{"author_link":"\/author\/thingus\/","author_name":"Thingus","author_uid":"15715","comments":[{"author_name":"pinion","author_uid":"19121","time":"Apr 29, 2014 @ 6:42pm","epoch":1398796620,"text":"Liked the promise in the puzzles on the level with the drips."},{"author_name":"Covenant","author_uid":"326","time":"Apr 29, 2014 @ 6:45pm","epoch":1398796800,"text":"I saw where you wanted to go with this... Very nice, keep it up!"},{"author_name":"Stuffie","author_uid":"21824","time":"Apr 29, 2014 @ 6:46pm","epoch":1398796860,"text":"Good job, it was pretty short, but I like the concept of dowsing the flames, even though you sorta have to pre-empt it because if you drop down you cant get back up. With extra time this would be quite fun."},{"author_name":"Ismei","author_uid":"19135","time":"Apr 29, 2014 @ 6:55pm","epoch":1398797400,"text":"I liked the idea, and especially liked the way you could douse the flames. I'd like to see it taken further."},{"author_name":"Ellian","author_uid":"7701","time":"Apr 29, 2014 @ 7:00pm","epoch":1398797700,"text":"Oh man, I wish that game was bigger. \r<br\/>I really didn't expect much, but just that idea with the water was good and innovative. Wish you'd have gone further with this idea and put much more gimmicks like this."},{"author_name":"Seme","author_uid":"27684","time":"Apr 29, 2014 @ 7:57pm","epoch":1398801120,"text":"I really liked the diggin mechanic, specially how the flames were extinguished. Theree's a lot of potential to create other similar mechanics related how the blocks are dug."},{"author_name":"mihaivdev","author_uid":"34175","time":"Apr 29, 2014 @ 9:03pm","epoch":1398805080,"text":"Interesting puzzle mechanic. I like it. A bit short and needs some better graphics + sound and music but the idea is great. Keep it up!"},{"author_name":"ChuiGum","author_uid":"22408","time":"May 2, 2014 @ 11:09pm","epoch":1399071840,"text":"Like the puzzle aspect, and love the innovation"},{"author_name":"NiceAlexanderAS","author_uid":"7045","time":"May 5, 2014 @ 3:00pm","epoch":1399301700,"text":"Wow the concept of the game is awesome! Was very fun to play, i was like why i can&rsquo;t jump? but that is the point: you go down all the time. Great work :D"}],"images":["ld29\/15715-2c0e31c2cc8c19963aa9b126d0b0d4a5.jpg","ld29\/15715-33ffea9f3ba9a06efaf05d0bfa9acbf0.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/tki1y83gxjffn93\/Digs.exe","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/1el9bfripeacoew\/BeneathTheSurface.gmx.zip","text":"Source"}],"metadata":{"g_key":"18566","g_author":"15715","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"18595","g_title":"Digz","g_status":"UCHK1","g_place":"544","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/15715-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/15715-shot1.png-eq-900-500.jpg"],"text":"Digz! Designed to be a puzzly-type digging game.\r\n\r\nLeft\/right is move. Spacebar digs. You cannot destroy the block you are standing on. Shift resets the room.\r\n\r\nCreated in GameMaker. Proof of concept mainly at the moment; there are only four levels and an ending room, and only one of them has any real puzzles in. I have ideas for further gameplay elements (falling boulders and explosives), but due to other commitments I probably won't get them done by the end of the weekend.\r\n\r\nKnown glitches; occasoinally the water blocks won't trigger (so no drips), rarely you can get stuck in the wall. Both issues can be solved by restarting the room.","title":"Digz"}