Neath: Surf Ace by ViKing Games

[raw]
made by ViKing Games for LD29 (COMPO)
Now even you can be Neath: the Surf Ace! Dodge sharks, aliens, and fellow surfers as you attempt to beat high scores and stay totally radical!

(Neath: Surf Ace runs from an exe file. If you're using Mac or Linux, try running the game with Wine.)

Ratings

Coolness 37% 1746
Overall 3.05 693
Audio 2.75 572
Fun 2.76 780
Graphics 3.67 251
Humor 3.50 97
Innovation 2.35 1058
Mood 2.73 789
Theme 3.10 700

Feedback

Idkfawin32
28. Apr 2014 · 02:42 UTC
I was eagerly awaiting this due to the hilarious title. Good job. I especially appreciate the opening splash title resembling something gameboyish.
goerp
28. Apr 2014 · 09:41 UTC
Ooh, that's a nice color scheme!
We had the same idea (five star for theme!:)), but you have done more on gameplay.
It looks nice and plays well.

The music instruments sound a bit like those of autotracker. Is it that? If so, I also commend you for using the non-standard settings!
tiffi_gaming
28. Apr 2014 · 10:16 UTC
Five stars for gameboy art style!
goerp
28. Apr 2014 · 12:22 UTC
oh, and great lettering too!
Dominator_101
28. Apr 2014 · 14:17 UTC
I like the Game Boy art style.

It seems that you can sometimes double-jump off what I think is the containing wall (to keep you from moving too far forward). Not a big deal, but thought I'd let you know.

Bonus points for having a Less Milk setting :P
🎤 ViKing Games
28. Apr 2014 · 19:28 UTC
@goerp The music file is a .midi, so the music instruments are slightly different on each computer. As far as I know, they could be the same instruments that are in autotracker.
alvarop
28. Apr 2014 · 20:20 UTC
nice game. I like the options... heh.
Jellycakes
28. Apr 2014 · 20:25 UTC
Really liked it. Nice gameboy style graphics. And some nice gameplay too. Maybe someday I'll get some ridiculous score to fill up all those zeroes... :(
bentog
28. Apr 2014 · 21:18 UTC
Nice little game, very cool style. The UFO was very unexpected!
valid4life
29. Apr 2014 · 04:56 UTC
That art was gorgeous!
tomvert
01. May 2014 · 10:47 UTC
Great art, otherwise too hard to play, have no idea how to avoid obstacles and the right key didn't make me go forward at all and seemed useless. Otherwise i'd like to see more games with this art style.
rnlf
01. May 2014 · 11:36 UTC
Nice idea. Looked great too. Just the wave might need a few more details. All in all cool entry :-)
🎤 ViKing Games
01. May 2014 · 22:10 UTC
@tomvert When you start up the game you're right up against an invisible wall, so you have to move left before you can move right. Next time, I'll pay more attention to character placement.
SecondDimension
03. May 2014 · 12:12 UTC
Nice colour palette and art style. Found it hard though, sometimes I did really well and sometimes I died straight away and wasn't sure why.
Snoother
06. May 2014 · 20:25 UTC
That art had a wonderful gameboy-esque charm. Not so sure about the music, but I think it may have been that it wasn't intended for my midi sounds. Gameplay-wise it was fun and challenging, but more could have been done with the wave to develop more than a mere jump mechanic.
ZeppelinCaptain
15. May 2014 · 19:10 UTC
I was confused by the "Day One" and "Day two" names, at first I thought that day 2 was maybe a post-compo version, but I guess they're from Saturday and Sunday of the jam?

Very nice graphics, and an awesome interpretation of the theme. The game itself was uninteresting though, and the music seemed a bit messy? Having music at all is a nice feat in LD however.