Subocula by DrMelon

[raw]
made by DrMelon for LD29 (COMPO)
Might still be a bit buggy! Instructions on how to play are inside the game. This is my first LD! Woo!

Things I used:
Codebase: HaxeFlixel
Graphics Programs: Aseprite, GIMP
Sound: SFXR

Ratings

Coolness 100% 1
Overall 3.32 412
Audio 2.33 767
Fun 3.12 459
Graphics 2.79 800
Humor 2.90 289
Innovation 3.70 157
Mood 3.47 215
Theme 3.62 249

Feedback

archaeometrician
28. Apr 2014 · 02:38 UTC
I like the idea
SuperDolfy
28. Apr 2014 · 02:41 UTC
Great Idea with the seeing eye stuff but very scary.
AutumnGuy
28. Apr 2014 · 03:20 UTC
Love the idea. Would be neat to see this concept more fleshed out on a larger scale.
loggs2
28. Apr 2014 · 03:49 UTC
The game play idea was really cool, I wish I had a chance to play with it more. I thought it was hilarious though.
terraco
28. Apr 2014 · 03:55 UTC
Wow that's some creepy Stanley Kubrick stuff right there!
madmaw
28. Apr 2014 · 04:05 UTC
Eyesplodingly good
minism
28. Apr 2014 · 04:08 UTC
One of the better interpretations of the theme i think ive seen, also scary so ++mood
Armanky
28. Apr 2014 · 04:09 UTC
Really cool concept, the Eversion-esque world changes really caught me off-guard. Very nice interpretation of the theme!

My main complaint is that the cooldown on the eye could be a little faster. Trying to avoid going "darker" means standing around waiting a whole lot. Overall, fun idea, well-implemented.
IAmSpencer
28. Apr 2014 · 04:19 UTC
Damn, that took a different turn than expected, lol, good job. Pretty creepy, but I like the pixel art.
cr2crstudios
28. Apr 2014 · 04:53 UTC
Creeeeepy. . . is there a good ending?
FyberOptic
28. Apr 2014 · 05:02 UTC
Really neat use of the theme. I like the idea of the one thing that lets you advance in the game is actually bad for you. I like the graphics, too. You could definitely take this further. Nice job!
Elforama
28. Apr 2014 · 05:06 UTC
Creepy good game.
Brian Stegmann
28. Apr 2014 · 05:18 UTC
Totally awesome, I love the turn it takes from overusing the special ability. This really reminds me of a game I've played before but I can't remember the name of it. You run around as this little flower guy and touching certain areas in the game causes it to change and become darker. Either way stuff like this is great. "Bad Ending" was funny XD
gwa
28. Apr 2014 · 05:50 UTC
Very Nice I like the idea and how you made it. (Just not good with german Kebordlayout)
Idkfawin32
28. Apr 2014 · 06:07 UTC
Still trying to get the good ending. Good job on creeping me out with the using the sight too much part
Slader16
28. Apr 2014 · 06:22 UTC
Awesome mechanic, poor implementation.
GAFBlizzard
28. Apr 2014 · 06:30 UTC
Interesting concept, and very creepy mood as a result. The mechanics were pretty simple, and if you want to avoid overusing the vision ability, there is a lot of downtime while you wait for it to cool down. I realize it might be too easy, but maybe something else could balance it.
malmazuke
28. Apr 2014 · 06:41 UTC
One of the best I've seen so far. Good job
John Drury
28. Apr 2014 · 06:44 UTC
Excellent game!

Game creeped me out when I overused the eye for the first time, the way you achieved this effect was executed well with the sfx and white screen flash transitioning. After getting the bad ending I was curious enough to play to enough to get to the good ending. Was over joyed at reaching your gold room that had a warm welcoming sign. The achievement at the end of the game was a treat.

Loved it.
x1212
28. Apr 2014 · 07:42 UTC
Realy nice!
The controlls are a little bit difficult if you use a keyboard with qwertz layout ...
Techblogogy
28. Apr 2014 · 08:15 UTC
Pretty nice consent with simple execution
Caridorc
28. Apr 2014 · 08:19 UTC
This game is very good, the bad that is behind what we see and the way it was executed. BUT it has 2 big problems:
1) There is no music
2) The controls are ugly
Dreii
28. Apr 2014 · 08:36 UTC
ooh creepy! nice mechanic though :D
PapyGaragos
28. Apr 2014 · 09:10 UTC
Congrats on your frist LD
Pietro Ferrantelli
28. Apr 2014 · 14:58 UTC
Great job ! I really enjoy playing your game and I like the idea :)
Almost
28. Apr 2014 · 20:18 UTC
I am the new eyeball king! I assume this is a good thing. The sudden mood change was pretty unexpected.
jtpup0
28. Apr 2014 · 22:04 UTC
Really cool, I felt bad for turning the old guy into a skeleton from overusing the power though
DarkMeatGames
28. Apr 2014 · 23:55 UTC
Hooray! I'm the new eyeball king! Loved the graphics of the 'bad world', and I liked that I had to use it 'too much' to advance. But my first playthrough, I thought that's all there was (the bad ending)

With some more guidance, and maybe another mechanic to keep it interesting, this could be really cool. I really love your weird aesthetic. Keep it up!
Cryovat
29. Apr 2014 · 00:52 UTC
I agree that the controls need a little bit of work, and cooldown time is too long.

Those things aside, I'm a sucker for creepy things like this, and the ending cracked me up. :)
valid4life
29. Apr 2014 · 04:33 UTC
Great Idea!
zdonkeyx
29. Apr 2014 · 07:39 UTC
Good idea I thought it was funny. And the ending wasn't that bad. In fact it made me chuckle so I bumped up your humor to 5 stars. haha
rnlf
29. Apr 2014 · 08:26 UTC
Really nice take on the topic, first time I give 5 stars in this category this LD. I also like the disturbing feeling it produces and the totally mad world that lies beneath the surface of our own.

After 4 tries I actually became the eyeball king \o/

Found a few bugs (you probably know them already, but meh): 1. you can collect the coins multiple times by entering the house for a short while again. 2. The don't doors seem to be linked correctly.

Congrats on your first LD submission!
8BitPimp
29. Apr 2014 · 08:35 UTC
Funny game :) Could have used more polish, but very enjoyable. Ending was a little abrupt!
bombjack
29. Apr 2014 · 10:16 UTC
great idea!
martinysa0311
29. Apr 2014 · 10:21 UTC
fun gameplay :)
crneumre
29. Apr 2014 · 14:01 UTC
I really liked playing the game,it was weird in a good way.
Controls felt weird mainly because i couldn't press 3 buttons at the same time(Right\Left+ X + Up)
Overall the game is very good,i would love to see more of it in the future.
Orangejuice724
29. Apr 2014 · 14:18 UTC
i like the idea of this game, creepy! The Eye idea was good.
sam101
29. Apr 2014 · 14:19 UTC
I liked the idea, the cooldown time was too long however ! The game was really nice, the "mad world" idea is just weird and funny at the same time.
technocf
29. Apr 2014 · 15:01 UTC
A good game idea, bit difficult to play.
trueyomic
29. Apr 2014 · 15:19 UTC
Got both endings. It was a pretty good mechanic and a good way to determine endings (even if there is barely a story). It could have used more levels though.
superzac
29. Apr 2014 · 15:30 UTC
Solid mechanic, fucking terrifying when the house started bleeding. Good job. A few issues but you did well.
howieV (binarygirl)
29. Apr 2014 · 15:37 UTC
nice idea.. altho i just seemed to keep Z held down all the time without penalty ..good job and nice ending hah :)
stvr
29. Apr 2014 · 15:40 UTC
I did not see that coming. You might actually want to remove some of those screenshots so as to not spoil the surprise. I was genuinely surprised and creeped out, good job! Is there more than one ending?
Brunodev
29. Apr 2014 · 17:17 UTC
Really nice entry dude! Love the demoniac mood when you overuse your new 'eyes'. haha
Gravity Games
29. Apr 2014 · 17:19 UTC
It was a bit too short, there was a pit in the second part of the level I couldn't escape, and I would say that the good ending was a bit too easy to get (got it on my first try, but saying the good ending is too easy to get is hypocritical, considering that the good ending in my game is the default one...), but it was a very nice experience.
Garris
29. Apr 2014 · 18:00 UTC
This is truly excellent for a first entry. Strong use of theme, simple, but clean and consistent graphics, and really spooky and engaging, to boot. Well done, Dr Melon. I'd love to see an enhanced version of this with more exploration of the theme and story.
Raiyumi
29. Apr 2014 · 18:12 UTC
That was unexpected. Interesting game. Could use a bit more polish though.
suppi
29. Apr 2014 · 18:37 UTC
I really enjoyed this one. caught me off guard. got crown as the eye king :D definitely a good job!
Osteoblast Labs
29. Apr 2014 · 19:43 UTC
I thought that the lack of music and a background took away from the game, so did the poorly drawn faces. However, I think its a good idea and you should polish it up, it has potential.
SzRaPnEL
29. Apr 2014 · 19:55 UTC
Great idea: you have special power but it comes at a cost, not only to you, but also the whole world!!! Multiple endings! Great job!
01010111
29. Apr 2014 · 20:13 UTC
oh no i'm ded :< for real I didn't see that coming. Great work :D
alvarop
29. Apr 2014 · 21:15 UTC
Got the bad ending. As someone else said, it has some kubrick-ish qualities. Kubrick meets fez?
psychonull
29. Apr 2014 · 21:38 UTC
Loved the concept and some details. It's short but smooth
SuperMsp10
29. Apr 2014 · 22:15 UTC
nice idea with the environment changing when you overuse the ability to enable platforms but is there any other consequence
danidre14
30. Apr 2014 · 00:57 UTC
Scary
joe40001
30. Apr 2014 · 03:05 UTC
Clever and fun. I'd be interested to see what kind of games you make given a longer amount of time, as is it is quite promising.
csanyk
30. Apr 2014 · 03:22 UTC
Man, I thought this was going to suck until I overdid it! I'm a sucker for glitch:) Very cool:)
grozamorei
30. Apr 2014 · 06:20 UTC
Interest idea with X.
Vidsneeze
30. Apr 2014 · 19:22 UTC
Nice! i wasn't expecting a roller coaster ride.
sorceress
30. Apr 2014 · 22:19 UTC
Lovely feeling to this game. Very memorable. :) I achieved both endings.
Oddly Shaped Pixels
01. May 2014 · 08:34 UTC
Its a great idea and a nice interpretations of the theme. My only 2 complaints are the cooldown time and the controls that feel a bit unintuitive (I can't jump while walking and using the vision power at the same time, maybe it's my keyboard)
nddrylliog
01. May 2014 · 11:35 UTC
HOLY SHITBALLS that got creepy fast. Loved it!
Sodaware
02. May 2014 · 00:11 UTC
It took me a few tries to figure it out, but I finally got the good ending (which is still pretty weird). Have to say I wasn't expecting what happened after holding down X for too long. Good job!
commanderstitch
03. May 2014 · 01:16 UTC
"what did you do to me?" best part ever
conormn
03. May 2014 · 21:06 UTC
Whoa, love the concept. Really great job!!!
pinkmonkeyhead
04. May 2014 · 18:51 UTC
i loved the mechanics
Jupiter_Hadley
08. May 2014 · 21:43 UTC
Short but cool game. I included it in part 15 of my Ludum Dare Compilation video series :) http://youtu.be/f3WpQDAZRnI
King_Mew
12. May 2014 · 01:49 UTC
Fun little game idea. I wish it was a bit longer, but it was still fun!
xhunterko
17. May 2014 · 10:13 UTC
Um. Well then.