Galaxy Universialis by Capitals

[raw]
made by Capitals for LD29 (COMPO)
The IDEA - A 2d 4X space simulator, you mine and try to expand your empire.

The instructions -

1. You can click on the planets to bring up an info page where you can make colonies (One per planet and it does not appear immediatly).
2. Come back to this game each day to see how it has improved!

The Games Features -
1. Event System, events can pop-up and you have to pick a solution. (In but I'll flesh out tomorrow so you won't see, See footnote).

2. Science, a tech tree like kerbal space program. (In but I'll flesh out tomorrow so you won't see, See footnote).

3. Day System, like Europa Universialis and Crusader Kings 2.

4. Space cities, working but not feature complete.

5. Space colonies, not tweaked yet.

What I Aim To Complete Post-Compo:

1. Event System with tonnes of events.

2. Science tech tree.

3. Redesigned UI's.

4. See into the space cities.

5. Formalized space fleets w/ animations and movement.

6. Buttons working propperly.

Footnote - I need sleep, so I am submitting this when I could do two hours more. Tomorrow I do not have time to work on this apart from the evening. Please post bug reports in the comments and I'll finish them tomorrow night (GMT).

Ratings

Coolness 22% 1989
Overall 2.38 1185
Fun 1.81 1231
Graphics 2.20 1129
Innovation 2.56 933
Theme 2.20 1155

Feedback

Maek
28. Apr 2014 路 14:13 UTC
For me it's boring :D Please vote for my game.
thristhart
30. Apr 2014 路 01:27 UTC
It seems like there's a lot of cool simulation going on underneath the surface, but I'm not sure how to interact with it currently. None of the buttons seem to do anything, possibly because I'm not sure what I'm doing. My resources seem to go up, but I can't figure out how to make a colony. I look forward to the post-compo version, when you have time to make a tutorial!
馃帳 Capitals
30. Apr 2014 路 08:42 UTC
I now have a post compo version out which finalizes the science and galaxy systems so it is not all thrown at you at once. If you have any other confusions while playing it please post it here and I'll improve it in the post compo version.
yokcos700
30. Apr 2014 路 17:31 UTC
Perhaps this game is a testament to why clear instructions are of vital importance. Most seem unsure of how to use this game, and I must claim a place among them. I'll come back in a few days and see if there's another version.

Also, I don't know if this is in the post-compo version, but the button in the ores menu says 'Black' rather than 'Back'.
馃帳 Capitals
30. Apr 2014 路 17:40 UTC
I'll work on some better instructions tonight, I do think the spelling mistake is in the Post-Compo version. Thanks for your feedback.
xgeovanni
03. May 2014 路 09:34 UTC
When I first saw this game on the listings I exclaimed "Fuck yeah!"

Sadly, it seems the game isn't all there yet. The buttons don't seem to do much and it isn't clear what's what. A complex game like you're going for needs a streamlined UI and everything to be well explained, so as to avoid confusing and alienating newcomers.
zorfmorf
15. May 2014 路 15:35 UTC
It's sad that this is highly unfinished as I really love Europa Universalis. Will check back for a more advanced version though!