Happy Fishing by Vandash

[raw]
made by Vandash for LD29 (JAM)
Happy Fishing is a colloraboration between Flash and Unity, where the 2D world meets the 3D world. On the top, you have the Flash game, where you control a boat dumping love TNT into the ocean. Below, you have the Unity game, where you explode the TNT, drive the fish crazy with love, causing them to jump into the air. If two fish meet in the air, sparks fly, magic happens, and a new baby fish is brought into the world \o/

Be careful not to let any fish land in your boat though, otherwise they'll die from a broken heart... :(

Ratings

Coolness 46% 1460
Overall(Jam) 3.33 297
Audio(Jam) 2.92 431
Fun(Jam) 2.78 486
Graphics(Jam) 3.96 152
Humor(Jam) 2.96 229
Innovation(Jam) 4.44 2
Mood(Jam) 3.22 292
Theme(Jam) 3.70 109

Feedback

diemer
28. Apr 2014 · 07:48 UTC
What a cool idea to combine the two platforms!
spotco
28. Apr 2014 · 07:52 UTC
lol this is the most ridiculous stack for game development I've ever seen
jorgemoag
28. Apr 2014 · 21:58 UTC
very impressive the tech-mix, good graphics and good audio
A Herd Of Cats
28. Apr 2014 · 23:11 UTC
Love the idea - wish the TNT would explode a bit faster, though! Don't like waiting. :P
omgnoseat
29. Apr 2014 · 01:27 UTC
Interesting concept from a technical standpoint
pinkmonkeyhead
29. Apr 2014 · 05:18 UTC
this is AMAZING!!
I never saw something like this before. jaw dropping
Loneshark
29. Apr 2014 · 05:50 UTC
At some point I found myself TRYING to kill all the fish.

Sorry if that wasn't the game's intended effect...
InvisibleWonder
29. Apr 2014 · 05:57 UTC
That's the wildest thing I've seen in a jam! I can't wait for the postmortem.
joe40001
01. May 2014 · 06:31 UTC
Full points for innovation and theme. Very clever and well executed. 2 points:
1. What on earth is going on in preview pic 1?
2. Should we be concerned when the children fish jump into their parent fish and produce another fish? :O
Moosefly
01. May 2014 · 12:20 UTC
Now that is INNOVATION. I'll be really surprised if you don't score highly at least on that! Not too interesting as far as the gameplay goes though.

Anssi@MooseflyGames
LemmingSurvivor
02. May 2014 · 01:59 UTC
Breeding fish with barrelfuls of explosive pheromones. And here I thought our concept was weird.

Neat experiment. And it works nicely. Good job!
Ragzouken
03. May 2014 · 20:30 UTC
very interesting idea!
DonovanWu
04. May 2014 · 01:51 UTC
Combining flash and unity platforms is amazing!
GFM
04. May 2014 · 18:14 UTC
How (and why XD) did you guys connect Unity to Flash? From a technical point of view, this is really interesting! (though, I think it's kind of "application 1 sends message to application 2", without much mystery to the actual implementation... don't know XD)

As for the game, it's quite nice. I didn't get to a point where so many baby fish were born as in the picture... but it should feel really nice!
It's a fun and cute game. :)
mechabit
06. May 2014 · 11:49 UTC
Really well done on the mix of unity and flash and the underwater scene is spectacular but it felt a bit unstable on my laptop.
gmaker
07. May 2014 · 05:35 UTC
really cool idea! its high five!

p.s.(jump formula into my game: ya = -4.0 * Math.abs(xa)*2.0; xa - acceleration by X.)