Forgotten Sea by Incredible Ape
It's not finished, but it has a nice vibe. Try playing in cinematic mode and checking out the atmosphere.
Levels are procedurally generated, and they are endless.
Josh Schonstal / Ian Brock / Guerin McMurry
Controls:
WSAD - Move
Space - Dash
Mouse - Aim/Shoot
0 - Mute
+/- - Volume
Levels are procedurally generated, and they are endless.
Josh Schonstal / Ian Brock / Guerin McMurry
Controls:
WSAD - Move
Space - Dash
Mouse - Aim/Shoot
0 - Mute
+/- - Volume
Ratings
| Coolness | 49% | 1314 |
| Overall(Jam) | 3.36 | 273 |
| Audio(Jam) | 4.00 | 40 |
| Fun(Jam) | 2.75 | 505 |
| Graphics(Jam) | 4.53 | 28 |
| Humor(Jam) | 2.33 | 464 |
| Innovation(Jam) | 2.46 | 615 |
| Mood(Jam) | 3.88 | 69 |
| Theme(Jam) | 2.63 | 605 |
Would have liked to have seen a bit more progression in the mechanics, but otherwise it's perfect.
It'll be great if you'll take a look at those proposals:
1) Player is moving little bit slow.
2) I missed progress information somewhere.
I'll follow.
Also not sure how this fits the theme, but it's still cool.
Sometimes, games are better when they involve simplistic goals and are just about the experience and atmosphere, this one nails perfectly that, one of my favourites right here!