Hellhole by bzizizi

[raw]
made by bzizizi for LD29 (COMPO)
A hole has opened in front of your castle.

Ratings

Coolness 61% 3
Overall 3.33 398
Audio 2.50 694
Fun 3.45 230
Graphics 3.15 572
Humor 2.95 266
Innovation 2.79 757
Mood 3.07 474
Theme 3.33 497

Feedback

DustyStylus
28. Apr 2014 · 08:04 UTC
Really nice idea here. Took me a while to realise range bonus also affects sword fighting. Nice variety of baddies.
indigofiz
28. Apr 2014 · 08:15 UTC
Health still reduced to less than zero, you might want to fix that :D. Other than that, its quite neat, gj!
Shire
28. Apr 2014 · 10:15 UTC
Pretty cool game, I feel hopeless sometimes when a huge mob of enemies comes at me, I wish I could dodge around more.
attractivenerd
28. Apr 2014 · 10:16 UTC
Good idea, unfortunately the controls have a huge lag in Safari..
Kimba
28. Apr 2014 · 10:17 UTC
I need jump HIGHERRR!!
Good job guy i like the spells.
eldog
28. Apr 2014 · 10:21 UTC
Love the little imp enemy dudes and the magic power/cooldown game mechanic.
CustomPhase
28. Apr 2014 · 10:21 UTC
Nice little game. I though fires in the caves hurt me at first. Also yeah, would be good to slow enemies down a little bit, now its just like "how much damage can you tank".
udvaritibor
28. Apr 2014 · 10:22 UTC
I kind of like it. My favorite part is when the critters jump on your head.
madhoe
28. Apr 2014 · 10:24 UTC
Pretty neat. All I did was spam the Breath and Force though.
Katamori
28. Apr 2014 · 12:09 UTC
Incredibly raw result, but has helluva lot of fun!! I swear you surprised me. It has even a little humour.

3/5 overall, but 5/5 for fun!

Riding on the head of hellspawns FTW damnit!!!
sprawl
28. Apr 2014 · 16:02 UTC
Wasn't sure at first, but the game turned to be really fun !

The game was lagging a little bit, but otherwise really fun. Btw, you can still attack when your health is under 0.
DarkMeatGames
28. Apr 2014 · 18:22 UTC
Nice job! Simple, to the point, and I really wanted to go as far as I could. I wish my dude had a bigger range or something, felt like combat was more about spamming q than anything, but that comes with tweaking. Nice job!
Reinkout
28. Apr 2014 · 18:24 UTC
The controls felt really nice. Also loving the graphics. Thank you for this.
xgeovanni
28. Apr 2014 · 18:26 UTC
Some healing crates would increase the span of the game.
thephantom
28. Apr 2014 · 18:35 UTC
great game , loved the idea of adding new ability every level
i think that that the attack could be made smother though
shuanDang
29. Apr 2014 · 00:09 UTC
Quick and fun! I like the pixel art!
Logun
29. Apr 2014 · 21:46 UTC
I didn't understand why did i like that game :)
Maybe just simple and cool... I just retry far away too much :D
So well done !
TeamEagle
30. Apr 2014 · 21:03 UTC
loved using the different abilities
Kuchalu
30. Apr 2014 · 21:07 UTC
Nice game, quite polished too. The 3 action start is also really nice.
CogComp
05. May 2014 · 06:07 UTC
Nice game, blocking was really tricky. Good work!
Chaoseed
08. May 2014 · 01:41 UTC
Not bad, not bad. I liked the variety of attacks, although after a while I found myself just mashing the buttons, as that seemed most effective. I liked the different enemies. Graphics and sound were serviceable. The controls were very...slide-y, I didn't exactly like that. I bet if you went back for playtesting and editing it could get a lot better!
thaaks
12. May 2014 · 19:34 UTC
Cool game. Wished the improved boni would be visible (longer sword, bigger fire breathe). Some background music would have been nice.