Membrane by whendricso

[raw]
made by whendricso for LD29 (COMPO)

Ratings

Coolness 75% 2
Overall 3.08 658
Audio 1.79 962
Fun 2.56 942
Graphics 3.61 288
Humor 1.58 1041
Innovation 4.16 30
Mood 2.30 1088
Theme 3.11 693

Feedback

馃帳 whendricso
28. Apr 2014 路 00:56 UTC
Source code can be found at https://dl.dropboxusercontent.com/u/46924537/MembraneSources.unitypackage

All other source code is included with Unity or as part of the Sample Assets package on the Unity store.
Lacaranian
28. Apr 2014 路 05:45 UTC
What a cool concept. Can't for the life of me get all of the orbs, but love the physics and such.
villhest
28. Apr 2014 路 05:49 UTC
Awesome! Really cool stuff!
OhFiddleDiddle
28. Apr 2014 路 06:53 UTC
Really really cool. :D
I love when the whole sheet is so destroyed, it becomes chaos! :P
馃帳 whendricso
28. Apr 2014 路 07:11 UTC
Thanks guys!
Flopster
28. Apr 2014 路 10:00 UTC
Very interesting, and unique game.
Blueberry Soft
28. Apr 2014 路 15:10 UTC
Thanks for the source! Looking forward to experimenting with this. I was just reading a tutorial about tearable cloth the other day, actually--
eteeski
29. Apr 2014 路 06:35 UTC
It was really fun playing with those physics! I'm not sure what that mini camera was for? I guess just to show off the reflection effect? The reflection effect did look really cool, but that camera popping up was kind of annoying.
Diptoman
29. Apr 2014 路 06:50 UTC
Neat physics!
The 2nd camera was kind of annoying and messing with the gameplay however.
馃帳 whendricso
29. Apr 2014 路 06:55 UTC
Thanks for the feedback, I'll adjust the cameras in the non-LD version.
manabreak
29. Apr 2014 路 06:57 UTC
Cool concept, although the controls were extremely frustrating... Couldn't get all the orbs. :/
john_conder9
29. Apr 2014 路 07:01 UTC
Well it's an interesting concept, although I am absolutely terrible at it. I rolled around for 4-5 minutes and only managed to collect a single orb, I was always on the wrong altitude to get them :(

It's a cool prototype, would make for some very interesting puzzles. Good job!
mr_tag
29. Apr 2014 路 21:10 UTC
wow, very promising concept! would love to play a refinded version of this some day.
Simon@LD
30. Apr 2014 路 17:03 UTC
Nice physics, cool visuals! needs some more work on gameplay though.
blockbot
30. Apr 2014 路 18:52 UTC
Interesting concept, I felt like the membrane tore too quickly. Nice submission!
skppo
01. May 2014 路 08:48 UTC
Very hard, looks nice.
philip_sinclair
01. May 2014 路 08:52 UTC
REally interesting. I liked the fragility of the surface. I would have preferred the ball to move a bit faster, the delay in response to my button pressing became a bit annoying 0 although perhaps that's the challenge, to be ab;e to predict the moves in advance?
馃帳 whendricso
01. May 2014 路 19:26 UTC
Great! Thanks for the feedback!

@philip_sinclair: The delay in response is caused by input smoothing. If I remove it, the ball will tear the cloth instantly.

You can move very fast! If the cloth is tearing, spin max speed up-slope. This may save you from falling in the rift.

I'm adjusting the orbs in the non-LD version to make them easier to pick up.
GamerTaters
03. May 2014 路 09:00 UTC
Very novel concept. Visually very well executed. I would really like to see where this idea takes you. You certainly have something very unique here. Well done!
MintArcade
03. May 2014 路 09:02 UTC
Really good use of physic engine. Very hard to collect even a half orbs, but the game is a good challenge.
Empyrealhell
03. May 2014 路 22:17 UTC
Interesting, kinda cool, way hard to actually play. The concept was neat, but often times the force of me trying to get to something before something cut the membrane would rip it open. It's cool, just needs some better pacing/polish.
elefantopia
11. May 2014 路 03:34 UTC
Very beautiful game, mesmerizing. The mini camera was nice to help gauge which orbs were on the surface... although the surface tore too easily though?
Masadow
11. May 2014 路 17:27 UTC
I found it absolutely awesome, even I did not understand how to play it
noom
14. May 2014 路 03:15 UTC
Awesome concept, very cool indeed. I found it very tough to play (hard game!) but I still had a lot of fun. I gave you 5 stars for innovation.