so flawlessly natural it took me an active effort to notice it.

The only minor things I would improve is giving the worm some health, because dying happens very quickly. Having to find all the object before unlocking next level also makes the game a bit too hard. I noticed a small bug near the end of level 1, where jumping out of the bird platform made me break through the bottom border of the screen.

Don't sweat over the lack of levels, there is way more content, and way more soul, here, that in the 500 votes entry above you in alphabetical order.
ryangatts
01. May 2014 · 01:14 UTC
I like the tunnel idea and how the controls change when you go in one. It would be nice if there was a visiual cue for when you succesfully hit a creature.
blockbot
01. May 2014 · 13:33 UTC
The graphics are charming, and this managed to take me back to early Mega Man in feel sometimes.
DanEEStar
01. May 2014 · 13:36 UTC
I like the game. But its too hard. Then finally when I arrived at my apply worm house at the end of level 1 it just says that I have to collect all the items before getting the medal which I needed to advance to level2. So cruel!

I finally managed to get to level 2. But not further.

Still a fun game
🎤 conno1234
01. May 2014 · 13:39 UTC
Sorry for making the game so hard. I found myself beating the game too easily so I made it harder, but I guess the game is easy when you've played it for 48 hours. lol

Thanks for all the comments and ratings, everyone! I will strive to do even better next LD!
Brodenino
01. May 2014 · 13:39 UTC
The music was pretty sweet, even though it is a pretty short loop. The bird was a real pain though. Perhaps some extra lives, or a checkpoint there would kill some of the frustration :)
Boodog
01. May 2014 · 14:12 UTC
Good job!
SoupWithBits
01. May 2014 · 14:36 UTC
Yee hoo! I enjoyed it!
WhiteWolf93
01. May 2014 · 14:45 UTC
Nice character lol, had fun when i saw in the options "hat" XD! Quite interesting, audio is great too. And the worm sounds are funny!
Delca
01. May 2014 · 15:54 UTC
A excellent game! Although it got pretty hard sometimes (that homing-missile snake >_<'), it was enjoyable nontheless.
The only thing I regret is finding about the PARTY HAT only after finishing the game.
Good work!
GreatBigJerk
01. May 2014 · 20:36 UTC
Couldn't run on OSX.
pvwradtke
04. May 2014 · 16:36 UTC
Great idea, making the worm going underground. That adds a new dimension (literally) to the game.
Muciojad
07. May 2014 · 18:21 UTC
@Mr_Squale is just hater, don't worry about what he said, this gut doesn't know the true art. My friend, your game made my evening, I LOVE IT. Probably you're crazy like me and you aren't afraid to make game about earthworm, for this you have my crazy-high rate :D
Technically: graphic cries out to heaven for vengeance, but it amazing go with gameplay. Mechanic is really cool, I wanted to be earthworm in my dreams all life. And this crazy humor... Good job, my crazy friend!
waveformmodulations
08. May 2014 · 02:52 UTC
?
🎤 conno1234
09. May 2014 · 04:18 UTC
@waveformmodulations, I don't really understand what your question mark really means.