Project Nether by TheOZone
For decades people have launched people into space without knowing what's really beneath the surface. Now a group of scientist have put together a revolutionary rocket with a drill strapped to it and pointed it down. Now it is your job to control it, grab the minerals, don't run out of fuel and get to the depths of our planet. Good luck!
Controls:
left arrow: rocket left
right Arrow: rocket right
space: rocket launch, afterburner, retry
This is far from a finished game and it was really not what I was planning to make, but the time got me. So it will probably be really buggy and glitchy. If you encounter one of them just post it in the comments and I will try to fix it as fast as possible.
EDIT:
If you click in the screen your keys will stop working. I have not yet found a solution to this problem so just restart when you encounter it.
Controls:
left arrow: rocket left
right Arrow: rocket right
space: rocket launch, afterburner, retry
This is far from a finished game and it was really not what I was planning to make, but the time got me. So it will probably be really buggy and glitchy. If you encounter one of them just post it in the comments and I will try to fix it as fast as possible.
EDIT:
If you click in the screen your keys will stop working. I have not yet found a solution to this problem so just restart when you encounter it.
Ratings
| Coolness | 45% | 1547 |
| Overall | 2.74 | 971 |
| Fun | 2.74 | 807 |
| Graphics | 3.35 | 428 |
| Innovation | 2.61 | 896 |
| Mood | 2.87 | 681 |
| Theme | 3.43 | 408 |
Windows 8.1
Java 1.7.0_40
I like the 'refuel' as you dig part. The lava patches came up quickly.
The score did not make much sense if you just burrow back and forth near the surface, you gain a ton of fuel and lots of points.
Linux - Ubuntu 13 - open jdk 7
Also, the input ignored bug occured to me the first time I ran it, seems to do with unfocusing the window, it ignores input after that.
Some thoughts:
- Score should grow only when you go deeper underground.
- Short tutorial would be great. At first I didn't know what should I hit to regain fuel.
- More tiles! Ex. water that slows down ;)
And although I don't like this kind of games, I think your idea have potential as mobile.
Fun little game. You seem to have given some thought to the general progression, a consideration not usually given to LD entries. You start out with a lot of fuel lying around so you can really get into things quickly, then eventually lava starts to appear in small amounts, eventually ramping up.
Good job