Mission Rover by Gabriel1975

[raw]
made by Gabriel1975 for LD29 (JAM)
A special vehicle, was choosed to destroy a evil cristal into center of Earth.
But this mission will offer many dangers for it.

Ratings

Coolness 51% 3
Overall(Jam) 3.38 258
Audio(Jam) 3.21 301
Fun(Jam) 3.28 203
Graphics(Jam) 3.03 501
Humor(Jam) 2.46 410
Innovation(Jam) 2.62 553
Mood(Jam) 3.04 387
Theme(Jam) 2.69 575

Feedback

João Kucera
29. Apr 2014 · 16:37 UTC
Great work!
paps
01. May 2014 · 14:27 UTC
liked the game. When I reached the cristal I was like "ok next level", but unfortunately there is not.
JokerDen
08. May 2014 · 09:59 UTC
I like the completeness of this game. May be it is not very hard, but pleasant to play.
matthias_zarzecki
08. May 2014 · 10:11 UTC
Nice work! This feels great.
louis.denizet
08. May 2014 · 10:33 UTC
Had much fun, liked it :D
PapyGaragos
08. May 2014 · 10:43 UTC
Nice level design, you were able to present a nice set of challenges with only a few ennemies and mechanics.
Good job
kristof
08. May 2014 · 11:19 UTC
Very good game. The tank movements feel responsive, the graphics look good and the music is fitting. I didn't make it to the end as the second jump pad threw me back and my tank exploded. Don't know what happened there. But it was fun. Good work.
littleball
08. May 2014 · 12:13 UTC
Great game. It had a good length to it.
Clément Duquesne
08. May 2014 · 12:22 UTC
I won ! Very fun to handle, good level design, i like it :D
friken
08. May 2014 · 13:31 UTC
looked good but I couldn't shoot for some reason. mouse moved the turret fine and arrowkeys moved but mouse buttons did nothing
TeamFlare
08. May 2014 · 14:15 UTC
nice one!
LemmingSurvivor
08. May 2014 · 15:30 UTC
Was a bit strange when in a slope the cannon's angle would not change.

Physics have a few quirks, but it doesn't really deter from the overall experience. Overall it didn't feel very challenging, but it was fun. SFX worked well.
dcolgan
08. May 2014 · 15:35 UTC
Nicely done! I especially liked the explosion graphic when you die.
ninjacharlie
11. May 2014 · 18:34 UTC
Fun little game. Good job :)
mark.goetz
12. May 2014 · 02:33 UTC
Nice job getting a lot of mileage out of your mechanics through clever level design! My rover exploded at the section where there are three platforms alternating going up and down - I'm not sure if that was a bug, or a legit death that just wasn't communicated as well as I'd like. I also felt like a bit more consistency visually would've improved the game - the illustrated rover and enemies kind of clashed with the realistic background and explosions. But the level design makes it feel very complete and well thought out.