Gold Submarine by Slader16

[raw]
made by Slader16 for LD29 (COMPO)
Gold Submarine - Find all of the Gold pieces to win!
Use "WSAD" to move around





Made in 47 Hours!
Created by: Collin Clifton

Ratings

Coolness 59% 3
Overall 2.44 1161
Audio 2.78 559
Fun 2.24 1127
Graphics 2.35 1064
Humor 1.67 1022
Innovation 1.91 1226
Mood 3.06 483
Theme 3.03 759

Feedback

Garris
28. Apr 2014 · 05:50 UTC
It's cute, and I found it very relaxing. The slow pacing, and gradual controls make just moving around and exploring feel pretty satisfying.
Colorvade
28. Apr 2014 · 06:03 UTC
Really empty, but I always like the feel of being a ship exploring the depths.
ky533541
28. Apr 2014 · 06:05 UTC
I thought that the feel was really good, the simple audio and the "big, slow" feel to the controls conveyed the underwater/driving a submarine feel pretty well. Nicely done!

I guess it's kind of nitpicky but I didn't like that you could jump out of the water, it felt a bit wrong to me, especially since you start close to the surface it's easy to accidentally jump out of the water and it felt weird.

Overall nice feel!
Almost
28. Apr 2014 · 06:08 UTC
The sky looks nicer than the underwater tiles, but the game is ok. I did a circle around the map and missed a few gold pieces, and didn't really want to go around again to figure out where I hadn't been.
CustomPhase
28. Apr 2014 · 06:41 UTC
The basic gameplay is too shallow even for 48 hours. Sorry. Are levels generated procedurally? If so, then its a little bit better.
gikdew
28. Apr 2014 · 06:44 UTC
:) Feels rewarding, you should are more stuff to the game.
terraco
28. Apr 2014 · 07:01 UTC
Very nice feel to the game!
Custard Games
28. Apr 2014 · 07:08 UTC
Great mood. The gameplay was lacking, but considering everything, the game still managed to evoke some feeling of serenity with the smooth controls and lovely music.
qntnm
28. Apr 2014 · 07:25 UTC
Super chill, I like how the sound changes when you jump out of the water, nice touch!
oatsbarley
28. Apr 2014 · 10:20 UTC
It has a nice feel to it, and the music fits quite well (even though it's a very short loop - could have maybe put a slow bassline under it). There are some nice touches like the sound changing above the surface, but some extra little bits of juice would have really helped the feel (e.g. maybe off the walls a little instead of just stopping).

It could be a good idea in a game like this to add more coins than the player actually needs to collect. That way they aren't left searching every inch of the level for the last coin.

It has potential!
🎤 Slader16
28. Apr 2014 · 14:19 UTC
Thanks so much guys for all of the comments, I really appreciate it!
pawegio
28. Apr 2014 · 14:58 UTC
Very nice music mathing game :) I relaxed.
JALgames
28. Apr 2014 · 15:16 UTC
Very simple, but in my opinion a bit too simple (is there endles oxygene in that submarine?). Anyway, the music is awesome!
FrameMatt
28. Apr 2014 · 16:16 UTC
It is very cute.
dook
29. Apr 2014 · 19:42 UTC
Cute and calming. Sounds and music was nice :)
bucketh3ad
01. May 2014 · 16:34 UTC
The music got repetitive quickly, but I think that with a long, evolving ambient track instead, the beauty in the simplicity would this a great casual game.
Manuel Magalhães
01. May 2014 · 22:57 UTC
The game feels a bit "empty". I think some traps (like mines) and a few cosmetic elements, like fish swimming around and bubbles going up, would solve that. The controls are good, though.
Venturelli
03. May 2014 · 01:08 UTC
A bit lacking on the challenge/complexity side, but very relaxing :)
JordanFitz
10. May 2014 · 05:33 UTC
The controls were a little weird to get used to, but other than that, cool game.
Jupiter_Hadley
11. May 2014 · 17:32 UTC
Simple but well done game. I included it in part 23 of my Ludum Dare compilation video series, if you'd like to check it out :) http://youtu.be/yJ4mg8nxxfM