{"author_link":"\/author\/maxhaesslein\/","author_name":"maxhaesslein","author_uid":"31812","comments":[{"author_name":"manabreak","author_uid":"11177","time":"Apr 28, 2014 @ 9:59am","epoch":1398678840,"text":"Nicely done, I like the &quot;duality&quot; of this game and the interpretation of the theme. The audio was REALLY loud, though!"},{"author_name":"jorgemoag","author_uid":"24365","time":"Apr 28, 2014 @ 10:07am","epoch":1398679320,"text":"I really like it! The idea is great"},{"author_name":"lief","author_uid":"1832","time":"Apr 28, 2014 @ 10:11am","epoch":1398679560,"text":"Nice concept, would have worked for two worlds or reflection etc themes also... \r<br\/>I think the shmup controls needed a lot more polish, it seemed a bit too difficult, maybe there was too much inertia."},{"author_name":"pht59x","author_uid":"36239","time":"Apr 28, 2014 @ 10:24am","epoch":1398680340,"text":"The dual world aspect is really good. Nice little JavaScript game, well executed. Perhaps a little too much inertia on the vessel."},{"author_name":"BigRat","author_uid":"34234","time":"Apr 28, 2014 @ 10:29am","epoch":1398680640,"text":"It's hard to play you must train you hand to play this game.But the gameplay is done very well"},{"author_name":"hexagore","author_uid":"34027","time":"Apr 28, 2014 @ 2:29pm","epoch":1398695040,"text":"Oh wow, really like this concept. Nicely done :) Bonus points for Javascript :)"},{"author_name":"DragonXVI","author_uid":"35553","time":"Apr 28, 2014 @ 4:42pm","epoch":1398703020,"text":"147 seconds and 1343 points! Interesting dual-gameplay idea :D"},{"author_name":"ccglp","author_uid":"34494","time":"Apr 28, 2014 @ 4:56pm","epoch":1398703860,"text":"Good for the asymetric gameplay, hope you will not receive any wii u joke xD"},{"author_name":"guardiancs","author_uid":"21404","time":"Apr 28, 2014 @ 4:58pm","epoch":1398703980,"text":"I really like the concept of the game but I don't understand why the ship must be damaged when we too far up or down :("},{"author_name":"97PercentAwesome","author_uid":"21981","time":"Apr 28, 2014 @ 5:30pm","epoch":1398705900,"text":"Fun and could really be expanded upon"},{"author_name":"zedutchgandalf","author_uid":"18216","time":"Apr 28, 2014 @ 7:33pm","epoch":1398713280,"text":"I love that you also went with the &quot;You control more than one&quot; theme. And the fact that the top guy has to collect bullets for the ship! That's a really cool mechanic!"},{"author_name":"VictorDoval","author_uid":"37171","time":"Apr 28, 2014 @ 7:40pm","epoch":1398713700,"text":"Great job, very addictive and clean!"},{"author_name":"blockbot","author_uid":"34717","time":"Apr 28, 2014 @ 9:08pm","epoch":1398718980,"text":"Interesting concept, it was engaging managing both levels."},{"author_name":"tschery","author_uid":"36719","time":"Apr 28, 2014 @ 10:45pm","epoch":1398724800,"text":"that metaphor is genius! Im in love with the core idea, but I didnt enjoy the gameplay that much (not that much into bullethell). Feels polished and rouded up! =)"},{"author_name":"Skywilly","author_uid":"4255","time":"Apr 29, 2014 @ 11:34am","epoch":1398770940,"text":"Excellent duality of the gameplay. I love this idea &amp; i guess it will be fantastic on a &quot;big&quot; game ;) Keep the good work !"},{"author_name":"DMinsky","author_uid":"18941","time":"Apr 30, 2014 @ 9:50am","epoch":1398851100,"text":"Cool idea!"},{"author_name":"Jools64","author_uid":"17060","time":"May 1, 2014 @ 7:40pm","epoch":1398972900,"text":"Very cool idea with this one. It was really fun balancing the two different game-play styles and nice how they impacted each other. The only issues I ran into was on my first play I didn't get any sound and it also crashed at one point and froze my browser when I hit a wall. Everything was flawless on the second playthrough though. \r<br\/>\r<br\/>Great work!"},{"author_name":"mogwai","author_uid":"33818","time":"May 2, 2014 @ 3:02pm","epoch":1399042620,"text":"Fun and innovative mechanics. Good job."},{"author_name":"GagaPete","author_uid":"16147","time":"May 2, 2014 @ 9:11pm","epoch":1399064760,"text":"Combining these two games creates an pretty nice game game mechanic. 151 seconds and 941 points."},{"author_name":"loxo","author_uid":"23206","time":"May 12, 2014 @ 2:02pm","epoch":1399903020,"text":"Interesting concept. Separatedly the parts of your game are simple, but it's challenging to concentrate on both combined. Some more variation would be nice."}],"images":["ld29\/31812-f3cc2194b051406a8937cf32d42a2849.jpg","ld29\/31812-608eacf96169d780e3aafad62dc101ac.jpg","ld29\/31812-bc9014f50a7e054371c7ec8effa72815.jpg","ld29\/31812-3872e2d9d45e46859f5207b0ccb9016a.jpg"],"links":[{"url":"http:\/\/s.maxhaesslein.de\/ld29\/","text":"Web"},{"url":"http:\/\/files.maxhaesslein.de\/some-people_source.zip","text":"Source (HTML, JS \/ ZIP)"},{"url":"https:\/\/vimeo.com\/93032160","text":"Timelapse Day 1"},{"url":"https:\/\/vimeo.com\/93091142","text":"Timelapse Day 2"}],"metadata":{"g_key":"18504","g_author":"31812","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"18533","g_title":"Some People","g_status":"UCHK1","g_place":"425","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/31812-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/31812-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/31812-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/31812-shot3.png-eq-900-500.jpg"],"text":"\"You know like some people look happy but beneath their surface the are figthing, unseen by the outer observer?\r\nThis is a story about one of them.\"\r\n\r\n\r\nYou play two characters at the same time -- the happy one, on the surface, whos job it is to collect items and receive health or ammo and the angry one, beneath the surface who kills enemies and collects points.\r\n\r\n\r\nWritten from scratch in pure JavaScript. Graphics and animations made with Photoshop, Pixen & Pickle. Sounds made with cfxr.\r\n\r\n\r\nup, down, left & right for movement\r\nspace for jumping & shooting\r\n\r\n\r\nsorry for the loud sound, didn't realize this while making the game.","title":"Some People"}